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Posted

I'm not a "brute" builder. Could use another set of eyes and bit of recommendation for this build. Initially a fire farmer, this character quickly became one of my favorites. Had a quick build that I threw together to do regular content and, with the changes to my real-life schedule, I'm finding I'm farming A LOT less than I used to do (if ever, now).  Old build had no trouble with "easy" content (ahem .. council), but increased difficulty with more difficult mobs really challenged me. So, I'd appreciate a review of this update. I pretty much only solo (or join 1 other person). Will be focusing on soloing TFs, Ouro arcs, goofing around, etc...

 

Build goals: 45% Melee def (with barrier)

~90% s/l resistance (again with barrier)

As much e/n resistance as practicable (this feels a little low still)

Maximize endurance usage

Increase HP

Acceptable amount of recharge for attack chain. 

 

Darkest Night was taken for corner pulling and when -dam would be helpful to further reduce overwhelming defeat. Same as Void radial. Soul Tentacles was taken to get Darkest Night (worth switching to Gloom?). Hover was taken for ITF and to mule another LotG. 

 

Happy to change powers, slotting. Have a stupid number of incarnate powers already  (Reactive: diamagnetic for more -tohit, Degenerative; Alpha: Musculature and Spiritual; Destiny: Ageless). 

 

Thank you very much!

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Aladdin Sane: Level 50 Technology Brute
Primary Power Set: Claws
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Flight
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Strike -- TchofDth-Acc/Dmg(A), TchofDth-Acc/Dmg/EndRdx(37), TchofDth-Dam%(46), Hct-Dam%(50)
Level 1: Fire Shield -- UnbGrd-Max HP%(A), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(5), StdPrt-ResDam/Def+(11), StdPrt-ResKB(15)
Level 2: Slash -- TchofDth-Dam%(A), TchofDth-Acc/Dmg/EndRdx(40), TchofDth-Dmg/Rchg(40), TchofDth-Dmg/EndRdx/Rchg(40), TchofDth-Dmg/EndRdx(42), TchofDth-Acc/Dmg(42)
Level 4: Healing Flames -- Pnc-Heal/Rchg(A), Pnc-Heal/EndRedux/Rchg(31), Pnc-EndRdx/Rchg(36), Pnc-Heal(36), Pnc-Heal/EndRedux(36)
Level 6: Spin -- SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Dmg/EndRdx/Rchg(7), SprUnrFur-Acc/Dmg/Rchg(7), SprUnrFur-Dmg/Rchg(9), SprUnrFur-Acc/Dmg(9), SprUnrFur-Acc/Dmg/EndRdx/Rchg(11)
Level 8: Follow Up -- SprBrtFur-Dmg/Rchg(A), SprBrtFur-Rech/Fury(15), SprBrtFur-Acc/Dmg(27), SprBrtFur-Acc/Dmg/EndRdx/Rchg(27), SprBrtFur-Acc/Dmg/Rchg(31), SprBrtFur-Dmg/EndRdx/Rchg(31)
Level 10: Blazing Aura -- Mlt-Acc/EndRdx(A), ScrDrv-Dmg/EndRdx(42), ScrDrv-Acc/Dmg/EndRdx(43)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(13), Krm-ResKB(13)
Level 14: Kick -- Empty(A)
Level 16: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(19)
Level 18: Focus -- Apc-Dam%(A), Apc-Dmg/EndRdx(19), Apc-Dmg/Rchg(21), Apc-Acc/Dmg/Rchg(21), Apc-Acc/Rchg(25)
Level 20: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(37), UnbGrd-ResDam/EndRdx(37)
Level 22: Weave -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(23), Rct-Def(23), Rct-Def/EndRdx(25)
Level 24: Consume -- SynSck-Dam/Acc/End(A), SynSck-EndMod/+RunSpeed(43), SynSck-EndMod(46), SynSck-Dam/Rech(48), SynSck-EndMod/Rech(48), SynSck-Dam/Rech/Acc(48)
Level 26: Temperature Protection -- GldArm-3defTpProc(A)
Level 28: Burn -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(29), SprAvl-Dmg/EndRdx(29), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg(33)
Level 30: Super Jump -- BlsoftheZ-ResKB(A)
Level 32: Shockwave -- FrcFdb-Rechg%(A), OvrFrc-Dam/KB(33), Ann-Acc/Dmg/EndRdx(34), Ann-Acc/Dmg(34), Ann-ResDeb%(34), Bmbdmt-+FireDmg(39)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(50)
Level 38: Soul Tentacles -- Dtn-Acc/Dmg(A), Dtn-Acc/Dmg/EndRdx(43), Dtn-Dmg/EndRdx(46)
Level 41: Darkest Night -- DarWtcDsp-ToHitDeb/EndRdx(A), DarWtcDsp-ToHitDeb(50)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(45), ShlWal-Def/EndRdx(45), ShlWal-Def(45)
Level 47: Hover -- LucoftheG-Def/Rchg+(A)
Level 49: Rise of the Phoenix -- Prv-Absorb%(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(3), NmnCnv-Regen/Rcvry+(39)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(39)
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: The Atlas Medallion 
Level 0: Task Force Commander 
Level 50: Cardiac Core Paragon 
Level 50: Barrier Core Epiphany 
Level 50: Void Radial Final Judgement 
Level 50: Degenerative Core Flawless Interface 
Level 50: Banished Pantheon Radial Superior Ally 
Level 50: Assault Radial Embodiment 
------------

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The Splintered Soul Project: (Nyght****) 21 and counting (18 max). 

 

DSorrow: “Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime.

  • 2 weeks later
Posted

Thank you for the suggestion. I’ll see if there is a way to include while keeping the rest of the build balanced.

The Splintered Soul Project: (Nyght****) 21 and counting (18 max). 

 

DSorrow: “Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime.

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