FrauleinMental Posted June 24, 2020 Share Posted June 24, 2020 Does anyone have ideas about how to create base features/textures similar to the interior of The Chantry? 2 Link to comment Share on other sites More sharing options...
Giovanni Valia Posted June 29, 2020 Share Posted June 29, 2020 Heh, I wish. Maybe the columns could be made using tech assets? As for the reflective floor, I don't think we have anything like that in the editor. The curved walls are unique as well. Maybe the AE teleporter dome if you wouldn't mind the room being smaller? Excelsior Server: Giovanni Valia, Operative Velez, Fortunata Valeri, LongFang Mercer SG: Shades of Arachnos; 315-6811 Link to comment Share on other sites More sharing options...
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