FrauleinMental Posted June 24, 2020 Posted June 24, 2020 Does anyone have ideas about how to create base features/textures similar to the interior of The Chantry? 2
Giovanni Valia Posted June 29, 2020 Posted June 29, 2020 Heh, I wish. Maybe the columns could be made using tech assets? As for the reflective floor, I don't think we have anything like that in the editor. The curved walls are unique as well. Maybe the AE teleporter dome if you wouldn't mind the room being smaller? Excelsior Server: Giovanni Valia, Operative Velez, Fortunata Valeri, LongFang Mercer SG: Shades of Arachnos; 315-6811
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now