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Giovanni Valia

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  1. Sent a DM to you, @Blyzzard
  2. Speculation, and yeah the thread title is click-bait.
  3. As @JayboH Said, HC has not obtained the CoX IP. It's great that streaming is allowed on HC now, but why the sudden change of position on streaming?
  4. Proliferating a No-Redraw option for held weapons would be a very welcome addition. Having the redraw animation between guns/ maces really eats into DPS and is build restrictive. I'd love to see no-redraw for all Arachnos guns, maces, and the widow claws. +1
  5. I'm kinda shocked to see so many people don't use the daggers. I always use them for GMs, or AVs if my attacks don't have any -regen. Many of my friends do the same for hard content. If you don't have much -regen in your attacks It just makes sense for the team to be stacking -regen with daggers.
  6. First thing I do when I make a new alt; Remove [General] chat, the cause of much consternation. I only ignore people who are spamming up LFG looking for farms, and even with that I just clean out my ignore box after a few days. Like @Dark Dove said, the community is small enough that I'd prefer not to limit my options, even if I don't see eye to eye with everyone.
  7. And that's a good thing! In all seriousness, some people really enjoy the challenge of tough missions on their "perfected" characters. I would love more TFs to really test the limits of my incarnate alts. I've played AE missions that others have made, including 802.1, and ones that I have made with all bosses/ EBs. Even these are still not enough to pose a major threat to a prepared team.
  8. I've been noticing this as well. It's usually mid-level people that will drop team with no warning or explanation as to why. The AE farm theory makes sense though for the change in recent behavior. That or people just have shorter attention spans now >_>
  9. Ironic considering I joined a kill all LRSF last night, and it was much more enjoyable to any "speed" runs. To each their own. When you have all the inf you could possibly need, 30+ lvl 50s, all the badges, the combat itself is the reward. We all know how to run speed LRSF, that is not fun though. Edit: One major problem with leading teams redside is they almost always take a long time to fill. I sometimes wonder if the in-game LFG queue system would be faster if everyone used that to randomly generate teams.
  10. Yeah, that's a big problem for me. I doubt the random people I recruit on PUGs all happen to be in the same discord chat. The most enjoyable teams are those when everyone is engaged, interacting, and friend-ships are built. For me, CoX is supposed to be a social game. Especially when the combat is as easy as it is compared to other games. Take away the social aspect and what is left? As I told my friend that night on the LRSF, it just felt "soulless" and really drained any enthusiasm I had for leading. I'm not sure what the solution is to this, and I'm not going to tell people how
  11. A friend of mine wanted to do the LRSF a couple nights ago, so we recruited random people from [LFG]. He hadn't completed the patron arc on his character, so I ended up with the star. The people that joined our team said nothing for the entire SF and rushed through to the end. I just don't find "speed-running" to be any fun, and quite frankly I'm not sure what is really gained by playing that way. Do people really need merits that badly? Mid-way through the SF I'm already thinking, "Let's just get this over with." This sort of "IDC about game-play, I just want the reward" behavior
  12. The redside population thing has always been a problem for a lot of reasons. People go where the action is on an MMO, and that happens to mostly be on blue (hero) side. I only play redside, and will often join PUGs if I see someone in LFG recruiting for teams. On villain-side, the missions are better written, characters more interesting, and players generally more fun.
  13. Yeah, this is one of those annoying limitations to teaming redside. It's highly restrictive for people that want to run more PUGs at level 50. Ouro arcs have that annoying feature of locking the team at the beginning of the arc. People come and go, and sometimes only have time for a few missions, not a whole arc. Being able to select another patron after completing the previous one's arc would be great.
  14. I don't play on everlasting hardly at all, but from the times that I have, you have to actively seek it out. Pocket-D, and private bases are the places for that kind of thing afaik. There is no policing whatever goes on in SG bases. I've... stumbled across that kind of thing a few times.
  15. My thoughts exactly... are people really spending time hunting down these folks in pocket-D? The internet is not a "Safe-Space". Heck the ESRB ratings used to say "Game Experience May Change During Online Play", expect it to with any online game that has a chat function.
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