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Giovanni Valia

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  1. I wasn't going to enter this contest, seeing as I've already won a different base contest in the past, but a friend told me to enter anyways. This is my Arachnos themed supervillian lair. • Giovanni Valia • @Gio Valia • Shades of Arachnos • Excelsior • Passcode: 315-6811 • Multipurpose Base, over 7k items • I am the sole builder of this base
  2. 'Costume: Alpha Arachnoid' 'Costume: Arachnoid' 'Costume: Arachnos Arbiter' 'Costume: Arachnos Bane Spider' 'Costume: Arachnos Crab Spider' 'Costume: Arachnos Devoured' 'Costume: Arachnos Fateweaver' 'Costume: Arachnos Fortunata' 'Costume: Arachnos Night Widow' Woohoo, more Arachnos NPC costumes! Today is a good day. Excited to use these in game.
  3. I'd love to see the standard Arachnos enemy costumes added as temp powers in addition to the Arachnos BCU. Definitely looking forward to this for RP purposes.
  4. It's not a huge change, but it's welcome. The glossy, latex-like texture for Night Widows looks good overall. The only part that bothers me is how the texture looks on the gloves. That part is not meant to have the glossy texture from what I can tell. It doesn't seem as though it is possible to replicate the exact color scheme the Night Widow NPCs/ Enemies use in-game. The grey they use has a very slight color tint. Not a big deal, but it irks me.
  5. The "Night Widow" texture for Arachnos Widow costume looks good. It matches up with the in-game Night Widow costume gloss texture. I'm not able to perfectly replicate the shade of gray on the uniform's shoulder pads to match the NPC, but it's a very close match now. Thanks for adding this in.
  6. Very impressive! I showed your base to a few friends of mine. They were floored. The custom floors, pipes, and walls are very well done. It all comes together and feels like a real Arachnos base.
  7. The base you visited probably had the Boombox item placed in one of the rooms to create music. There's a few items in the base editor that create ambient sounds like that. It is not possible to set base music for specific rooms via /command unfortunately. /sg_music will change the background music for the entire base.
  8. There's one on Everlasting shard I think that has a pyramid you can check out. It's been awhile, so I'm not certain if this code is good still. YOUNGGODS-5822
  9. Lmao, here I am showing off my poor reading comprehension. How did I miss that Exit sign... The outside of your base looks great. I love the pipes on top of the base, and kudos for the scaffolding/ stairs. I know that stuff can take awhile to place. What's the background music you have playing? It fits the military aesthetic well.
  10. Nice. I like what I saw. I couldn't figure out how to check out the external section of your base, but the inside is quite well done. Seeing your base gave me some inspiration for how I might improve my own.
  11. Cool stuff! It's good to see more Arachnos bases around. I'd be interested to check it out in game, if you're sharing the code.
  12. Like I said, " I agree with OP's recommendation for restricting XP gained in AE to established accounts", If someone already has a few lvl 50s then sure, PL away in AE farms. New players being AFK farmed in AE is more concerning to me. Also, if people want to continually beg in LFG for a farm to AFK in, why not spend that time instead making their own farming character? I'm not looking to change any opinions, since LFG will just continue to be filled with people begging for free afk fire farms. If that's what people want lol.
  13. I agree with OP's recommendation for restricting XP gained in AE to established accounts, but I doubt anything will change so dramatically. I recall seeing somewhere awhile back that there was a plan by the HC devs to limit the AFK farming. It would be nice to find out if that will be looked at again. It's disheartening to see LFG populated by numerous requests to AFK sit in a farm, rather than play the game.
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