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Build input for fire stalker


TG BrainFog

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Hi everyone. I have a stupid amount of time on my hands, and had an experiment I wanted to try out. I basically never see anyone using fire powers with a stalker, so I thought I'd give it a shot. My goal is to make a viable fire/fire stalker. I'm pretty terrible with making Mids builds from scratch (the global name is no accident), so I tried looking for builds to use as a starting point to elaborate on. I found none. So I thought maybe I'd compare with a scrapper build along similar lines, and had similar results. 

 

I know the stalker set is pretty different because of hide being included, and the healing toggle existing. I know I'll have to worry about kb/kd like I would with other fiery aura types. 

 

What I was hoping was that someone might be willing to help give me a starting point with a build for me to bat around a bit, and I could make adjustments and test things and see how it goes. I don't expect it to be the toughest most amazing character ever, but I'd like to give a shot and see how well I can do with it. When I see underused build types, it feeds my desire to try to play one and do well with it. 

 

Any input would be appreciated, thanks. 

Edited by TG BrainFog
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Ok i tried something because i never did a fire stalker before. 

 

Here is what i came up with procs and burn and consume in mind as additional damage:

 

Spoiler

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Stalker
Primary Power Set: Fiery Melee
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Fire Sword -- SprAssMar-Rchg/Rchg Build Up(A), KntCmb-Acc/Dmg(3), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(5), KntCmb-Dmg/EndRdx/Rchg(5)
Level 1: Hide -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(7), LucoftheG-Def/Rchg+(7)
Level 2: Cremate -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/Rchg(11), SprBlsCol-Dmg/EndRdx/Acc/Rchg(11)
Level 4: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam/EndRdx/Rchg(17)
Level 6: Assassin's Blaze -- SprStlGl-Rchg/Hide%(A), SprStlGl-Acc/Dmg(19), SprStlGl-Acc/Dmg/Rchg(19), SprStlGl-Dmg/Rchg(21), SprStlGl-Dmg/EndRdx/Rchg(21), SprStlGl-Acc/Dmg/EndRdx/Rchg(23)
Level 8: Build Up -- GssSynFr--Build%(A)
Level 10: Healing Flames -- Prv-Heal(A), Prv-Heal/EndRdx(23), Prv-EndRdx/Rchg(25), Prv-Heal/Rchg(25), Prv-Heal/Rchg/EndRdx(27), Prv-Absorb%(27)
Level 12: Temperature Protection -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(29), GldArm-3defTpProc(29), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31), UnbGrd-Max HP%(31)
Level 14: Super Speed -- BlsoftheZ-ResKB(A)
Level 16: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(33)
Level 18: Breath of Fire -- Rgn-Dmg(A), Rgn-Dmg/Rchg(34), Rgn-Acc/Dmg/Rchg(34), Rgn-Acc/Rchg(34), Rgn-Dmg/EndRdx(36)
Level 20: Consume -- PreOptmz-EndMod/Acc/Rech(A), Obl-%Dam(36), Erd-%Dam(36), ScrDrv-Dam%(37), PrfShf-EndMod/Acc/Rchg(50)
Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 24: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(48), KntCmb-Dmg/Rchg(48), KntCmb-Dmg/EndRdx/Rchg(50)
Level 26: Fire Sword Circle -- Obl-Dmg(A), Obl-Acc/Rchg(37), Obl-Dmg/Rchg(37), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(39), Obl-%Dam(39)
Level 28: Burn -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(40), Arm-Dmg/EndRdx(40), Arm-Dam%(42), FuroftheG-ResDeb%(42)
Level 30: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(43), UnbGrd-Rchg/ResDam(43)
Level 32: Greater Fire Sword -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(43), Hct-Acc/Rchg(45), Hct-Dmg/EndRdx(45), Hct-Dam%(45), TchofDth-Dam%(46)
Level 35: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def(46), RedFrt-Def/EndRdx(46)
Level 38: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48)
Level 41: Hasten -- RechRdx-I(A)
Level 44: Superior Conditioning -- PrfShf-End%(A)
Level 47: Physical Perfection -- PrfShf-End%(A)
Level 49: Cauterizing Blaze -- Prv-Heal/EndRdx(A), Prv-Heal/Rchg/EndRdx(50)
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(13)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)
------------

 

 

When you ignore that procs are insanely good and want to go a somewhat different route i think this would also work:

 

Spoiler

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Stalker
Primary Power Set: Fiery Melee
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Fire Sword -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(23), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx/Rchg(48)
Level 1: Hide -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/Rchg+(13), Rct-ResDam%(36)
Level 2: Cremate -- SprAssMar-Rchg/Rchg Build Up(A), SprAssMar-Dmg/Rchg(11), SprAssMar-Acc/Dmg/Rchg(11), SprAssMar-Dmg/EndRdx/Rchg(21), SprAssMar-Acc/Dmg/EndRdx/Rchg(39), SprAssMar-Acc/Dmg(40)
Level 4: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(17)
Level 6: Assassin's Blaze -- SprStlGl-Rchg/Hide%(A), SprStlGl-Acc/Dmg(7), SprStlGl-Dmg/Rchg(7), SprStlGl-Acc/Dmg/EndRdx/Rchg(9), SprStlGl-Acc/Dmg/Rchg(9), SprStlGl-Dmg/EndRdx/Rchg(39)
Level 8: Build Up -- GssSynFr--Build%(A)
Level 10: Healing Flames -- Prv-Absorb%(A), Prv-Heal/Rchg(34)
Level 12: Temperature Protection -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(15), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(23)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), BlsoftheZ-ResKB(15)
Level 16: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(50)
Level 18: Breath of Fire -- Rgn-Dmg(A), Rgn-Dmg/Rchg(19), Rgn-Acc/Dmg/Rchg(19), Rgn-Acc/Rchg(29), Rgn-Dmg/EndRdx(31)
Level 20: Consume -- RechRdx-I(A)
Level 22: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(40), KntCmb-Dmg/Rchg(40), KntCmb-Dmg/EndRdx/Rchg(43)
Level 24: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(25), UnbGrd-ResDam/EndRdx(25), UnbGrd-ResDam/EndRdx/Rchg(37), GldArm-3defTpProc(37), StdPrt-ResDam/Def+(39)
Level 26: Fire Sword Circle -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(27), SprAvl-Acc/Dmg/EndRdx(27), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Rchg/KDProc(37)
Level 28: Burn -- Obl-Acc/Dmg/Rchg(A), Obl-%Dam(31)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31)
Level 32: Greater Fire Sword -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/Rchg(33), SprBlsCol-Dmg/EndRdx/Acc/Rchg(34), SprBlsCol-Rchg/HoldProc(34)
Level 35: Cauterizing Blaze -- Prv-Heal/EndRdx(A), Prv-Heal(48)
Level 38: Rise of the Phoenix -- Prv-Heal/Rchg(A), Prv-Heal(50)
Level 41: Zapp -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(42), SprWntBit-Acc/Dmg(42), SprWntBit-Dmg/Rchg(42), SprWntBit-Acc/Dmg/EndRdx(43), SprWntBit-Acc/Dmg/Rchg(43)
Level 44: Ball Lightning -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), SprFrzBls-Rchg/ImmobProc(46)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(3), Pnc-Heal/+End(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)
Level 50: Agility Core Paragon 
Level 1: Quick Form 
------------

 

 

Remember, this builds are just theoretical. i did not test them because i don't like both of the sets. 😛

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First thing I look at with any fire armor build is slow resist because I assume that most of the optimized builds out there will have some sort of defense softcap. I treat fire armor the same way I treat regen - if you get slowed and have little or no slow resist you will die.

 

Also cauterizing aura is junk and a total skip, I also skipped Rise cuz I'm totally uber.

 

Here's my staff/fire build as reference, it's already at the S/L softcap without guarded spin. And yeah, whirlwind. Cuz SPINNING IS WINNING.

 

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Naoki Tengan: Level 50 Mutation Stalker
Primary Power Set: Staff Fighting
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: zc_Leadership
Ancillary Pool: Blaze Mastery

Villain Profile:
Level 1: Precise Strike -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/Rchg(9), SprBlsCol-Dmg/EndRdx/Acc/Rchg(13), SprBlsCol-Rchg/HoldProc(15)
Level 1: Hide -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(33)
Level 2: Guarded Spin -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(3), SprAvl-Acc/Dmg/EndRdx(3), SprAvl-Acc/Dmg/Rchg(5), SprAvl-Acc/Dmg/EndRdx/Rchg(5), SprAvl-Rchg/KDProc(7)
Level 4: Super Speed -- BlsoftheZ-ResKB(A)
Level 6: Assassin's Staff -- SprStlGl-Rchg/Hide%(A), SprStlGl-Acc/Dmg(19), SprStlGl-Acc/Dmg/EndRdx/Rchg(21), Hct-Dmg(43), Hct-Dam%(43)
Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 10: Fire Shield -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(11), RctArm-ResDam/EndRdx/Rchg(11), RctArm-ResDam(13)
Level 12: Healing Flames -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(36), Pnc-Heal/Rchg(36), Pnc-Heal/EndRedux/Rchg(37), Pnc-Heal(37)
Level 14: Build Up -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(15), GssSynFr--Build%(46)
Level 16: Plasma Shield -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(17), RctArm-ResDam/EndRdx/Rchg(17), RctArm-ResDam(19)
Level 18: Eye of the Storm -- FrcFdb-Rechg%(A), SprStlGl-Dmg/Rchg(21), SprStlGl-Acc/Dmg/Rchg(23), SprStlGl-Dmg/EndRdx/Rchg(23), HO:Nucle(33)
Level 20: Consume -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/Rchg(37), Erd-Acc/Dmg/EndRdx/Rchg(39), PreOptmz-EndMod/Acc/Rech(39), PreOptmz-Acc/Rech(39)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- GldArm-3defTpProc(A), Ags-ResDam/EndRdx(25), Ags-ResDam(25), Ags-ResDam/EndRdx/Rchg(27)
Level 26: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(27), ShlWal-Def(29), ShlWal-ResDam/Re TP(29)
Level 28: Burn -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(33), SprAssMar-Acc/Dmg/Rchg(34), SprAssMar-Dmg/EndRdx/Rchg(34), SprAssMar-Acc/Dmg/EndRdx/Rchg(34), SprAssMar-Rchg/Rchg Build Up(36)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def(31), Rct-Def/EndRdx(31), Rct-ResDam%(31)
Level 32: Sky Splitter -- FrcFdb-Rechg%(A), HO:Nucle(42), KntCmb-Acc/Dmg(48), KntCmb-Dmg/EndRdx(48), KntCmb-Dmg/Rchg(48), KntCmb-Dmg/EndRdx/Rchg(50)
Level 35: Temperature Protection -- StdPrt-ResDam/Def+(A)
Level 38: Serpent's Reach -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(40), SprWntBit-Acc/Dmg/EndRdx(40), SprWntBit-Acc/Dmg/Rchg(40), SprWntBit-Dmg/EndRdx/Acc/Rchg(42), SprWntBit-Rchg/SlowProc(42)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(43)
Level 44: Char -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(45), SprEnt-End/Rchg(45), SprEnt-Acc/Hold/End(45), SprEnt-Acc/Hold/End/Rchg(46), SprEnt-Rchg/AbsorbProc(46)
Level 47: Whirlwind -- EndRdx-I(A), FrcFdb-Rechg%(50), SuddAcc--KB/+KD(50)
Level 49: Super Jump -- WntGif-ResSlow(A)
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Vigor Core Paragon
Level 50: Pyronic Core Final Judgement
Level 50: Gravitic Radial Flawless Interface
Level 50: Support Core Embodiment
Level 50: Ageless Core Epiphany
------------

 

 

  • Thanks 1

Liberty, Torchbearer, Excelsior, Everlasting

Jezebel Delias

Level 50 Fire/Elec/Mace Blaster

 

I am the Inner Circle!

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  • 2 weeks later

So far I have this toon at 40, and he's actually pretty good. He's got a lot of AOE damage output, and nukes single targets pretty well. He's mostly set with standard IOs, and I'm working in the sets as I can get them without dumping a ton of inf into him from another toon. So far so fun. 

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