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Posted

I've been out of the building game for a while now so I'm probably not as good at this as I used to be. I was building an idealized build for a scrapper I made and was struggling to get it where I wanted. This is what I landed on.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Quili Suqual: Level 50 Mutation Scrapper

Primary Power Set: Street Justice

Secondary Power Set: Willpower

Power Pool: Leaping

Power Pool: Speed

Power Pool: Fighting

Ancillary Pool: Body Mastery

 

Hero Profile:

Level 1: Heavy Blow -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(3), OvrFrc-Acc/Dmg/End(3), OvrFrc-Dmg/End/Rech(5), OvrFrc-Acc/Dmg/End/Rech(5)

Level 1: High Pain Tolerance -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal/Rchg(7), NmnCnv-Heal(7), ResDam-I(9), ResDam-I(9), StdPrt-ResDam/Def+(11)

Level 2: Sweeping Cross -- Erd-Dmg(A), Erd-Acc/Dmg/Rchg(11), Erd-Acc/Dmg/EndRdx/Rchg(13), ClvBlo-Acc/Dmg(13), ClvBlo-Dmg/EndRdx(15), ClvBlo-Acc/Rchg(15)

Level 4: Fast Healing -- Heal-I(A), Heal-I(17), RgnTss-Regen+(50)

Level 6: Combat Jumping -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(19), Rct-ResDam%(19)

Level 8: Rib Cracker -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(21), SprScrStr-Acc/Dmg/Rchg(21), SprScrStr-Dmg/EndRdx/Rchg(23), SprScrStr-Rchg/+Crit(23), SprScrStr-Acc/Dmg/EndRdx/Rchg(25)

Level 10: Indomitable Will -- LucoftheG-Rchg+(A)

Level 12: Combat Readiness -- RechRdx-I(A)

Level 14: Mind Over Body -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(25), Ags-ResDam(27), GldArm-3defTpProc(27)

Level 16: Rise to the Challenge -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(29), NmnCnv-Heal/Rchg(29), NmnCnv-Heal/EndRdx/Rchg(31), NmnCnv-Heal(31), NmnCnv-Regen/Rcvry+(31)

Level 18: Spinning Strike -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/Rchg(33), SprFrzBls-Dmg/EndRdx/Acc/Rchg(34), SprFrzBls-Rchg/ImmobProc(34)

Level 20: Quick Recovery -- EndMod-I(A)

Level 22: Hasten -- RechRdx-I(A), RechRdx-I(34)

Level 24: Kick -- KBDist-I(A)

Level 26: Shin Breaker -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(36), SprCrtStr-Acc/Dmg/Rchg(36), SprCrtStr-Dmg/EndRdx/Rchg(36), SprCrtStr-Acc/Dmg/EndRdx/Rchg(37), SprCrtStr-Rchg/+50% Crit(37)

Level 28: Heightened Senses -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(37), RedFrt-Def/EndRdx/Rchg(39), RedFrt-Def(39), RedFrt-EndRdx(39), LucoftheG-Rchg+(40)

Level 30: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(40), RctArm-ResDam(40)

Level 32: Crushing Uppercut -- TchofDth-Dmg/EndRdx(A), TchofDth-Acc/Dmg/EndRdx(42), TchofDth-Dmg/EndRdx/Rchg(42), PndSlg-Acc/Dmg(42), PndSlg-Dmg/EndRdx(43), PndSlg-Dmg/Rchg(43)

Level 35: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(43), RedFrt-Def/EndRdx/Rchg(45), RedFrt-Def(45), RedFrt-EndRdx(45), LucoftheG-Rchg+(46)

Level 38: Strength of Will -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(46), RctArm-ResDam(46)

Level 41: Focused Accuracy -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(48), GssSynFr--ToHit/Rchg/EndRdx(48), GssSynFr--Rchg/EndRdx(48), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(50)

Level 44: Physical Perfection -- Heal-I(A)

Level 47: Resurgence -- EndMod-I(A)

Level 49: Confront -- Taunt-I(A)

Level 1: Brawl -- Empty(A)

Level 1: Critical Hit

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- UnbLea-Stlth(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Health -- Heal-I(A), Heal-I(17)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- EndMod-I(A)

Level 1: Combo Level 1

Level 1: Combo Level 2

Level 1: Combo Level 3

Level 50: Agility Radial Paragon

------------

 

I did get it to soft cap E/N/F/C DEF and cap S/L RES, but I'm not sure it's quite as good as it could be. For one, I had to use Agility alpha to squeeze out a few more points of DEF.

 

So, the basics:

* What I want: soft-capped E/N/F/C; S/L if feasible (but I think that would strain doability)

* Capped S/L RES without needing SoW

* As much regen/maxHP as possible where it can be fit

* Those nice scrapper +crit procs

* Once all those other needs are met... whatever recharge can be fit in

* Agility Alpha is okay, but I think ideally I'd rather use Spiritual

* These are basically the powers I want up until 44; I could be persuaded to drop Resurgence and/or Confront if there's a good reason to do so

 

So what do people think? Is there any room for improvement? I know WP is pretty hard with its low base DEF values. I'm already eyeing swapping out something for Maneuvers though, if my recovery can actually handle all those expensive toggles.

Posted

I can't speak toward StJ because I have zero experience with it but WP benefits from def and rez and you've got tons. This will likely be a very survivable character.  Outside of adding super expensive very rare IOs this build looks good!

Posted

StJ is just personal preference, it worked for this character.

 

I've played WP a lot, I'm just curious if it can be pushed even farther than this (such as getting S/L DEF too). I know WP has pretty low DEF values to start with though, so it might not be feasible. But I'm sure it would be plenty survivable as-is.

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