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Posted

I'm very inexperienced making builds, trying to get better.  This is my attempt at a BS/FA Scrapper.  Any and all critiques are welcome.  I'm trying to go for survival w/o sacrificing damage.  Would love softcapped defenses, but this is as good as I managed.  Would like to avoid Hasten if possible (I don't mind a longer attack chain), but if the difference will be huge, I wouldn't mind taking it.

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Rex Leo: Level 50 Natural Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Hack -- GldStr-Acc/Dmg(A), GldStr-Dam/Rech(3), GldStr-Dam/End/Rech(3), GldStr-Acc/End/Rech(5), GldStr-Acc/Dmg/End/Rech(5), AchHee-ResDeb%(7)
Level 1: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-ResDam/EndRdx/Rchg(9), UnbGrd-Max HP%(9)
Level 2: Slice -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(11), Arm-Acc/Rchg(11), Arm-Dmg/EndRdx(13), Arm-Dam%(13), AchHee-ResDeb%(15)
Level 4: Healing Flames -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(15), NmnCnv-Heal/Rchg(17), NmnCnv-Heal/EndRdx/Rchg(17), NmnCnv-Heal(19)
Level 6: Blazing Aura -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(19), SprScrStr-Acc/Dmg/Rchg(21), SprScrStr-Dmg/EndRdx/Rchg(21), SprScrStr-Acc/Dmg/EndRdx/Rchg(23), SprScrStr-Rchg/+Crit(23)
Level 8: Super Jump -- WntGif-ResSlow(A)
Level 10: Temperature Protection -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(25)
Level 12: Parry -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(25), Hct-Acc/Rchg(27), Hct-Dmg/EndRdx(27), Hct-Dam%(29), LucoftheG-Def/Rchg+(29)
Level 14: Build Up -- GssSynFr--Build%(A)
Level 16: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(31)
Level 18: Whirling Sword -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(34)
Level 20: Consume -- PwrTrns-EndMod(A), PwrTrns-Dam/EndMod(34)
Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(46)
Level 24: Boxing -- Empty(A)
Level 26: Disembowel -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(36), Mk'Bit-Dmg/Rchg(36), Mk'Bit-Acc/EndRdx/Rchg(37), Mk'Bit-Acc/Dmg/EndRdx/Rchg(37), Mk'Bit-Dam%(37)
Level 28: Burn -- Erd-%Dam(A), ScrDrv-Dam%(39), Obl-%Dam(39), FuroftheG-ResDeb%(40), Arm-Dmg(40)
Level 30: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(43), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Rchg/ResDam(45)
Level 32: Head Splitter -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(40), SprCrtStr-Acc/Dmg/Rchg(42), SprCrtStr-Dmg/EndRdx/Rchg(42), SprCrtStr-Acc/Dmg/EndRdx/Rchg(42), SprCrtStr-Rchg/+50% Crit(43)
Level 35: Fiery Embrace -- RechRdx-I(A)
Level 38: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx/Rchg(39), LucoftheG-Def(46), LucoftheG-Def/EndRdx(46)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(43)
Level 44: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(45)
Level 47: Focused Accuracy -- RctRtc-Pcptn(A)
Level 49: Laser Beam Eyes -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/Rchg(50), SprWntBit-Dmg/Rchg(50), SprWntBit-Dmg/EndRdx/Acc/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- IntRdx-I(A)
Level 4: Ninja Run 
Level 2: Swift -- HO:Micro(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(48), Mrc-Rcvry+(48)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(48)
------------

 

Posted

Tweaked it a bit, still not happy with def/res values, but can't figure out how to boost those:

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Rex Leo: Level 50 Natural Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Hack -- GldStr-Acc/Dmg(A), GldStr-Dam/Rech(3), GldStr-Dam/End/Rech(3), GldStr-Acc/End/Rech(5), GldStr-Acc/Dmg/End/Rech(5), AchHee-ResDeb%(7)
Level 1: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-ResDam/EndRdx/Rchg(9), UnbGrd-Max HP%(9)
Level 2: Slice -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(11), Arm-Acc/Rchg(11), Arm-Dmg/EndRdx(13), Arm-Dam%(13), AchHee-ResDeb%(15)
Level 4: Healing Flames -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(15), NmnCnv-Heal/Rchg(17), NmnCnv-Heal/EndRdx/Rchg(17), NmnCnv-Heal(19)
Level 6: Blazing Aura -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(19), SprScrStr-Acc/Dmg/Rchg(21), SprScrStr-Dmg/EndRdx/Rchg(21), SprScrStr-Acc/Dmg/EndRdx/Rchg(23), SprScrStr-Rchg/+Crit(23)
Level 8: Super Jump -- WntGif-ResSlow(A)
Level 10: Temperature Protection -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(25), StdPrt-ResKB(34)
Level 12: Parry -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(25), Hct-Acc/Rchg(27), Hct-Dmg/EndRdx(27), Hct-Dam%(29), LucoftheG-Def/Rchg+(29)
Level 14: Build Up -- GssSynFr--Build%(A)
Level 16: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(31)
Level 18: Whirling Sword -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(34)
Level 20: Consume -- SynSck-EndMod(A), SynSck-EndMod/Rech(43), SynSck-Dam/Rech/Acc(46), SynSck-EndMod/+RunSpeed(50), SynSck-Dam/Rech(50), SynSck-Dam/Acc/End(50)
Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(46)
Level 24: Boxing -- Empty(A)
Level 26: Disembowel -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(36), Mk'Bit-Dmg/Rchg(36), Mk'Bit-Acc/EndRdx/Rchg(37), Mk'Bit-Acc/Dmg/EndRdx/Rchg(37), Mk'Bit-Dam%(37)
Level 28: Burn -- Erd-%Dam(A), ScrDrv-Dam%(39), Obl-%Dam(39), FuroftheG-ResDeb%(40), Arm-Dmg(40)
Level 30: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(43), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Rchg/ResDam(45)
Level 32: Head Splitter -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(40), SprCrtStr-Acc/Dmg/Rchg(42), SprCrtStr-Dmg/EndRdx/Rchg(42), SprCrtStr-Acc/Dmg/EndRdx/Rchg(42), SprCrtStr-Rchg/+50% Crit(43)
Level 35: Fiery Embrace -- RechRdx-I(A)
Level 38: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx/Rchg(39), LucoftheG-Def/EndRdx(46)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(45)
Level 47: Focused Accuracy -- RctRtc-Pcptn(A)
Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- IntRdx-I(A)
Level 4: Ninja Run 
Level 2: Swift -- HO:Micro(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(48), Mrc-Rcvry+(48)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(48)
------------

 

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