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Posted

Hey Scrapper community,

 

Mids noob here.

 

I put together a first draft for my fire/bio scrapper. My Goals were to soft cap S/L/F/C/E/N with as much resist in s/l as possible. I also wanted to get enough recharge to have the ST chain of Fire Sword, Incinerate, Greater Fire Sword. Looks like i'm about .5 second shy of being able to accomplish that rotation while hasten is active... and I can just throw in fire sword circle or char while it's not active. Please take a look and let me know what you think. I have most of these IO's already so not too worried about how much it will cost. 

 

I also have Agility Partial Core Revamp active for the recharge, end mod and defense buffs.

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Bio Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Fire Sword -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(7)
Level 1: Hardened Carapace -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(5), RctArm-ResDam/EndRdx/Rchg(11), RctArm-ResDam/Rchg(15)
Level 2: Inexhaustible -- PrfShf-End%(A)
Level 4: Environmental Modification -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(9)
Level 6: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(9), GssSynFr--Build%(13), GssSynFr--ToHit/Rchg/EndRdx(40), GssSynFr--Rchg/EndRdx(42), GssSynFr--ToHit/EndRdx(42)
Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(11), Ksm-ToHit+(15), ShlWal-ResDam/Re TP(43)
Level 10: Adaptation 
Level 12: Super Jump -- UnbLea-Stlth(A)
Level 14: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx/Rchg(33), KntCmb-Dmg/EndRdx(33), KntCmb-Dmg/Rchg(33)
Level 16: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(17), Prv-Heal/Rchg(19), Prv-Heal/Rchg/EndRdx(19), Prv-Absorb%(21)
Level 18: Fire Sword Circle -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(21), SprCrtStr-Acc/Dmg/Rchg(23), SprCrtStr-Dmg/EndRdx/Rchg(23), SprCrtStr-Acc/Dmg/EndRdx/Rchg(25), SprCrtStr-Rchg/+50% Crit(25)
Level 20: Evolving Armor -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(27), RctArm-ResDam/EndRdx/Rchg(27), RctArm-ResDam/Rchg(29), GldArm-3defTpProc(29)
Level 22: Tough -- StdPrt-ResDam/Def+(A), RctArm-EndRdx(42), RctArm-ResDam(43), RctArm-ResDam/EndRdx(46), RctArm-ResDam/EndRdx/Rchg(48)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31)
Level 26: Incinerate -- Hct-Dam%(A), Hct-Dmg/EndRdx(34), Hct-Dmg/Rchg(34), Hct-Acc/Dmg/Rchg(34), Hct-Acc/Rchg(36)
Level 28: DNA Siphon -- SprScrStr-Acc/Dmg/EndRdx/Rchg(A), SprScrStr-Rchg/+Crit(40), SprScrStr-Acc/Dmg/Rchg(40)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Greater Fire Sword -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(36), SprScrStr-Dmg/EndRdx/Rchg(36), Mk'Bit-Acc/Dmg/EndRdx/Rchg(37), CrsImp-Acc/Dmg/Rchg(37)
Level 35: Genetic Contamination -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg(43), SprAvl-Dmg/EndRdx(50), SprAvl-Acc/Dmg/EndRdx/Rchg(50)
Level 38: Char -- BslGaz-Acc/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(39), BslGaz-Acc/Rchg(39), BslGaz-Rchg/Hold(39)
Level 41: Melt Armor -- RechRdx-I(A)
Level 44: Fire Ball -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), SprFrzBls-Rchg/ImmobProc(46)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48)
Level 49: Tactics -- RctRtc-ToHit/Rchg(A), RctRtc-ToHit(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(13)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 10: Defensive Adaptation 
Level 10: Efficient Adaptation 
Level 10: Offensive Adaptation 
Level 50: Agility Partial Core Revamp 
------------

 

 

  • 7 months later
Posted

Well i found an old fire/bio scrap gathering dust, thought i'd look over the forums see whats what and this was what i came across...and nobody replied. Sad times or the perfect build. Been messing about in mids with mine. Got the new mids reborn, lost my 500 old builds somehow and its not letting me copy and paste/open the builds others are posting so i'm having to put in everything manually. Threw together something but i'm not happy with it. No slots left for parasitic, awful recharge, 2pbaoe's and i couldn't even fit an armageddons set in. Only thing going for it right now is it has 45% s/l and a half decent procced out fireball. Pretty sure i've gone wrong somewhere, its bio scrap no. 5 or 6 but the kat/claws/mace and whatever else i made don't see any play. Dual Blades is the only one getting logged on and thats an all recharge minimal defence build. Maybe thats the way to go to make bio fun. I'll throw it on and hope someone gets round to replying in 6 months. Who knows:

 

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

FIRE BIO: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Bio Armor
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Blaze Mastery

Hero Profile:
------------
Level 1:    Fire Sword            SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Acc/Dmg/EndRdx(7), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg(9)
Level 1:    Hardened Carapace        UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-ResDam(11), UnbGrd-ResDam/EndRdx(13), StdPrt-ResDam/Def+(13), GldArm-3defTpProc(15)
Level 2:    Cremate                KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(15), KntCmb-Dmg/Rchg(17), KntCmb-Dmg/EndRdx/Rchg(17), GldStr-%Dam(19), GldStr-Acc/Dmg(19)
Level 4:    Inexhaustible            NmnCnv-Regen/Rcvry+(A), Prv-Absorb%(5), PrfShf-End%(21), PwrTrns-+Heal(21)
Level 6:    Build Up            RctRtc-ToHit/Rchg(A), RctRtc-Pcptn(23)
Level 8:    Environmental Modification        LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(23), ShlWal-Def(25), ShlWal-Def/EndRdx(25)
Level 10:    Adaptation    
Level 12:    Boxing                KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(43), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx/Rchg(46)
Level 14:    Tough                UnbGrd-Rchg/ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(29)
Level 16:    Ablative Carapace        Prv-Heal/Rchg(A), Prv-Heal(29), Prv-Heal/Rchg/EndRdx(31)
Level 18:    Fire Sword Circle        SprScrStr-Acc/Dmg(A), SprScrStr-Acc/Dmg/Rchg(31), SprScrStr-Dmg/EndRdx/Rchg(31), ScrDrv-Dam%(33), ScrDrv-Dmg/EndRdx(33)
Level 20:    Evolving Armor            UnbGrd-Rchg/ResDam(A), UnbGrd-ResDam(34), UnbGrd-ResDam/EndRdx(34), UnbGrd-ResDam/EndRdx/Rchg(34)
Level 22:    Weave                LucoftheG-Def/Rchg+(A), Rct-ResDam%(36), Rct-Def/EndRdx(36), Rct-Def(36)
Level 24:    Hasten                RechRdx-I(A), RechRdx-I(37)
Level 26:    Incinerate            Hct-Dam%(A), Hct-Dmg/EndRdx(37), Hct-Acc/Rchg(37), Hct-Acc/Dmg/Rchg(39), Hct-Dmg(39), TchofDth-Dam%(39)
Level 28:    DNA Siphon            SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(40), SprScrStr-Dmg/Rchg(40)
Level 30:    Super Speed            WntGif-ResSlow(A)
Level 32:    Greater Fire Sword        SprCrtStr-Rchg/+50% Crit(A), SprCrtStr-Dmg/EndRdx/Rchg(40), SprCrtStr-Acc/Dmg/Rchg(42), SprCrtStr-Dmg/Rchg(42), SprCrtStr-Acc/Dmg(42), SprCrtStr-Acc/Dmg/EndRdx/Rchg(43)
Level 35:    Char                BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(43), BslGaz-EndRdx/Rchg/Hold(48), BslGaz-Acc/EndRdx/Rchg/Hold(50)
Level 38:    Genetic Contamination        SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(47), SprAvl-Acc/Dmg/EndRdx(47), SprAvl-Dmg/EndRdx(48), SprAvl-Acc/Dmg(48)
Level 41:    Melt Armor            AnlWkn-Acc/Rchg/EndRdx(A)
Level 44:    Fire Ball            Ann-ResDeb%(A), Ann-Acc/Dmg/EndRdx(45), Bmbdmt-+FireDmg(45), PstBls-Dam%(45), OvrFrc-Dam/KB(46), PstBls-Acc/Dmg/EndRdx(49)
Level 47:    Parasitic Aura            RechRdx-I(A)
Level 49:    Combat Jumping            LucoftheG-Def/Rchg+(A), Ksm-ToHit+(49)
Level 1:    Critical Hit    
Level 1:    Brawl                Empty(A)
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 2:    Swift                Empty(A)
Level 2:    Hurdle                Empty(A)
Level 2:    Health                Mrc-Rcvry+(A), Pnc-Heal/+End(3)
Level 2:    Stamina                PrfShf-End%(A), PrfShf-EndMod(3)
Level 10:    Defensive Adaptation    
Level 10:    Efficient Adaptation    
Level 10:    Offensive Adaptation    
------------

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