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Posted

I am having a bake off between my stalker and scrapper versions of kin/ea.

 

The scrapper versions much more of a tank against 3-4x4 arachnos and carnies in my tests of the beta server.

 

The scrapper ranged attacks are great for kiting or pulling. The scrapper version seems the stronger of the two.

 

Inexperienced with scrappers, so choices might appear odd. Like the best place to put the ATOs.

 

Could be talked out of concentrated strike, but it isn't bother me as much as people warned. Very few builds available.

 

Pros:

Softcap all types but dark/psi

Psi resists at 34%

Pretty of stuns with con strike, smashing blow, and water spout.

AOE attacks are quick.

Lots of recharge.

 

Cons:

Expensive, but can be built over time

Negative def could be higher. I was hoping the forum hive mind can help.

 

 

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Kolyma Warrior: Level 50 Magic Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery

Hero Profile:
Level 1: Body Blow -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(3), SprCrtStr-Acc/Dmg/Rchg(3), SprCrtStr-Dmg/EndRdx/Rchg(5), SprCrtStr-Acc/Dmg/EndRdx/Rchg(5), SprCrtStr-Rchg/+50% Crit(7)
Level 1: Kinetic Shield -- RedFrt-Def(A), RedFrt-Def/EndRdx(7), LucoftheG-Def(9)
Level 2: Smashing Blow -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(9), SprScrStr-Acc/Dmg/Rchg(11), SprScrStr-Dmg/EndRdx/Rchg(11), SprScrStr-Acc/Dmg/EndRdx/Rchg(13), SprScrStr-Rchg/+Crit(13)
Level 4: Dampening Field -- ImpArm-ResPsi(A), Ags-Psi/Status(15), Ags-ResDam/EndRdx(15), Ags-ResDam(50), ImpArm-ResDam(50)
Level 6: Power Siphon -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(17)
Level 8: Power Shield -- RedFrt-Def(A), RedFrt-Def/EndRdx(17), ShlWal-ResDam/Re TP(19), ShlWal-Def(48)
Level 10: Entropic Aura -- EndRdx-I(A)
Level 12: Repulsing Torrent -- OvrFrc-Dam/KB(A), FrcFdb-Rechg%(19), ExpStr-Dam%(21), Ann-ResDeb%(21), PstBls-Dam%(23), Bmbdmt-+FireDmg(23)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 16: Energy Protection -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(25), ImpArm-ResPsi(27), ImpArm-ResDam(48)
Level 18: Burst -- Arm-Dmg(A), Arm-Dmg/Rchg(27), Arm-Acc/Dmg/Rchg(29), Arm-Acc/Rchg(29), Arm-Dam%(31), FrcFdb-Rechg%(31)
Level 20: Energy Cloak -- RedFrt-Def(A), RedFrt-Def/EndRdx(31), LucoftheG-Def(33)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- TtnCtn-ResDam(A), TtnCtn-ResDam/EndRdx(34), ImpArm-ResPsi(36)
Level 26: Weave -- RedFrt-Def(A), RedFrt-Def/EndRdx(36), LucoftheG-Def(36)
Level 28: Energize -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(37), Prv-Heal(37), Prv-Heal/EndRdx(37), Prv-EndRdx/Rchg(39), Prv-Heal/Rchg(39)
Level 30: Focused Burst -- Dcm-Build%(A), Dcm-Acc/Dmg/Rchg(39), FrcFdb-Rechg%(40), ExpStr-Dam%(40), Apc-Dam%(40), SuddAcc--KB/+KD(42)
Level 32: Concentrated Strike -- Hct-Dam%(A), Hct-Dmg/EndRdx(42), Hct-Dmg(42), Hct-Dmg/Rchg(43), Hct-Acc/Dmg/Rchg(43), Hct-Acc/Rchg(43)
Level 35: Energy Drain -- SynSck-EndMod(A), SynSck-Dam/Rech(45), SynSck-EndMod/Rech(45), SynSck-Dam/Rech/Acc(45), SynSck-Dam/Acc/End(46), SynSck-EndMod/+RunSpeed(46)
Level 38: Maneuvers -- RedFrt-Def(A), RedFrt-Def/EndRdx(46), Ksm-ToHit+(48)
Level 41: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(50)
Level 44: Water Spout -- RechRdx-I(A)
Level 47: Hibernate -- RechRdx-I(A)
Level 49: Overload -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(33), Pnc-Heal/+End(33)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- SynSck-Dam/Acc/End(A), SynSck-EndMod/Rech(34), PrfShf-End%(34)
------------

 

 

 

Posted

I would most definitely shoot for softcap to all types except psi. Usually negative can be achieved by taking a ranged attack and slotting it with thunder strike. You can also two slot a hold with basilisks gaze. 
 

I’ll take a look once I get a chance.

  • Like 1
Posted (edited)

Okay I had a chance to review your build. There were several things that were keeping you from reaching softcap, but were fixable.

 

I am posting two builds for you.  The first one i tried to keep as true to your build as possible in terms of power choices and procs.  I made some changes in defense slotting to make it so some set bonuses weren't being capped.  IMO chasing psionic resistance on energy aura is not worth losing softcap on a defense type so you do have less psionic resistance.  

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Kolyma Warrior: Level 50 Magic Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery

Hero Profile:
Level 1: Body Blow -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(3), SprCrtStr-Acc/Dmg/Rchg(3), SprCrtStr-Dmg/EndRdx/Rchg(5), SprCrtStr-Acc/Dmg/EndRdx/Rchg(5), SprCrtStr-Rchg/+50% Crit(7)
Level 1: Kinetic Shield -- RedFrt-Def(A), RedFrt-Def/EndRdx(7), LucoftheG-Def/Rchg+(9)
Level 2: Smashing Blow -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(9), SprScrStr-Acc/Dmg/Rchg(11), SprScrStr-Dmg/EndRdx/Rchg(11), SprScrStr-Acc/Dmg/EndRdx/Rchg(13), SprScrStr-Rchg/+Crit(13)
Level 4: Dampening Field -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(19), RctArm-ResDam/Rchg(19), RctArm-ResDam/EndRdx/Rchg(21), GldArm-3defTpProc(21), ImpArm-ResPsi(23)
Level 6: Power Siphon -- GssSynFr--Build%(A)
Level 8: Power Shield -- LucoftheG-Def/Rchg+(A), RedFrt-Def(25), ShlWal-ResDam/Re TP(25)
Level 10: Entropic Aura -- EndRdx-I(A)
Level 12: Repulsing Torrent -- OvrFrc-Dam/KB(A), FrcFdb-Rechg%(27), Ann-ResDeb%(27), PstBls-Dam%(29), Bmbdmt-+FireDmg(29), ExpStr-Dam%(31)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 16: Energy Protection -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(31), RctArm-ResDam/Rchg(33), RctArm-ResDam/EndRdx/Rchg(33), StdPrt-ResDam/Def+(33)
Level 18: Burst -- Arm-Dmg(A), Arm-Dmg/Rchg(34), Arm-Acc/Dmg/Rchg(34), Arm-Acc/Rchg(34), Arm-Dam%(36), FrcFdb-Rechg%(36)
Level 20: Energy Cloak -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def(37)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(37), RctArm-ResDam/Rchg(37), RctArm-ResDam/EndRdx/Rchg(39)
Level 26: Weave -- RedFrt-Def(A), RedFrt-Def/EndRdx(39), LucoftheG-Def/Rchg+(39)
Level 28: Energize -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(40), Prv-Heal(40), Prv-Heal/EndRdx(40), Prv-EndRdx/Rchg(42), Prv-Heal/Rchg(42)
Level 30: Focused Burst -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/EndRdx(42), FrcFdb-Rechg%(43), ExpStr-Dam%(43), Apc-Dam%(43), Thn-Dmg/EndRdx(45)
Level 32: Concentrated Strike -- Hct-Dam%(A), Hct-Dmg/EndRdx(45), Hct-Dmg(45), Hct-Dmg/Rchg(46), Hct-Acc/Dmg/Rchg(46), Hct-Acc/Rchg(46)
Level 35: Energy Drain -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(48)
Level 38: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(48), LucoftheG-Def/Rchg+(48)
Level 41: Spirit Shark -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(50), Thn-Dmg/Rchg(50)
Level 44: Water Spout -- RechRdx-I(A)
Level 47: Hibernate -- RechRdx-I(A)
Level 49: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(15), Pnc-Heal/+End(15)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-EndMod(A), PwrTrns-EndMod(17), PrfShf-End%(17)
------------

 

 

Second build:  This is what I would personally run.  I dropped the leadership pool and picked up sorcery to get rune of protection.  This will boost your resists into nice solid levels with 50% uptime, which is more than sufficient.  Your endurance management is also quite a bit easier.  You don't have as many procs in your attacks, but they had a low chance anyway so you aren't losing much.  Also, i didn't chase FF + rech, as I feel that your global bonuses and entropic aura bonuses will be more than sufficient.  Just note that this build is quite a bit different than yours.  Just putting this out there for food for thought in working your own build.

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Sorcery
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Body Blow -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(5), SprScrStr-Acc/Dmg/Rchg(5), SprScrStr-Dmg/EndRdx/Rchg(9), SprScrStr-Acc/Dmg/EndRdx/Rchg(9), SprScrStr-Rchg/+Crit(11)
Level 1: Kinetic Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(3), LucoftheG-Def(3)
Level 2: Smashing Blow -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(11), SprCrtStr-Acc/Dmg/Rchg(13), SprCrtStr-Dmg/EndRdx/Rchg(13), SprCrtStr-Acc/Dmg/EndRdx/Rchg(15), SprCrtStr-Rchg/+50% Crit(15)
Level 4: Dampening Field -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(17), RctArm-ResDam/Rchg(17), RctArm-ResDam/EndRdx/Rchg(19), StdPrt-ResDam/Def+(19)
Level 6: Power Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(7)
Level 8: Power Siphon -- GssSynFr--Build%(A), RechRdx-I(46)
Level 10: Entropic Aura -- EndRdx-I(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(37), Rct-ResDam%(39)
Level 16: Boxing -- Empty(A)
Level 18: Tough -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(23), RctArm-ResDam/Rchg(23), RctArm-ResDam/EndRdx/Rchg(29)
Level 20: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(21), Rct-Def/EndRdx(21)
Level 22: Burst -- Arm-Dmg(A), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(40), Arm-Dmg/EndRdx(40), Arm-Dam%(40), Obl-%Dam(43)
Level 24: Energy Protection -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(25), RctArm-ResDam/Rchg(25), RctArm-ResDam/EndRdx/Rchg(27), GldArm-3defTpProc(27)
Level 26: Energy Cloak -- LucoftheG-Def/Rchg+(A), Rct-Def(37), Rct-Def/EndRdx(37)
Level 28: Focused Burst -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(34), Apc-Acc/Rchg(34), Apc-Dmg/EndRdx(36), Apc-Dam%(36), GldJvl-Dam%(36)
Level 30: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(31), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(33), Prv-Absorb%(33)
Level 32: Concentrated Strike -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(48), Hct-Acc/Rchg(48), Hct-Dmg/EndRdx(50), Hct-Dam%(50), TchofDth-Dam%(50)
Level 35: Energy Drain -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(46)
Level 38: Spirit Ward -- Empty(A)
Level 41: Arcane Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(42), Thn-Dmg/Rchg(42), Thn-Acc/Dmg/Rchg(42), Thn-Acc/Dmg/EndRdx(43), Thn-Dmg/EndRdx/Rchg(43)
Level 44: Rune of Protection -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-EndRdx/Rchg(45), UnbGrd-Rchg/ResDam(45), UnbGrd-ResDam/EndRdx/Rchg(46)
Level 47: Char -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(48)
Level 49: Super Jump -- Empty(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(29), Pnc-Heal/+End(34)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(33)
------------

 

Edited by Saikochoro
  • Like 2

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