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Posted
5 hours ago, ralgurcoh said:

Nothing in the guide about the necro skills.  Or I missed it.

 

You missed it. While this guide is primarily about dark miasma, you can find some information on Necro. Initial blurb and purple text on the first post about necro. Then multiple replies throughout this thread with necro builds. Didn't update anything about necro to reflect the changes to necromancy, but they're not major other than some tweaks to slotting the two buffs. And maybe grabbing more than one attack to spawn more ghosts 

@Force Redux on Everlasting

----- (read my guide) -----

Gather the Shadows: A Dark Miasma Primer for Masterminds

  • 1 year later
Posted

My first villain when CoV went live was a mastermind.  I tried several combinations and fell in love with my Robotics/Dark and I still feel that it's better than Necro/Dark.  Demons/ wasn't available until Freedom (Praetoria) if memory serves me correctly.  I felt that Bots/ fit better with /Dark as the bots are ranged/AoE.  Since they tend not to run away from me to attack so they stay within my PBAoE heal (Twilight Grasp), although , at lower levels, the Battle Drones will still try to melee sometimes when their ranged attacks are on cool-down.

  • 4 weeks later
Posted (edited)
On 9/5/2020 at 10:29 PM, Force Redux said:

 

 

The Build:

  Reveal hidden contents

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Demon Dark MM: Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Dark Miasma
Power Pool: Flight
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Summon Demonlings

  • (A) Blood Mandate - Accuracy/Damage
  • (7) Blood Mandate - Accuracy/Damage/Endurance
  • (7) Commanding Presence - Accuracy/Damage
  • (9) Commanding Presence - Accuracy/Damage/Endurance
  • (36) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
  • (48) Edict of the Master - Defense Bonus

Level 1: Twilight Grasp

  • (A) Touch of the Nictus - Healing/Absorb
  • (9) Touch of the Nictus - Healing/Absorb/Recharge
  • (11) Touch of the Nictus - Accuracy/Healing/Absorb
  • (11) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb
  • (13) Touch of the Nictus - Accuracy/Endurance/Recharge
  • (15) Theft of Essence - Chance for +Endurance

Level 2: Tar Patch

  • (A) Pacing of the Turtle - Endurance/Recharge/Slow

Level 4: Darkest Night

  • (A) Dark Watcher's Despair - To Hit Debuff/Recharge
  • (15) Dark Watcher's Despair - To Hit Debuff
  • (19) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (19) Dark Watcher's Despair - To Hit Debuff/Endurance

Level 6: Enchant Demon

  • (A) Endurance Reduction IO

Level 8: Hover

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (21) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (21) Freebird - +Stealth
  • (23) Kismet - Accuracy +6%

Level 10: Fly

  • (A) Winter's Gift - Slow Resistance (20%)

Level 12: Summon Demons

  • (A) Blood Mandate - Accuracy/Damage
  • (13) Blood Mandate - Accuracy/Damage/Endurance
  • (46) Commanding Presence - Accuracy/Damage
  • (46) Commanding Presence - Accuracy/Damage/Endurance
  • (50) Resist Damage IO
  • (50) Soulbound Allegiance - Chance for Build Up

Level 14: Howling Twilight

  • (A) Pacing of the Turtle - Endurance/Recharge/Slow

Level 16: Shadow Fall

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (17) Luck of the Gambler - Defense/Endurance
  • (17) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (40) Gladiator's Armor - End/Resist
  • (43) Gladiator's Armor - Resistance
  • (46) Steadfast Protection - Resistance/+Def 3%

Level 18: Hell on Earth

  • (A) Call to Arms - Defense Bonus Aura for Pets
  • (36) Expedient Reinforcement - Resist Bonus Aura for Pets
  • (37) Sovereign Right - Resistance Bonus
  • (37) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura
  • (37) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen
  • (50) Expedient Reinforcement - Accuracy/Damage/Recharge

Level 20: Fearsome Stare

  • (A) Cloud Senses - ToHit Debuff
  • (23) Cloud Senses - Accuracy/ToHitDebuff
  • (25) Cloud Senses - Accuracy/Recharge
  • (34) Cloud Senses - ToHit Debuff/Endurance/Recharge
  • (34) Cloud Senses - Accuracy/Endurance/Recharge
  • (48) Cloud Senses - Chance for Negative Energy Damage

Level 22: Group Fly

  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance

Level 24: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (25) Luck of the Gambler - Defense/Endurance

Level 26: Summon Demon Prince

  • (A) Blood Mandate - Accuracy/Damage
  • (27) Blood Mandate - Accuracy/Damage/Endurance
  • (27) Call to Arms - Accuracy/Damage
  • (29) Call to Arms - Endurance/Damage/Recharge
  • (33) Blood Mandate - Accuracy/Endurance
  • (34) Impeded Swiftness - Chance of Damage(Smashing)

Level 28: Tactics

  • (A) Adjusted Targeting - To Hit Buff/Endurance
  • (29) Adjusted Targeting - To Hit Buff/Endurance/Recharge

Level 30: Corruption

  • (A) Thunderstrike - Accuracy/Damage
  • (31) Thunderstrike - Damage/Endurance
  • (31) Thunderstrike - Damage/Recharge
  • (31) Thunderstrike - Accuracy/Damage/Recharge
  • (33) Thunderstrike - Accuracy/Damage/Endurance
  • (33) Thunderstrike - Damage/Endurance/Recharge

Level 32: Abyssal Empowerment

  • (A) Endurance Reduction IO

Level 35: Dark Embrace

  • (A) Aegis - Resistance
  • (36) Aegis - Resistance/Endurance

Level 38: Dark Servant

  • (A) Cloud Senses - ToHit Debuff
  • (39) Cloud Senses - Accuracy/ToHitDebuff
  • (39) Cloud Senses - Accuracy/Recharge
  • (39) Cloud Senses - ToHit Debuff/Endurance/Recharge
  • (40) Cloud Senses - Accuracy/Endurance/Recharge
  • (40) Cloud Senses - Chance for Negative Energy Damage

Level 41: Soul Tentacles

  • (A) Trap of the Hunter - Accuracy/Recharge
  • (42) Trap of the Hunter - Endurance/Immobilize
  • (42) Trap of the Hunter - Accuracy/Endurance
  • (42) Trap of the Hunter - Immobilize/Accuracy
  • (43) Trap of the Hunter - Accuracy/Immobilize/Recharge
  • (43) Trap of the Hunter - Chance of Damage(Lethal)

Level 44: Petrifying Gaze

  • (A) Basilisk's Gaze - Accuracy/Hold
  • (45) Basilisk's Gaze - Endurance/Recharge/Hold
  • (45) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (45) Basilisk's Gaze - Accuracy/Recharge

Level 47: Hasten

  • (A) Recharge Reduction IO
  • (48) Recharge Reduction IO

Level 49: Oppressive Gloom

  • (A) Accuracy IO

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 1: Supremacy 


Level 2: Rest

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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		|389F23D3786E8E5CAA096F11F1EF509F3|
		|-------------------------------------------------------------------|

 

  • (A) Empty
Level 4: Ninja Run 

Level 2: Swift

 

 

Edit: Figured out my own issue. Thanks for the guide!

Edited by kousoku
Figured out what i was doing wrong with Mids
  • Thumbs Up 1

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