MitchEvans Posted October 26, 2020 Share Posted October 26, 2020 I've searched for the answer to this fairly basic question to no avail. When building a custom enemy faction, what determines the ultimate mob density/numbers? I understand that setting object and captive spawns to hard helps, but is there any particular ratio of Minion/Lt/Boss needed to optimize the spawns? Some of my farms seem to generate only thin packs of mobs. When I do get better spawns, I can't decipher what makes spawn density improve. TIA. Link to comment Share on other sites More sharing options...
EmperorSteele Posted November 1, 2020 Share Posted November 1, 2020 I would think it's your personal difficulty settings more than anything. Link to comment Share on other sites More sharing options...
MitchEvans Posted November 2, 2020 Author Share Posted November 2, 2020 I'm set at +4/8. After some trial and error, I think the best spawns come from using 3/2/1 minions, lts, bosses. Perhaps keeping those constant (e.g., 6/4/2, 9/6/3, etc.) is the answer. Link to comment Share on other sites More sharing options...
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