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Mob Density Ratios?


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I've searched for the answer to this fairly basic question to no avail.


When building a custom enemy faction, what determines the ultimate mob density/numbers?


I understand that setting object and captive spawns to hard helps, but is there any particular ratio of Minion/Lt/Boss needed to optimize the spawns?  Some of my farms seem to generate only thin packs of mobs.  When I do get better spawns, I can't decipher what makes spawn density improve.



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