MitchEvans Posted October 26, 2020 Posted October 26, 2020 I've searched for the answer to this fairly basic question to no avail. When building a custom enemy faction, what determines the ultimate mob density/numbers? I understand that setting object and captive spawns to hard helps, but is there any particular ratio of Minion/Lt/Boss needed to optimize the spawns? Some of my farms seem to generate only thin packs of mobs. When I do get better spawns, I can't decipher what makes spawn density improve. TIA.
EmperorSteele Posted November 1, 2020 Posted November 1, 2020 I would think it's your personal difficulty settings more than anything.
MitchEvans Posted November 2, 2020 Author Posted November 2, 2020 I'm set at +4/8. After some trial and error, I think the best spawns come from using 3/2/1 minions, lts, bosses. Perhaps keeping those constant (e.g., 6/4/2, 9/6/3, etc.) is the answer.
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