gameboy1234 Posted October 27, 2020 Posted October 27, 2020 I noticed a problem rendering trees in reflecting water. There are "extra" polygons that don't look like they're supposed to display that show up in the water reflection. It's not too noticeable in regular mode, but in cell shaded mode the extra saturation makes the polygons really stand out. here's a pic:
Lines Posted November 14, 2020 Posted November 14, 2020 I'm seeing these on both beta and live, so I think this is an issue with reflections in the experimental graphics rather than beta.
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