dmcarden2012 Posted October 31, 2020 Posted October 31, 2020 Been working with GM Sparky on diagnosing issue and we determined that for my ARCs (any, have tested across a few), the following situation arises regarding EBs: 1. If I explicitly select an EB as a Boss it spawns 2. If I try to include EBs as a group for either Patrols, or Ambushes, they do not spawn - Create a custom villain group - Select Standard character pane from Group Editor - Double-click to select characters.. (e.g. War, Scarcity 35-54 range) - Save 3. When I then specify this group as either a patrol or ambush, they won't show. If I augment group with non-EB characters (e.g. minion to boss) then those levels show not the EB (even tried adding AV into one of these groups but that didn't show either, just the minions, LTs, Bosses). I know that Homecoming is different than Live. In Live, I was able to have EB-specific ambushes (custom group with those only those aforementioned Rikti EBs included) and that worked ok. On a possibly related issue, when I use certain robot toons as enemy groups now (IDF, PPD), their shoulder pieces show up as white (thinking undefined). Same was true of Ravager Bosses. But main issue is the lack of spawning of EBs in ambushes/patrols. Thank you
Darmian Posted October 31, 2020 Posted October 31, 2020 The white pieces is a known issue unfortunately. Mainly when you attempt to recolor them to be something different. It's like the color is coded into the shoulder piece/whatever rather than skinned. The Elite Bosses thing? Sheesh. Time for us all to experiment then and see if we can't find some solution. 1 AE SFMA Arcs: The Meteors (Arc id 42079) | Dark Deeds in Galaxy City: Part One. (Arc id 26756) X | Dark Deeds in Galaxy City: Part Two. (Arc id 26952) | Dark Deeds in Galaxy City: Part Three. (Arc id 27233) Darker Deeds: Part One (Arc id 28374) | Darker Deeds: Part Two. (Arc id 28536) | Darker Deeds: Part Three. (Arc id 29252) | Darkest Before Dawn: Part One (Arc id 29891) | Darkest Before Dawn: Part Two (Arc id 30210) | Darkest Before Dawn: Part Three (Arc id 30560) | Bridge of Forever ( Arc id 36642) | The Cassini Division (Arc id 37104) X | The House of Gaunt Saints (Arc id 37489) X | The Spark of the Blind (Arc id 40403) | Damnatio Memoriae (Arc id 41140) X | The Eve of War (Arc id 41583) X | Spirals: Part One. (Arc id 55109) | Spirals: Part Two. (Arc id 55358) | Spirals: Part Three. (Arc id 57197) I Sing of Arms and the Man (Arc id 42617) | Three Sisters (Arc id 43013) (Pre War Praetorian Loyalist. Pre War Praetorian Resistance. Pre ITF Cimerora. Post ITF Cimerora. X = Dev Choice/Hall of Fame )
dmcarden2012 Posted October 31, 2020 Author Posted October 31, 2020 Ah so maybe on the white pieces I'll stick to the original color and see if that helps. Yeah, this EB spawn/patrol thing is driving me batty. Sparky helped to narrow it down.. hoping Devs can look into it.. I'm at a dead-end now.
dmcarden2012 Posted November 3, 2020 Author Posted November 3, 2020 Reloaded Coh binaries..still can't spawn..sigh...
dmcarden2012 Posted November 4, 2020 Author Posted November 4, 2020 Additional information: If I create custom EBs, then they will work on both ambush and patrol. So it is only the standard EBs that do not work in this manner.
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