kage1822 Posted May 26, 2019 Share Posted May 26, 2019 this is my last Sentinel I'm planning on building for a whil;e, so here's what I have planned, and wanted some feedback on how my plans are, or if it needs tweaking... Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Mutation Sentinel Primary Power Set: Radiation Blast Secondary Power Set: Radiation Armor Power Pool: Flight Power Pool: Fighting Ancillary Pool: Fire Mastery Hero Profile: Level 1: Neutrino Bolt -- Acc(A), Acc(7), Dmg(11), Dmg(43), Dmg(46), RechRdx(46) Level 1: Alpha Barrier -- ResDam(A), ResDam(3), EndRdx(3), EndRdx(5) Level 2: X-Ray Beam -- Acc(A), Acc(13), Dmg(15), Dmg(43) Level 4: Hover -- DefBuff(A), DefBuff(5), DefBuff(7) Level 6: Gamma Boost -- Heal(A), Heal(15), Heal(17), EndMod(17) Level 8: Proton Armor -- ResDam(A), ResDam(9), EndRdx(9), EndRdx(11) Level 10: Irradiate -- Acc(A), Acc(19), Dmg(19), DefDeb(23) Level 12: Fly -- Flight(A), Flight(13) Level 14: Aim -- ToHit(A), ToHit(25), ToHit(25) Level 16: Cosmic Burst -- Acc(A), Acc(29), Dmg(29), Dmg(31), Dsrnt(33), RechRdx(33) Level 18: Boxing -- Empty(A) Level 20: Fallout Shelter -- ResDam(A), ResDam(21), EndRdx(21), EndRdx(23) Level 22: Proton Therapy -- Heal(A), Heal(33), EndMod(34), EndMod(34) Level 24: Proton Stream -- Acc(A), Acc(34), Dmg(36), Dmg(45) Level 26: Tough -- ResDam(A), ResDam(27), ResDam(27) Level 28: Particle Shielding -- Heal(A), Heal(36), EndMod(36), EndMod(37) Level 30: Weave -- DefBuff(A), DefBuff(31), DefBuff(31) Level 32: Neutron Bomb -- Acc(A), Acc(37), Dmg(37), Dmg(45) Level 35: Ground Zero -- Acc(A), Acc(39), Dmg(39), Dmg(39), Heal(40), Heal(40) Level 38: Meltdown -- ResDam(A), ResDam(40), EndMod(42), EndMod(42) Level 41: Atomic Blast -- Acc(A), Acc(42), Dmg(43), Dmg(46), DefDeb(48) Level 44: Cremate -- Acc(A), Dmg(45), Dmg(48) Level 47: Fire Sword Circle -- Acc(A), Dmg(48), Dmg(50) Level 49: Warmth -- Heal(A), Heal(50), Heal(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- Empty(A) ------------ Link to comment Share on other sites More sharing options...
MaliceStar Posted May 27, 2019 Share Posted May 27, 2019 You want Hasten in your build from the speed pool. It will allow your attacks to fire much faster. You'll also want Particle Acceleration for the same reason. You don't need Warmth when you already have Proton Therapy unless you're looking for some kind of team heal? In the epic fire pool, you took both melee attacks. I suppose some like to mix it up between ranged and melee attacks, but you already have a decent enough ranged rotation. My preference would be Fire Cages to keep the enemies at bay for your aoe attacks. You'll certainly want to read up on IO enhancements when you reach level 47. It will maximize your build. Link to comment Share on other sites More sharing options...
kage1822 Posted May 27, 2019 Author Share Posted May 27, 2019 so, in my build, what would you replace in exchange for Hasten & Particle Acceleration, as far as the epic fire pool, I just kinda threw that in...lol Link to comment Share on other sites More sharing options...
MaliceStar Posted May 27, 2019 Share Posted May 27, 2019 Assuming you want to stay at range, removing the two melee attacks should free up two spots. My sentinels usually have four single target attacks at the 60 foot range, and two aoe's from my primary. PBAOE's are fine, as long as you don't stick around huge mobs for too long. None of my sentinels have AIM, but that's my preference. While you're leveling, you will want to 3 slot your health and stamina, or things will get real frustrating. Also three slot your hasten with recharges and put it on auto. (Control and left click) Radiation Armor is a resistance set, so you're better off five slotting your resists with three resists and two endurance reductions, and leaving weave unslotted and untoggled. No need to add slots to hover/fly while you're leveling. When you get particle acceleration, slot it along with your hover, fly and swift with flight speed. Once you're in the air, turn off run to save endurance. You'll want to five slot your single target attacks eventually before focusing on your AOE's at higher levels. As for Gamma Boost, I don't know if enhancements do anything for it. I'll have to get more info on that. So far, it's left unslotted until I find out more. Link to comment Share on other sites More sharing options...
kage1822 Posted May 27, 2019 Author Share Posted May 27, 2019 i'm gonna just redesign it and repost with end game enhancers now that i know how to slot them and came up with this Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Mutation Sentinel Primary Power Set: Radiation Blast Secondary Power Set: Radiation Armor Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Fitness Hero Profile: Level 1: Neutrino Bolt -- FarStr-Dmg/Rng(A), FarStr-Dmg/Rchg(17), FarStr-Acc/EndRdx(19) Level 1: Alpha Barrier -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(3), Ags-EndRdx/Rchg(3), Ags-ResDam/EndRdx/Rchg(5), Ags-ResDam(5), Ags-Psi/Status(17) Level 2: X-Ray Beam -- Tmp-Acc/Dmg(A), Tmp-Dmg/EndRdx(34), Tmp-Dmg/Rchg(36), Tmp-EndDrn%(36) Level 4: Hover -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(19), BlsoftheZ-ResKB(21) Level 6: Gamma Boost -- Mrc-Heal/EndRdx(A), Mrc-EndRdx/Rchg(7), Mrc-Heal/Rchg(7), Mrc-Heal/EndRdx/Rchg(9), Mrc-Heal(9), Mrc-Rcvry+(11) Level 8: Proton Armor -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(11), ImpArm-EndRdx/Rchg(13), ImpArm-ResDam/EndRdx/Rchg(13), ImpArm-ResDam(15), ImpArm-ResPsi(15) Level 10: Irradiate -- AnlWkn-DefDeb(A), AnlWkn-Acc/DefDeb(33), AnlWkn-Acc/Rchg(33), AnlWkn-DefDeb/EndRdx/Rchg(33), AnlWkn-Acc/Rchg/EndRdx(34), AnlWkn-%ToHit(34) Level 12: Fly -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(21), BlsoftheZ-ResKB(23) Level 14: Hasten -- RechRdx-I(A) Level 16: Cosmic Burst -- Apc-Dmg(A), Apc-Dmg/Rchg(29), Apc-Acc/Dmg/Rchg(29), Apc-Acc/Rchg(31), Apc-Dmg/EndRdx(31), Apc-Dam%(31) Level 18: Boxing -- Empty(A) Level 20: Fallout Shelter -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(45), StdPrt-ResKB(45) Level 22: Proton Therapy -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(23), NmnCnv-Heal/Rchg(25), NmnCnv-Heal/EndRdx/Rchg(25), NmnCnv-Heal(27), NmnCnv-Regen/Rcvry+(27) Level 24: Particle Acceleration -- HO:Micro(A) Level 26: Tough -- HO:Ribo(A) Level 28: Proton Stream -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(36), Thn-Dmg/Rchg(37), Thn-Acc/Dmg/Rchg(37), Thn-Acc/Dmg/EndRdx(37), Thn-Dmg/EndRdx/Rchg(40) Level 30: Weave -- HO:Ribo(A) Level 32: Particle Shielding -- RgnTss-Heal/EndRdx(A), RgnTss-EndRdx/Rchg(40), RgnTss-Heal/Rchg(40), RgnTss-Heal/EndRdx/Rchg(43), RgnTss-Regen+(45) Level 35: Swift -- HO:Micro(A) Level 38: Health -- Trg-Heal/EndRdx(A), Trg-EndRdx/Rchg(39), Trg-Heal/Rchg(39), Trg-Heal/EndRdx/Rchg(39) Level 41: Atomic Blast -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(42), OvrFrc-Acc/Dmg/End(42), OvrFrc-Dmg/End/Rech(42), OvrFrc-Acc/Dmg/End/Rech(43), OvrFrc-Dam/KB(43) Level 44: Ground Zero -- ClvBlo-Acc/Dmg(A), ClvBlo-Dmg/EndRdx(46), ClvBlo-Dmg/Rchg(46), ClvBlo-Acc/Rchg(46) Level 47: Meltdown -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(48), PrfShf-EndMod/Acc/Rchg(48), PrfShf-Acc/Rchg(48), PrfShf-EndMod/Acc(50), PrfShf-End%(50) Level 49: Neutron Bomb -- HO:Nucle(A), HO:Nucle(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 35: LEGACY BUILD ------------ Link to comment Share on other sites More sharing options...
MaliceStar Posted May 27, 2019 Share Posted May 27, 2019 You don't have to go into the Fitness pool. Everyone has access to those skills already. It used to be a separate pool, but it was one of the quality of life changes that made things a lot easier. On the bottom of the builder, you will see that swift, hurdle, health and stamina are already available to use. You're using IO sets in your new build now, but they seem all over the place. Some of your resists have a single slot, which is no good. Every power that takes a resist slot needs at least five. Here's a sample of a build I'm currently working on: Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Fire Radiation Sentinel: Level 50 Science Sentinel Primary Power Set: Fire Blast Secondary Power Set: Radiation Armor Power Pool: Flight Power Pool: Speed Power Pool: Fighting Ancillary Pool: Fire Mastery Hero Profile: Level 1: Flares -- SprOppStr-Rchg/+Opportunity(A), SprOppStr-Acc/Dmg(5), SprOppStr-Acc/Dmg/Rchg(7), SprOppStr-Acc/Dmg/EndRdx(9), SprOppStr-Acc/Dmg/EndRdx/Rchg(15) Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(23) Level 2: Fire Blast -- OppStr-Rchg/+Opportunity(A), OppStr-Acc/Dmg(5), OppStr-Acc/Dmg/Rchg(7), OppStr-Acc/Dmg/EndRdx(9), OppStr-Acc/Dmg/EndRdx/Rchg(15) Level 4: Gamma Boost -- Pnc-Heal/+End(A) Level 6: Hover -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(43) Level 8: Blaze -- Apc-Dam%(A), Apc-Dmg/Rchg(17), Apc-Acc/Dmg/Rchg(17), Apc-Acc/Rchg(21), Apc-Dmg/EndRdx(21) Level 10: Fallout Shelter -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-EndRdx/Rchg(11), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(25) Level 12: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(40), UnbGrd-ResDam/EndRdx/Rchg(43) Level 14: Fly -- Flight(A) Level 16: Proton Therapy -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(19), Pnc-Heal/Rchg(46), Pnc-Heal/EndRedux/Rchg(50), Pnc-Heal(50) Level 18: Hasten -- RechRdx-I(A), RechRdx-I(19) Level 20: Particle Acceleration -- Flight-I(A) Level 22: Fire Ball -- PstBls-Dam%(A), PstBls-Acc/Dmg(46), PstBls-Dmg/EndRdx(46), PstBls-Dmg/Rchg(48), PstBls-Acc/Dmg/EndRdx(48) Level 24: Boxing -- Empty(A) Level 26: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-EndRdx/Rchg(27), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(29) Level 28: Particle Shielding -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(34), Pnc-Heal/Rchg(37), Pnc-Heal/EndRedux/Rchg(37), Pnc-Heal(40) Level 30: Rain of Fire -- Rgn-Knock%(A), Rgn-Dmg/Rchg(31), Rgn-Acc/Dmg/Rchg(31), Rgn-Acc/Rchg(31), Rgn-Dmg/EndRdx(34) Level 32: Inferno -- Arm-Dam%(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(34) Level 35: Fire Cages -- GrvAnc-Hold%(A), GrvAnc-Immob/Rchg(36), GrvAnc-Acc/Immob/Rchg(36), GrvAnc-Acc/Rchg(36), GrvAnc-Immob/EndRdx(37) Level 38: Ground Zero -- Obl-%Dam(A), Obl-Dmg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40) Level 41: Meltdown -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-EndRdx/Rchg(42), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam/EndRdx/Rchg(43) Level 44: Char -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(45), BslGaz-EndRdx/Rchg/Hold(45), BslGaz-Acc/EndRdx/Rchg/Hold(45) Level 47: Weave -- LucoftheG-Rchg+(A) Level 49: Afterburner -- LucoftheG-Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- Heal-I(A), Heal-I(50) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(48) Level 50: Cardiac Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1473;655;1310;HEX;| |78DA65935B6F12511485CF94A9C8AD1791D252289752AE3285B46ABCA5D1D6FAA04| |D2AE8332170C449704020511F7DF4DDF8334CBC457F87A96DE3E50FA86D35F19618| |C5CDECE5D8C804F2C13A679DBDD79E99B5DB2BEE8717EE2E096564B951E974CA256| |974754336ECA5AA2E8DAA1474F957F5B68C142B35BDD2D59B46C4DA436B81BF7FCA| |C58A519735ADBFB77C8ECEEA5AFBCA2BF29A343A52B38E289F6DDF68B6856BBDD96| |C68AB0DBD7EBDEB347F975A52D63C2CF755DDA8BBF1AF6BC84E2770BEA55735EB60| |B3D81AD592ED3B93D4CD1C7D9B0981ABA78A77AA100555A8DBCC03AF9907DF3047D| |E32DFA768BB02CF179BA90D7D05BF3127BE833F98AD042CE451B650E725EA6CA0CE| |2BD4D9643E4A0B61E33AC216E5731C34C661D694619F626A998BBCD6A61A76D4B01| |7864C6D2C076ACCC3F3609EF991B23890C5812C4E647122CB24B24C22CB07F2B8E0| |71C1E386C70D4F129E0C3C2E6ACCC3BD098F83A0DAC4673A6714E78C0679DFA1103| |337C32C84C1083346E78C23FF7856B0077C4CF3F2625EDE59D66ED24C7C9889EF05| |6BB927E053E6FC33F03953A11A7EF4EAEFD1256CA44CA1D329240E2071008983481| |C44E21D4A370DCF34D245912E8E7471A44B22DD2DEA36846E43C7F90ECD2C808BE0| |5166F418F31E79C2F084CFB01639019E044FC1739A799F7A8BC113BBCADAEC65B00| |89698F12BCCDD14BF317DCF9CE07E133F792DF10BFCCD4CF6987BE449C193C2DCD2| |985B1A734BFFF7A43C2043963DB6EC069D1352C5914D700BDC66AA745F34DC290D6| |F839810220F2D0F2DA85A6F397DFA773433A0E40794C280B230A02C0E2897069475| |D57AF785622A8E31D19F605FE9ED3869154FAD82A776EF9FA62871D60AE0EEFEFD2| |9D63EEDDF1FC1D30C2E7909A8F507E014FA98| |-------------------------------------------------------------------| Link to comment Share on other sites More sharing options...
kage1822 Posted May 27, 2019 Author Share Posted May 27, 2019 oh, you're still using mids? switch to pine's its more updated and includes sentinel that mid's doesn't have Link to comment Share on other sites More sharing options...
MaliceStar Posted May 27, 2019 Share Posted May 27, 2019 That is Pine's... That's a Sentinel build. Link to comment Share on other sites More sharing options...
kage1822 Posted May 28, 2019 Author Share Posted May 28, 2019 oh, it says mid's, and when I click on the link it brings me to the mid's website...lol Link to comment Share on other sites More sharing options...
MaliceStar Posted May 28, 2019 Share Posted May 28, 2019 Pine's is based off Mids. Your own builds have the same information. Link to comment Share on other sites More sharing options...
kage1822 Posted May 30, 2019 Author Share Posted May 30, 2019 I made a complete overhaul of my rad/rad, how does it look now? Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Sentinel Primary Power Set: Radiation Blast Secondary Power Set: Radiation Armor Power Pool: Flight Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Hero Profile: Level 1: Neutrino Bolt (A) Superior Opportunity Strikes - Accuracy/Damage (7) Superior Opportunity Strikes - Damage/RechargeTime (7) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime (13) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime (13) Superior Opportunity Strikes - RechargeTime/Chance for Opportunity Level 1: Alpha Barrier (A) Titanium Coating - Resistance/Endurance (3) Titanium Coating - Resistance/Recharge (3) Titanium Coating - Endurance/Recharge (5) Titanium Coating - Resistance/Endurance/Recharge (5) Titanium Coating - Resistance Level 2: X-Ray Beam (A) Apocalypse - Damage (45) Apocalypse - Damage/Recharge (45) Apocalypse - Accuracy/Damage/Recharge (46) Apocalypse - Damage/Endurance (46) Apocalypse - Chance of Damage(Negative) Level 4: Hover (A) Luck of the Gambler - Recharge Speed (50) Defense Buff IO Level 6: Hasten (A) Recharge Reduction IO (50) Recharge Reduction IO Level 8: Gamma Boost (A) Doctored Wounds - Heal/Endurance (9) Doctored Wounds - Endurance/Recharge (9) Doctored Wounds - Heal/Recharge (11) Doctored Wounds - Heal/Endurance/Recharge (11) Doctored Wounds - Heal Level 10: Cosmic Burst (A) Analyze Weakness - Defense Debuff (34) Analyze Weakness - Accuracy/Defense Debuff (34) Analyze Weakness - Accuracy/Recharge (34) Analyze Weakness - Defense Debuff/Endurance/Recharge (37) Analyze Weakness - Chance for +ToHit Level 12: Maneuvers (A) Luck of the Gambler - Recharge SpeedLevel 14: Proton Armor (A) Titanium Coating - Resistance/Endurance (15) Titanium Coating - Resistance/Recharge (15) Titanium Coating - Endurance/Recharge (17) Titanium Coating - Resistance/Endurance/Recharge (17) Titanium Coating - Resistance Level 16: Fly (A) Freebird - Endurance (19) Freebird - FlySpeed (19) Freebird - +Stealth Level 18: Electron Haze (A) Touch of Lady Grey - Defense Debuff (37) Touch of Lady Grey - Defense Debuff/Recharge (40) Touch of Lady Grey - Defense Debuff/Recharge/Endurance (40) Touch of Lady Grey - Recharge/Endurance (42) Touch of Lady Grey - Defense Debuff/Endurance (42) Touch of Lady Grey - Chance for Negative Damage Level 20: Tactics (A) Adjusted Targeting - To Hit Buff (21) Adjusted Targeting - To Hit Buff/Recharge (21) Adjusted Targeting - To Hit Buff/Endurance/Recharge (23) Adjusted Targeting - To Hit Buff/Endurance (23) Adjusted Targeting - Recharge Level 22: Fallout Shelter (A) Titanium Coating - Resistance/Endurance (25) Titanium Coating - Resistance/Recharge (25) Titanium Coating - Endurance/Recharge (27) Titanium Coating - Resistance/Endurance/Recharge (27) Titanium Coating - Resistance Level 24: Proton Therapy (A) Doctored Wounds - Heal/Endurance (29) Doctored Wounds - Endurance/Recharge (29) Doctored Wounds - Heal/Recharge (31) Doctored Wounds - Heal/Endurance/Recharge (31) Doctored Wounds - Heal Level 26: Particle Acceleration (A) Flight Speed IOLevel 28: Boxing (A) EmptyLevel 30: Particle Shielding (A) Doctored Wounds - Heal/Endurance (31) Doctored Wounds - Endurance/Recharge (33) Doctored Wounds - Heal/Recharge (33) Doctored Wounds - Heal/Endurance/Recharge (33) Doctored Wounds - Heal Level 32: Neutron Bomb (A) Overwhelming Force - Accuracy/Damage (46) Overwhelming Force - Endurance/Recharge (48) Overwhelming Force - Accuracy/Damage/Endurance (48) Overwhelming Force - Damage/Endurance/Recharge (48) Overwhelming Force - Accuracy/Damage/Endurance/Recharge (50) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown Level 35: Tough (A) Titanium Coating - Resistance/Endurance (36) Titanium Coating - Resistance/Recharge (36) Titanium Coating - Endurance/Recharge (36) Titanium Coating - Resistance/Endurance/Recharge (37) Titanium Coating - Resistance Level 38: Ground Zero (A) Analyze Weakness - Defense Debuff (39) Analyze Weakness - Accuracy/Defense Debuff (39) Analyze Weakness - Accuracy/Recharge (39) Analyze Weakness - Defense Debuff/Endurance/Recharge (40) Analyze Weakness - Chance for +ToHit Level 41: Atomic Blast (A) Touch of Lady Grey - Defense Debuff (42) Touch of Lady Grey - Defense Debuff/Recharge (43) Touch of Lady Grey - Defense Debuff/Recharge/Endurance (43) Touch of Lady Grey - Recharge/Endurance (43) Touch of Lady Grey - Defense Debuff/Endurance (45) Touch of Lady Grey - Chance for Negative Damage Level 44: Weave (A) Luck of the Gambler - Recharge SpeedLevel 47: Meltdown (A) Performance Shifter - EndModLevel 49: Afterburner (A) Luck of the Gambler - Recharge SpeedLevel 1: Brawl (A) EmptyLevel 1: Prestige Power Dash (A) Run SpeedLevel 1: Prestige Power Slide (A) Run SpeedLevel 1: Prestige Power Quick (A) Run SpeedLevel 1: Prestige Power Rush (A) Run SpeedLevel 1: Prestige Power Surge (A) Run SpeedLevel 1: Sprint (A) Run SpeedLevel 2: Rest (A) Recharge ReductionLevel 4: Ninja Run Level 2: Swift (A) Run SpeedLevel 2: Health (A) HealingLevel 2: Hurdle (A) JumpingLevel 2: Stamina (A) Endurance Modification------------ Link to comment Share on other sites More sharing options...
Astredax Posted June 4, 2019 Share Posted June 4, 2019 Don't slot Ground Zero and Atomic Blast for defense debuff - that's a bit of a waste since nearly everyone has enough tohit and accuracy to be hit capped at 50. Slot your attacks for damage and forget about the -def. Take your slots out of fly as well. Leave the flight speed in there and put one of the stealth ios in your sprint power instead. You should probably build around a goal like melee def or smashing/lethal def or ranged def. Ranged def would be easiest to stack on this char, I think you could get to about 30 pretty cheaply with stuff like thunderstrike and maybe up to 38-40 with some spending and the 3% def uniques. You should definitely pick up the 5% resist unique from shield wall - your resists are already pretty high, so the extra 5% will do a lot for you. Link to comment Share on other sites More sharing options...
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