Jump to content

Recommended Posts

Posted

this is my last Sentinel I'm planning on building for a whil;e, so here's what I have planned, and wanted some feedback on how my plans are, or if it needs tweaking...

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Mutation Sentinel

Primary Power Set: Radiation Blast

Secondary Power Set: Radiation Armor

Power Pool: Flight

Power Pool: Fighting

Ancillary Pool: Fire Mastery

 

Hero Profile:

Level 1: Neutrino Bolt -- Acc(A), Acc(7), Dmg(11), Dmg(43), Dmg(46), RechRdx(46)

Level 1: Alpha Barrier -- ResDam(A), ResDam(3), EndRdx(3), EndRdx(5)

Level 2: X-Ray Beam -- Acc(A), Acc(13), Dmg(15), Dmg(43)

Level 4: Hover -- DefBuff(A), DefBuff(5), DefBuff(7)

Level 6: Gamma Boost -- Heal(A), Heal(15), Heal(17), EndMod(17)

Level 8: Proton Armor -- ResDam(A), ResDam(9), EndRdx(9), EndRdx(11)

Level 10: Irradiate -- Acc(A), Acc(19), Dmg(19), DefDeb(23)

Level 12: Fly -- Flight(A), Flight(13)

Level 14: Aim -- ToHit(A), ToHit(25), ToHit(25)

Level 16: Cosmic Burst -- Acc(A), Acc(29), Dmg(29), Dmg(31), Dsrnt(33), RechRdx(33)

Level 18: Boxing -- Empty(A)

Level 20: Fallout Shelter -- ResDam(A), ResDam(21), EndRdx(21), EndRdx(23)

Level 22: Proton Therapy -- Heal(A), Heal(33), EndMod(34), EndMod(34)

Level 24: Proton Stream -- Acc(A), Acc(34), Dmg(36), Dmg(45)

Level 26: Tough -- ResDam(A), ResDam(27), ResDam(27)

Level 28: Particle Shielding -- Heal(A), Heal(36), EndMod(36), EndMod(37)

Level 30: Weave -- DefBuff(A), DefBuff(31), DefBuff(31)

Level 32: Neutron Bomb -- Acc(A), Acc(37), Dmg(37), Dmg(45)

Level 35: Ground Zero -- Acc(A), Acc(39), Dmg(39), Dmg(39), Heal(40), Heal(40)

Level 38: Meltdown -- ResDam(A), ResDam(40), EndMod(42), EndMod(42)

Level 41: Atomic Blast -- Acc(A), Acc(42), Dmg(43), Dmg(46), DefDeb(48)

Level 44: Cremate -- Acc(A), Dmg(45), Dmg(48)

Level 47: Fire Sword Circle -- Acc(A), Dmg(48), Dmg(50)

Level 49: Warmth -- Heal(A), Heal(50), Heal(50)

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- Empty(A)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- Empty(A)

------------

 

 

 

 

Posted

You want Hasten in your build from the speed pool. It will allow your attacks to fire much faster. You'll also want Particle Acceleration for the same reason. You don't need Warmth when you already have Proton Therapy unless you're looking for some kind of team heal? In the epic fire pool, you took both melee attacks. I suppose some like to mix it up between ranged and melee attacks, but you already have a decent enough ranged rotation. My preference would be Fire Cages to keep the enemies at bay for your aoe attacks. You'll certainly want to read up on IO enhancements when you reach level 47. It will maximize your build.

Posted

so, in my build, what would you replace in exchange for Hasten & Particle Acceleration, as far as the epic fire pool, I just kinda threw that in...lol

Posted

Assuming you want to stay at range, removing the two melee attacks should free up two spots. My sentinels usually have four single target attacks at the 60 foot range, and two aoe's from my primary. PBAOE's are fine, as long as you don't stick around huge mobs for too long. None of my sentinels have AIM, but that's my preference. While you're leveling, you will want to 3 slot your health and stamina, or things will get real frustrating. Also three slot your hasten with recharges and put it on auto. (Control and left click) Radiation Armor is a resistance set, so you're better off five slotting your resists with three resists and two endurance reductions, and leaving weave unslotted and untoggled. No need to add slots to hover/fly while you're leveling. When you get particle acceleration, slot it along with your hover, fly and swift with flight speed. Once you're in the air, turn off run to save endurance. You'll want to five slot your single target attacks eventually before focusing on your AOE's at higher levels. As for Gamma Boost, I don't know if enhancements do anything for it. I'll have to get more info on that. So far, it's left unslotted until I find out more.

Posted

i'm gonna just redesign it and repost with end game enhancers now that i know how to slot them

and came up with this

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Mutation Sentinel

Primary Power Set: Radiation Blast

Secondary Power Set: Radiation Armor

Power Pool: Flight

Power Pool: Speed

Power Pool: Fighting

Power Pool: Fitness

 

Hero Profile:

Level 1: Neutrino Bolt -- FarStr-Dmg/Rng(A), FarStr-Dmg/Rchg(17), FarStr-Acc/EndRdx(19)

Level 1: Alpha Barrier -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(3), Ags-EndRdx/Rchg(3), Ags-ResDam/EndRdx/Rchg(5), Ags-ResDam(5), Ags-Psi/Status(17)

Level 2: X-Ray Beam -- Tmp-Acc/Dmg(A), Tmp-Dmg/EndRdx(34), Tmp-Dmg/Rchg(36), Tmp-EndDrn%(36)

Level 4: Hover -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(19), BlsoftheZ-ResKB(21)

Level 6: Gamma Boost -- Mrc-Heal/EndRdx(A), Mrc-EndRdx/Rchg(7), Mrc-Heal/Rchg(7), Mrc-Heal/EndRdx/Rchg(9), Mrc-Heal(9), Mrc-Rcvry+(11)

Level 8: Proton Armor -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(11), ImpArm-EndRdx/Rchg(13), ImpArm-ResDam/EndRdx/Rchg(13), ImpArm-ResDam(15), ImpArm-ResPsi(15)

Level 10: Irradiate -- AnlWkn-DefDeb(A), AnlWkn-Acc/DefDeb(33), AnlWkn-Acc/Rchg(33), AnlWkn-DefDeb/EndRdx/Rchg(33), AnlWkn-Acc/Rchg/EndRdx(34), AnlWkn-%ToHit(34)

Level 12: Fly -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(21), BlsoftheZ-ResKB(23)

Level 14: Hasten -- RechRdx-I(A)

Level 16: Cosmic Burst -- Apc-Dmg(A), Apc-Dmg/Rchg(29), Apc-Acc/Dmg/Rchg(29), Apc-Acc/Rchg(31), Apc-Dmg/EndRdx(31), Apc-Dam%(31)

Level 18: Boxing -- Empty(A)

Level 20: Fallout Shelter -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(45), StdPrt-ResKB(45)

Level 22: Proton Therapy -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(23), NmnCnv-Heal/Rchg(25), NmnCnv-Heal/EndRdx/Rchg(25), NmnCnv-Heal(27), NmnCnv-Regen/Rcvry+(27)

Level 24: Particle Acceleration -- HO:Micro(A)

Level 26: Tough -- HO:Ribo(A)

Level 28: Proton Stream -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(36), Thn-Dmg/Rchg(37), Thn-Acc/Dmg/Rchg(37), Thn-Acc/Dmg/EndRdx(37), Thn-Dmg/EndRdx/Rchg(40)

Level 30: Weave -- HO:Ribo(A)

Level 32: Particle Shielding -- RgnTss-Heal/EndRdx(A), RgnTss-EndRdx/Rchg(40), RgnTss-Heal/Rchg(40), RgnTss-Heal/EndRdx/Rchg(43), RgnTss-Regen+(45)

Level 35: Swift -- HO:Micro(A)

Level 38: Health -- Trg-Heal/EndRdx(A), Trg-EndRdx/Rchg(39), Trg-Heal/Rchg(39), Trg-Heal/EndRdx/Rchg(39)

Level 41: Atomic Blast -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(42), OvrFrc-Acc/Dmg/End(42), OvrFrc-Dmg/End/Rech(42), OvrFrc-Acc/Dmg/End/Rech(43), OvrFrc-Dam/KB(43)

Level 44: Ground Zero -- ClvBlo-Acc/Dmg(A), ClvBlo-Dmg/EndRdx(46), ClvBlo-Dmg/Rchg(46), ClvBlo-Acc/Rchg(46)

Level 47: Meltdown -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(48), PrfShf-EndMod/Acc/Rchg(48), PrfShf-Acc/Rchg(48), PrfShf-EndMod/Acc(50), PrfShf-End%(50)

Level 49: Neutron Bomb -- HO:Nucle(A), HO:Nucle(50)

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 35: LEGACY BUILD

------------

 

 

 

 

Posted

You don't have to go into the Fitness pool. Everyone has access to those skills already. It used to be a separate pool, but it was one of the quality of life changes that made things a lot easier. On the bottom of the builder, you will see that swift, hurdle, health and stamina are already available to use. You're using IO sets in your new build now, but they seem all over the place. Some of your resists have a single slot, which is no good. Every power that takes a resist slot needs at least five. Here's a sample of a build I'm currently working on:

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Fire Radiation Sentinel: Level 50 Science Sentinel

Primary Power Set: Fire Blast

Secondary Power Set: Radiation Armor

Power Pool: Flight

Power Pool: Speed

Power Pool: Fighting

Ancillary Pool: Fire Mastery

 

Hero Profile:

Level 1: Flares -- SprOppStr-Rchg/+Opportunity(A), SprOppStr-Acc/Dmg(5), SprOppStr-Acc/Dmg/Rchg(7), SprOppStr-Acc/Dmg/EndRdx(9), SprOppStr-Acc/Dmg/EndRdx/Rchg(15)

Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(23)

Level 2: Fire Blast -- OppStr-Rchg/+Opportunity(A), OppStr-Acc/Dmg(5), OppStr-Acc/Dmg/Rchg(7), OppStr-Acc/Dmg/EndRdx(9), OppStr-Acc/Dmg/EndRdx/Rchg(15)

Level 4: Gamma Boost -- Pnc-Heal/+End(A)

Level 6: Hover -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(43)

Level 8: Blaze -- Apc-Dam%(A), Apc-Dmg/Rchg(17), Apc-Acc/Dmg/Rchg(17), Apc-Acc/Rchg(21), Apc-Dmg/EndRdx(21)

Level 10: Fallout Shelter -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-EndRdx/Rchg(11), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(25)

Level 12: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(40), UnbGrd-ResDam/EndRdx/Rchg(43)

Level 14: Fly -- Flight(A)

Level 16: Proton Therapy -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(19), Pnc-Heal/Rchg(46), Pnc-Heal/EndRedux/Rchg(50), Pnc-Heal(50)

Level 18: Hasten -- RechRdx-I(A), RechRdx-I(19)

Level 20: Particle Acceleration -- Flight-I(A)

Level 22: Fire Ball -- PstBls-Dam%(A), PstBls-Acc/Dmg(46), PstBls-Dmg/EndRdx(46), PstBls-Dmg/Rchg(48), PstBls-Acc/Dmg/EndRdx(48)

Level 24: Boxing -- Empty(A)

Level 26: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-EndRdx/Rchg(27), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(29)

Level 28: Particle Shielding -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(34), Pnc-Heal/Rchg(37), Pnc-Heal/EndRedux/Rchg(37), Pnc-Heal(40)

Level 30: Rain of Fire -- Rgn-Knock%(A), Rgn-Dmg/Rchg(31), Rgn-Acc/Dmg/Rchg(31), Rgn-Acc/Rchg(31), Rgn-Dmg/EndRdx(34)

Level 32: Inferno -- Arm-Dam%(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(34)

Level 35: Fire Cages -- GrvAnc-Hold%(A), GrvAnc-Immob/Rchg(36), GrvAnc-Acc/Immob/Rchg(36), GrvAnc-Acc/Rchg(36), GrvAnc-Immob/EndRdx(37)

Level 38: Ground Zero -- Obl-%Dam(A), Obl-Dmg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40)

Level 41: Meltdown -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-EndRdx/Rchg(42), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam/EndRdx/Rchg(43)

Level 44: Char -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(45), BslGaz-EndRdx/Rchg/Hold(45), BslGaz-Acc/EndRdx/Rchg/Hold(45)

Level 47: Weave -- LucoftheG-Rchg+(A)

Level 49: Afterburner -- LucoftheG-Rchg+(A)

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Flight-I(A)

Level 2: Health -- Heal-I(A), Heal-I(50)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- EndMod-I(A), EndMod-I(48)

Level 50: Cardiac Core Paragon

------------

 

 

 

| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1473;655;1310;HEX;|
|78DA65935B6F12511485CF94A9C8AD1791D252289752AE3285B46ABCA5D1D6FAA04|
|D2AE8332170C449704020511F7DF4DDF8334CBC457F87A96DE3E50FA86D35F19618|
|C5CDECE5D8C804F2C13A679DBDD79E99B5DB2BEE8717EE2E096564B951E974CA256|
|974754336ECA5AA2E8DAA1474F957F5B68C142B35BDD2D59B46C4DA436B81BF7FCA|
|C58A519735ADBFB77C8ECEEA5AFBCA2BF29A343A52B38E289F6DDF68B6856BBDD96|
|C68AB0DBD7EBDEB347F975A52D63C2CF755DDA8BBF1AF6BC84E2770BEA55735EB60|
|B3D81AD592ED3B93D4CD1C7D9B0981ABA78A77AA100555A8DBCC03AF9907DF3047D|
|E32DFA768BB02CF179BA90D7D05BF3127BE833F98AD042CE451B650E725EA6CA0CE|
|2BD4D9643E4A0B61E33AC216E5731C34C661D694619F626A998BBCD6A61A76D4B01|
|7864C6D2C076ACCC3F3609EF991B23890C5812C4E647122CB24B24C22CB07F2B8E0|
|71C1E386C70D4F129E0C3C2E6ACCC3BD098F83A0DAC4673A6714E78C0679DFA1103|
|337C32C84C1083346E78C23FF7856B0077C4CF3F2625EDE59D66ED24C7C9889EF05|
|6BB927E053E6FC33F03953A11A7EF4EAEFD1256CA44CA1D329240E2071008983481|
|C44E21D4A370DCF34D245912E8E7471A44B22DD2DEA36846E43C7F90ECD2C808BE0|
|5166F418F31E79C2F084CFB01639019E044FC1739A799F7A8BC113BBCADAEC65B00|
|89698F12BCCDD14BF317DCF9CE07E133F792DF10BFCCD4CF6987BE449C193C2DCD2|
|985B1A734BFFF7A43C2043963DB6EC069D1352C5914D700BDC66AA745F34DC290D6|
|F839810220F2D0F2DA85A6F397DFA773433A0E40794C280B230A02C0E2897069475|
|D57AF785622A8E31D19F605FE9ED3869154FAD82A776EF9FA62871D60AE0EEFEFD2|
|9D63EEDDF1FC1D30C2E7909A8F507E014FA98|
|-------------------------------------------------------------------|

Posted

I made a complete overhaul of my rad/rad, how does it look now?

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Sentinel

Primary Power Set: Radiation Blast

Secondary Power Set: Radiation Armor

Power Pool: Flight

Power Pool: Speed

Power Pool: Leadership

Power Pool: Fighting

 

Hero Profile:

Level 1: Neutrino Bolt

  • (A) Superior Opportunity Strikes - Accuracy/Damage
  • (7) Superior Opportunity Strikes - Damage/RechargeTime
  • (7) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime
  • (13) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime
  • (13) Superior Opportunity Strikes - RechargeTime/Chance for Opportunity

Level 1: Alpha Barrier

  • (A) Titanium Coating - Resistance/Endurance
  • (3) Titanium Coating - Resistance/Recharge
  • (3) Titanium Coating - Endurance/Recharge
  • (5) Titanium Coating - Resistance/Endurance/Recharge
  • (5) Titanium Coating - Resistance

Level 2: X-Ray Beam

  • (A) Apocalypse - Damage
  • (45) Apocalypse - Damage/Recharge
  • (45) Apocalypse - Accuracy/Damage/Recharge
  • (46) Apocalypse - Damage/Endurance
  • (46) Apocalypse - Chance of Damage(Negative)

Level 4: Hover

  • (A) Luck of the Gambler - Recharge Speed
  • (50) Defense Buff IO

Level 6: Hasten

  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO

Level 8: Gamma Boost

  • (A) Doctored Wounds - Heal/Endurance
  • (9) Doctored Wounds - Endurance/Recharge
  • (9) Doctored Wounds - Heal/Recharge
  • (11) Doctored Wounds - Heal/Endurance/Recharge
  • (11) Doctored Wounds - Heal

Level 10: Cosmic Burst

  • (A) Analyze Weakness - Defense Debuff
  • (34) Analyze Weakness - Accuracy/Defense Debuff
  • (34) Analyze Weakness - Accuracy/Recharge
  • (34) Analyze Weakness - Defense Debuff/Endurance/Recharge
  • (37) Analyze Weakness - Chance for +ToHit

Level 12: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed

Level 14: Proton Armor

  • (A) Titanium Coating - Resistance/Endurance
  • (15) Titanium Coating - Resistance/Recharge
  • (15) Titanium Coating - Endurance/Recharge
  • (17) Titanium Coating - Resistance/Endurance/Recharge
  • (17) Titanium Coating - Resistance

Level 16: Fly

  • (A) Freebird - Endurance
  • (19) Freebird - FlySpeed
  • (19) Freebird - +Stealth

Level 18: Electron Haze

  • (A) Touch of Lady Grey - Defense Debuff
  • (37) Touch of Lady Grey - Defense Debuff/Recharge
  • (40) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
  • (40) Touch of Lady Grey - Recharge/Endurance
  • (42) Touch of Lady Grey - Defense Debuff/Endurance
  • (42) Touch of Lady Grey - Chance for Negative Damage

Level 20: Tactics

  • (A) Adjusted Targeting - To Hit Buff
  • (21) Adjusted Targeting - To Hit Buff/Recharge
  • (21) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (23) Adjusted Targeting - To Hit Buff/Endurance
  • (23) Adjusted Targeting - Recharge

Level 22: Fallout Shelter

  • (A) Titanium Coating - Resistance/Endurance
  • (25) Titanium Coating - Resistance/Recharge
  • (25) Titanium Coating - Endurance/Recharge
  • (27) Titanium Coating - Resistance/Endurance/Recharge
  • (27) Titanium Coating - Resistance

Level 24: Proton Therapy

  • (A) Doctored Wounds - Heal/Endurance
  • (29) Doctored Wounds - Endurance/Recharge
  • (29) Doctored Wounds - Heal/Recharge
  • (31) Doctored Wounds - Heal/Endurance/Recharge
  • (31) Doctored Wounds - Heal

Level 26: Particle Acceleration

  • (A) Flight Speed IO

Level 28: Boxing

  • (A) Empty

Level 30: Particle Shielding

  • (A) Doctored Wounds - Heal/Endurance
  • (31) Doctored Wounds - Endurance/Recharge
  • (33) Doctored Wounds - Heal/Recharge
  • (33) Doctored Wounds - Heal/Endurance/Recharge
  • (33) Doctored Wounds - Heal

Level 32: Neutron Bomb

  • (A) Overwhelming Force - Accuracy/Damage
  • (46) Overwhelming Force - Endurance/Recharge
  • (48) Overwhelming Force - Accuracy/Damage/Endurance
  • (48) Overwhelming Force - Damage/Endurance/Recharge
  • (48) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
  • (50) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

Level 35: Tough

  • (A) Titanium Coating - Resistance/Endurance
  • (36) Titanium Coating - Resistance/Recharge
  • (36) Titanium Coating - Endurance/Recharge
  • (36) Titanium Coating - Resistance/Endurance/Recharge
  • (37) Titanium Coating - Resistance

Level 38: Ground Zero

  • (A) Analyze Weakness - Defense Debuff
  • (39) Analyze Weakness - Accuracy/Defense Debuff
  • (39) Analyze Weakness - Accuracy/Recharge
  • (39) Analyze Weakness - Defense Debuff/Endurance/Recharge
  • (40) Analyze Weakness - Chance for +ToHit

Level 41: Atomic Blast

  • (A) Touch of Lady Grey - Defense Debuff
  • (42) Touch of Lady Grey - Defense Debuff/Recharge
  • (43) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
  • (43) Touch of Lady Grey - Recharge/Endurance
  • (43) Touch of Lady Grey - Defense Debuff/Endurance
  • (45) Touch of Lady Grey - Chance for Negative Damage

Level 44: Weave

  • (A) Luck of the Gambler - Recharge Speed

Level 47: Meltdown

  • (A) Performance Shifter - EndMod

Level 49: Afterburner

  • (A) Luck of the Gambler - Recharge Speed

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Run Speed

Level 1: Prestige Power Slide

  • (A) Run Speed

Level 1: Prestige Power Quick

  • (A) Run Speed

Level 1: Prestige Power Rush

  • (A) Run Speed

Level 1: Prestige Power Surge

  • (A) Run Speed

Level 1: Sprint

  • (A) Run Speed

Level 2: Rest

  • (A) Recharge Reduction

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed

Level 2: Health

  • (A) Healing

Level 2: Hurdle

  • (A) Jumping

Level 2: Stamina

  • (A) Endurance Modification

------------

 

 

 

 

Posted

Don't slot Ground Zero and Atomic Blast for defense debuff - that's a bit of a waste since nearly everyone has enough tohit and accuracy to be hit capped at 50.  Slot your attacks for damage and forget about the -def.  Take your slots out of fly as well.  Leave the flight speed in there and put one of the stealth ios in your sprint power instead. 

 

You should probably build around a goal like melee def or smashing/lethal def or ranged def.  Ranged def would be easiest to stack on this char, I think you could get to about 30 pretty cheaply with stuff like thunderstrike and maybe up to 38-40 with some spending and the 3% def uniques.  You should definitely pick up the 5% resist unique from shield wall - your resists are already pretty high, so the extra 5% will do a lot for you.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...