Abraxus Posted November 20, 2020 Posted November 20, 2020 (edited) I use the Mids Planner to shop, and look at the effects of changes on certain powers, but I just don't have whatever it takes to actually create a good, complete build (using set bonus') with it. I've looked on Discord, and here in the forum, but I haven't found one posted. So, if anyone could point me to one, or just crank one out for me, I'd be most appreciative! Edited November 20, 2020 by Abraxus What was no more, is REBORN!
PyroNugget Posted November 22, 2020 Posted November 22, 2020 heres one i made for my invul/sword --i just swapped sets to make it axe , if nothing else i hope it gives you some ideas has 90% s/l resists without tough turned on( but i used it to level up with)- rest of the resists including PSI are capped when you hit melee core button :) the gaussians in invincibility is optional-- could put it build up for more control on the proc and use that precious slot on something else( extra 5% psi resist from aegis?--DMG proc in whirling?) if your OCD about numbers is better than mine--you could pull the impurvium resist out of resist physical dmg and its 89.22% instead of 90(tough turned off) Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! INVUL AXE: Level 50 Magic TankerPrimary Power Set: InvulnerabilitySecondary Power Set: Battle AxePower Pool: FightingPower Pool: LeapingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Mu Mastery Hero Profile:Level 1: Temp Invulnerability -- ImpArm-ResPsi(A), UnbGrd-ResDam(11), UnbGrd-ResDam/EndRdx/Rchg(19), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(34), UnbGrd-EndRdx/Rchg(34)Level 1: Beheader -- SprGntFis-Dmg/EndRdx/Rchg(A), SprGntFis-Acc/Dmg/Rchg(3), SprGntFis-Dmg/Rchg(3)Level 2: Resist Physical Damage -- StdPrt-ResDam/Def+(A), ImpArm-ResPsi(19), ImpArm-ResDam(45)Level 4: Gash -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(5), SprMghoft-Acc/Dmg/Rchg(5), SprMghoft-Dmg/EndRdx/Rchg(7), SprMghoft-Acc/Dmg/EndRdx/Rchg(13), SprMghoft-Rchg/Res%(29)Level 6: Resist Elements -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(15), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-Max HP%(17)Level 8: Unyielding -- ImpArm-ResPsi(A), GldArm-3defTpProc(9), GldArm-ResDam(9), GldArm-End/Res(43), GldArm-RechRes(43)Level 10: Dull Pain -- Prv-Absorb%(A), Prv-Heal(11), Prv-Heal/Rchg(13)Level 12: Taunt -- PrfZng-Taunt/Rchg/Rng(A)Level 14: Kick -- Empty(A)Level 16: Tough -- ImpArm-ResPsi(A)Level 18: Invincibility -- LucoftheG-Def/Rchg+(A), GssSynFr--Build%(25), ShlWal-ResDam/Re TP(29), ShlWal-Def(31), ShlWal-Def/EndRdx(31), ShlWal-Def/Rchg(31)Level 20: Weave -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(21), ShlWal-Def(21), ShlWal-Def/EndRdx/Rchg(23), ShlWal-Def/Rchg(23), ShlWal-Def/EndRdx(27)Level 22: Whirling Axe -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(45)Level 24: Resist Energies -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(25)Level 26: Tough Hide -- LucoftheG-Def/Rchg+(A), ShlWal-Def(42), ShlWal-Def/EndRdx(45), ShlWal-Def/Rchg(46), ShlWal-Def/EndRdx/Rchg(46)Level 28: Swoop -- Hct-Dmg(A), Hct-Dmg/Rchg(33), Hct-Acc/Dmg/Rchg(33), Hct-Acc/Rchg(36), Hct-Dmg/EndRdx(37), Hct-Dam%(37)Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 32: Hasten -- RechRdx-I(A), RechRdx-I(33)Level 35: Cleave -- Arm-Dmg(A), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(40), Arm-Dmg/EndRdx(46), Arm-Dam%(42)Level 38: Pendulum -- SprGntFis-Acc/Dmg(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(39), SprGntFis-Rchg/+Absorb(39), FuroftheG-Acc/Dmg/End/Rech(39), FuroftheG-Acc/Dmg(40), Erd-%Dam(43)Level 41: Mu Lightning -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(48), SprWntBit-Acc/Dmg/EndRdx(48), SprWntBit-Acc/Dmg/Rchg(48), SprWntBit-Dmg/EndRdx/Acc/Rchg(50), SprWntBit-Rchg/SlowProc(50)Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50)Level 47: Build Up -- RechRdx-I(A)Level 49: Unstoppable -- ImpArm-ResPsi(A)Level 1: Brawl -- Empty(A)Level 1: GauntletLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-EndRdx(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(42)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(15)Level 0: Freedom Phalanx ReserveLevel 0: Task Force CommanderLevel 0: The Atlas MedallionLevel 0: Portal JockeyLevel 50: Ion Core Final JudgementLevel 50: Rebirth Radial EpiphanyLevel 50: Agility Core ParagonLevel 50: Melee Core EmbodimentLevel 50: Banished Pantheon Radial Superior AllyLevel 50: Reactive Core Flawless Interface------------
Abraxus Posted November 23, 2020 Author Posted November 23, 2020 Thank you so much! I'll check it out, and go shopping! What was no more, is REBORN!
Hyperstrike Posted November 23, 2020 Posted November 23, 2020 With Mids, grab my Invulnerability framework for a tank, tack in Ax, IO the secondary and you're golden. In the mean time, here's a build that's currently legal, but there are changes coming to Ax that're gonna alter things down the road. Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Invax2 NewIO Boogaloo: Level 50 Magic TankerPrimary Power Set: InvulnerabilitySecondary Power Set: Battle AxePower Pool: FightingPower Pool: LeapingPower Pool: SpeedPower Pool: TeleportationAncillary Pool: Soul Mastery Hero Profile:Level 1: Resist Physical Damage -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(3), RctArm-ResDam/Rchg:40(3), RctArm-ResDam/EndRdx/Rchg:40(5), StdPrt-ResDam/Def+:30(5), GldArm-3defTpProc:50(7)Level 1: Beheader -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(7), SprMghoft-Acc/Dmg/Rchg:50(9), SprMghoft-Dmg/EndRdx/Rchg:50(9), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(11), SprMghoft-Rchg/Res%:50(11)Level 2: Temp Invulnerability -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(13), UnbGrd-Rchg/ResDam:50(13), UnbGrd-ResDam/EndRdx/Rchg:50(15)Level 4: Gash -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(19), SprGntFis-Acc/Dmg/Rchg:50(19), SprGntFis-Dmg/EndRdx/Rchg:50(21), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(21), SprGntFis-Rchg/+Absorb:50(23)Level 6: Dull Pain -- DctWnd-Heal/Rchg:50(A), NmnCnv-Heal/Rchg:50(23)Level 8: Resist Elements -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(25), RctArm-ResDam/Rchg:40(25), RctArm-ResDam/EndRdx/Rchg:40(27)Level 10: Taunt -- PrfZng-Dam%:50(A)Level 12: Unyielding -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(27), UnbGrd-Rchg/ResDam:50(29), UnbGrd-ResDam/EndRdx/Rchg:50(29)Level 14: Resist Energies -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(31), RctArm-ResDam/Rchg:40(31), RctArm-ResDam/EndRdx/Rchg:40(31)Level 16: Kick -- FrcFdb-Rechg%:50(A)Level 18: Invincibility -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(33), ShlWal-ResDam/Re TP:50(33), Rct-ResDam%:50(33)Level 20: Build Up -- RechRdx-I:50(A), RechRdx-I:50(34)Level 22: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(34), UnbGrd-Rchg/ResDam:50(34), UnbGrd-ResDam/EndRdx/Rchg:50(36)Level 24: Weave -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(36)Level 26: Tough Hide -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(36)Level 28: Whirling Axe -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(37), SprAvl-Acc/Dmg/EndRdx:50(37), SprAvl-Acc/Dmg/Rchg:50(37), SprAvl-Acc/Dmg/EndRdx/Rchg:50(39), SprAvl-Rchg/KDProc:50(39)Level 30: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(39)Level 32: Hasten -- RechRdx-I:50(A), RechRdx-I:50(40)Level 35: Swoop -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(40), SprBlsCol-Acc/Dmg/EndRdx:50(40), SprBlsCol-Acc/Dmg/Rchg:50(42), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(42), SprBlsCol-Rchg/HoldProc:50(42)Level 38: Cleave -- Erd-Acc/Rchg:30(A), Erd-Acc/Dmg/Rchg:30(43), Erd-Acc/Dmg/EndRdx/Rchg:30(43), ClvBlo-Acc/Dmg:50(43), ClvBlo-Dmg/EndRdx:50(45), ClvBlo-Dmg/Rchg:50(45)Level 41: Pendulum -- Erd-Acc/Rchg:30(A), Erd-Acc/Dmg/Rchg:30(45), Erd-Acc/Dmg/EndRdx/Rchg:30(46), ClvBlo-Acc/Dmg:50(46), ClvBlo-Dmg/EndRdx:50(46), ClvBlo-Dmg/Rchg:50(48)Level 44: Gloom -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(48), SprWntBit-Acc/Dmg/EndRdx:50(48), SprWntBit-Acc/Dmg/Rchg:50(50), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(50), SprWntBit-Rchg/SlowProc:50(50)Level 47: Super Jump -- WntGif-ResSlow:50(A)Level 49: Recall Friend -- RechRdx-I:50(A)Level 1: Brawl -- Empty(A)Level 1: GauntletLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(17)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17)Level 50: Resilient Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1476;682;1364;HEX;| |78DA6594DB4E13511486F7B4536AA1C8B10EC79E90722E05BD37226A50AA2425DE3| |6236EEBC471A66907854B13F170A7A8F1C6E39DE717F02D5404F40D8C080A44EFEA| |72D61F30CEA4EDD7596BFFFB5F6BF6DE939D1B0FBF3D7EF59050C2474CBD5CCE4FE| |BD645590A64F5823123E88A4C5897F5B9D1F8297965E2747CCCB60BBA69DB41CA44| |79687E5C9E975659A669E0AC69C9927ED6300D675E433A2B4D29D363BAE398327F7| |84E8ADA29DB36D3C78CC205C7B00A61F76E52EA45BAA9766F724529CF35BA7FA749| |5CB44B8EEE18B6A51D2D1A33E9B1D2AC23F3397BD6CC67F5B2234BF32D544C8ABEE| |F43F4A3FC2DBA121049FAD3A30A5F148C31D504A8113B555135EA176244156BFF6A| |3F71AC6A99B967055C65567F06BF303F905661AD5FD9E258781BFCC5DCFB9BB94E6| |3FD827DFCD75437D6B8005E6736DF006F32F7DD627E246D80B54A20AB702EC75CA2| |5C103504D17B0B7A6F41EF6DE87D83C686781E112AFB5CFDBB3E216AA0AF410F6DE| |8A1033D74A0876512D7626C2DBCA2F08AC22B0A2F1FED943A78D52DB0D70AE91BA0| |6F8870FDF166F0247BC437993F686C137A6E1A106E2C01FA69EE08E7FC11D49C40C| |D09D4DC859A551AABB1A7A2C1B30B9EABE4D18A5CEB7FB94DCAB563BDDA1FF23AEC| |7F043E069F30534FC1675837F2ECC4BC9D9837857993948B2117433F3DE04FF24CC| |233799BE7EAB9032E32FBEE82F7C0FBCC2DD27643DBFDD5E7EEF1FE6FE01A68B2CF| |E025D0626E93B617DA5E6807A11D827608DA216887A19DA1C73C00EDC073AE65F80| |5F89239F20A7C0DBE616AF42CD2D823E9765EAF6E8A6510CBE0B974A80257853E74| |893E75E7D456FA3DD98C2732E2891CF0440E7A22939EC8940A5B8A286E2454BF73A| |E2B6BD53BEF0364D777233E258137C219DE09F527F8A47CF7A83676238AF280CF4E| |FD2233AC11D0F91FDF34F9A6| |-------------------------------------------------------------------| 1 If you want to be godlike, pick anything. If you want to be GOD, pick a TANK!
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