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Nature/Water Build


Kurmitt

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Anyone want to critique or edit my newly 50 Def?  I put this together as the bandaid build.  No purples, no ATO's, trying to make it cheap enough I can attain it in a reasonable time frame.   I have a more ideal build as well but it will take some doing to get enough inf and merits.  This my first try at exporting a mids build so if I failed let me know.

 

http://www.cohplanner.com/mids/download.php?uc=1526&c=709&a=1418&f=HEX&dc=78DA6594DD4FD36014C6DBAD13810D36816DC03626888C216513EF8D3A400243A2895E2E15BAD18865E93A2317CA3644FD2F34F1FB42FCF853341ABDF50B50512F143531CE439F032CAEC9F27BF7F43CE73DE73D6D931713CEE591E261416C3836ABE472A9849A56F569D57024958C3625D0E51ECB1BE755D354C391A91955C9F6D69018DC8A4B1DCDA7D3F28462E60D3575249DD674CD9C6FDFBE7B52D133EAB47C463137436907D333AACFA886AA9BF2D6C2393937372B8F536A4DCFD4597F4E655575DA632D47F50B5A4E3BABCD525E97A50C6B991993423D43596D4A4E28C6B9549212ABC6BC9F2AEBA5DFB32E81AFB220F411E292706947B3090B04BF24EC2B308BE0738A11452BC621FEB65B3EDB2FE64F70D706F30718FA0E7AE958ECF0DAEC2DA2A549CD4C377899F23BB80607D7D0F55F0D0B1453C335D4146C966F77915902EB16995740E712D84935D4C22BD67A08925D08335F50DE7ACE5BBF8A9A9D6B60F347D0FF89F9997B5B075F92D705AFE40A406B08324360B88319060BE46944AF8EC687E8DFBDCC7C04EE79CC7C02363F058BE4F570AD9EDBE86DEF1DE65DE63DB0EB3EF30158226F139F71D324F20D9C00E349D045E7D4C2B36AE1597979565E9E9548313E7E867C6D78865E51EE56AEAB3581FDDA8698C3606084791C0C8D828BE46D87D7DEBEB4F90A4942CF55307A8D791DF4D1DE41DE3B18C1DEAFC9DFC13577DC42CEE80DB0FF2658A0A3EF1444CBD719866F897CDD5C73F71BCC66FF5BE63BE67BB0E70373052C12225C73E420B4DE3833C61C044B843EEBE5293BFAF2D8FB80C1CC31B360FF5FAEFB0F68A77E65EE4DF689D6190C78997E50A29818C7C47866719E559C6717902ADEFB325DC258745B2947ABEEC6AA9478953258A51CAA52C6AB94894D05D59627255ED25DD1BA5BEBA66F0557B55EB7FDCD11C47E9CCFD74AED347AFB52A9F133F1AD52DB902C6DC5BBD3F16AC57AAD62FD0F8328FA28

 

 

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Doing something like this gets your to the ranged cap and within one purple of melee softcap. Should be about the same price as I didnt use any purples or ATOs and you have a purple set in your build.

 

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Nature Affinity
Secondary Power Set: Water Blast
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Corrosive Enzymes -- Acc-I(A)
Level 1: Aqua Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(15), Thn-Dmg/Rchg(15), Thn-Acc/Dmg/Rchg(31), Thn-Acc/Dmg/EndRdx(31), Thn-Dmg/EndRdx/Rchg(33)
Level 2: Wild Growth -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(9), GldArm-3defTpProc(23), StdPrt-ResDam/Def+(43)
Level 4: Water Burst -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(5), PstBls-Dmg/Rng(5), PstBls-Acc/Dmg/EndRdx(7), PstBls-Dam%(7), FrcFdb-Rechg%(9)
Level 6: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(11), LucoftheG-Def/Rchg+(11)
Level 8: Lifegiving Spores -- PrfShf-End%(A)
Level 10: Whirlpool -- Artl-Acc/Dam(A), Artl-Dam/End(17), Artl-Dam/Rech(17), Artl-Acc/Dam/Rech(27), Artl-Acc/Rech/Rng(29), Artl-End/Rech/Rng(29)
Level 12: Wild Bastion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(13), NmnCnv-Heal(13), NmnCnv-Heal/Rchg(21), NmnCnv-Heal/EndRdx/Rchg(27), NmnCnv-Regen/Rcvry+(50)
Level 14: Boxing -- Empty(A)
Level 16: Tidal Forces -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(37), GssSynFr--ToHit/Rchg/EndRdx(37), GssSynFr--Rchg/EndRdx(40), GssSynFr--ToHit/EndRdx(43), GssSynFr--Build%(43)
Level 18: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-EndRdx/Rchg(19), UnbGrd-ResDam/EndRdx/Rchg(21)
Level 20: Dehydrate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(46), Thn-Dmg/Rchg(48), Thn-Acc/Dmg/Rchg(48), Thn-Acc/Dmg/EndRdx(48), Thn-Dmg/EndRdx/Rchg(50)
Level 22: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Def/Rchg+(25)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 26: Entangling Aura -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(34), BslGaz-EndRdx/Rchg/Hold(34), BslGaz-Acc/EndRdx/Rchg/Hold(34)
Level 28: Water Jet -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(33), Thn-Dmg/Rchg(36), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(36), Thn-Dmg/EndRdx/Rchg(37)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 32: Overgrowth -- RechRdx-I(A), RechRdx-I(33)
Level 35: Dark Consumption -- PrfShf-EndMod/Rchg(A)
Level 38: Geyser -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(39), PstBls-Dmg/Rchg(39), PstBls-Acc/Dmg/EndRdx(39), PstBls-Dam%(40), FrcFdb-Rechg%(40)
Level 41: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-EndRdx/Rchg(42), UnbGrd-ResDam/EndRdx/Rchg(42)
Level 44: Soul Drain -- Obl-Acc/Rchg(A), Obl-Dmg/Rchg(45), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(45), Obl-%Dam(46), FuroftheG-ResDeb%(46)
Level 47: Rebirth -- Prv-Absorb%(A)
Level 49: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(50)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(25)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 50: Agility Core Paragon 
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|

Edited by Darkir
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Here's one of my older builds, designed as resist cap self damage cap, not defense based.

Being NOT defense based it is much harder to drive than a defense based build, but the damage potential is nice.

Nature Water - Fourcade 2 - [i25].mxd

AE 801 (link) is a variety of missions for fun and challenge, and is designed for a team of 5+ Incarnates.  Just search '801' in AE.

     801 Difficulty Varies: 801.0 Easy, ..., 801.2 Standard*, ..., 801.5 Moderate**, ..., 801.6 Hard***, ..., 801.7 Four Star****, ... 801.F Death.

I may be AFK IRL, But CoH is my Forever Home.

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