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Posted

So TA didn't get nerfed it got better. Thank you Dev's. Current build:

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

AR TA RANGED: Level 50 Natural Blaster
Primary Power Set: Archery
Secondary Power Set: Tactical Arrow
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mu Mastery

Hero Profile:
------------
Level 1:    Snap Shot            SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/Rchg(5), SprDfnBrr-Dmg/Rchg(7), SprDfnBrr-Acc/Dmg(7)
Level 1:    Electrified Net Arrow        TraoftheH-Dam%(A), TraoftheH-Acc/Immob/Rchg(9), TraoftheH-Immob/Acc(9), TraoftheH-Acc/EndRdx(11), TraoftheH-EndRdx/Immob(11), TraoftheH-Acc/Rchg(27)
Level 2:    Fistful of Arrows        Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(13), Artl-Acc/Dam/Rech(15), Artl-Dam/Rech(15), Artl-Dam/End(17), Artl-Acc/Dam(19)
Level 4:    Glue Arrow            Bmbdmt-+FireDmg(A), Bmbdmt-Acc/Dam/Rech/End(19), Bmbdmt-Acc/Rech/End(21), Ann-ResDeb%(27), PstBls-Dam%(29)
Level 6:    Blazing Arrow            Apc-Dam%(A), Apc-Dmg/EndRdx(21), Apc-Acc/Rchg(23), Apc-Acc/Dmg/Rchg(23), Apc-Dmg(25)
Level 8:    Aim                RechRdx-I(A)
Level 10:    Upshot                RechRdx-I(A)
Level 12:    Explosive Arrow            FrcFdb-Rechg%(A), OvrFrc-Dam/KB(17), Bmbdmt-+FireDmg(29), Bmbdmt-Acc/Dam/Rech/End(31), Bmbdmt-Acc/Rech/End(31), PstBls-Dam%(31)
Level 14:    Fly                BlsoftheZ-ResKB(A), BlsoftheZ-Travel(25)
Level 16:    Hover                LucoftheG-Def/Rchg+(A), Ksm-ToHit+(33), BlsoftheZ-Travel(33), BlsoftheZ-Travel/EndRdx(39), ShlWal-ResDam/Re TP(48), Rct-ResDam%(48)
Level 18:    Ranged Shot            StnoftheM-Dam%(A), StnoftheM-Dmg/EndRdx/Rchg(33), StnoftheM-Acc/Dmg(34), StnoftheM-Dmg/EndRdx(34), StnoftheM-Dmg/ActRdx/Rchg(39)
Level 20:    Eagle Eye            EndMod-I(A), EndMod-I(36)
Level 22:    Boxing                Empty(A)
Level 24:    Flash Arrow            SphIns-Acc/EndRdx/Rchg(A)
Level 26:    Tough                StdPrt-ResDam/Def+(A), GldArm-3defTpProc(36), GldArm-End/Res(36), GldArm-Res/Rech/End(46)
Level 28:    Weave                RedFrt-Def/EndRdx(A), RedFrt-EndRdx(34), RedFrt-Def/Rchg(42), RedFrt-EndRdx/Rchg(43), RedFrt-Def/EndRdx/Rchg(43), RedFrt-Def(43)
Level 30:    Maneuvers            RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(37), RedFrt-EndRdx/Rchg(37), RedFrt-Def/EndRdx/Rchg(42), RedFrt-Def(42), RedFrt-EndRdx(45)
Level 32:    Rain of Arrows            SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(39), SprBlsWrt-Acc/Dmg/Rchg(40), SprBlsWrt-Acc/Dmg/EndRdx(40), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(40), SprBlsWrt-Rchg/Dmg%(48)
Level 35:    Charged Armor            HO:Ribo(A)
Level 38:    Gymnastics            LucoftheG-Def/Rchg+(A)
Level 41:    Oil Slick Arrow            Bmbdmt-+FireDmg(A), Bmbdmt-Acc/Dam/Rech/End(45), Bmbdmt-Acc/Rech/End(45), JvlVll-Acc/End/Rech(46), JvlVll-Dam%(46), PstBls-Dam%(50)
Level 44:    Assault                EndRdx-I(A)
Level 47:    Hasten                RechRdx-I(A), RechRdx-I(50)
Level 49:    Afterburner            BlsoftheZ-Travel(A), BlsoftheZ-ResKB(50)
Level 1:    Brawl                Empty(A)
Level 1:    Defiance    
Level 1:    Quick Form    
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Run-I(A)
Level 2:    Health                Pnc-Heal/+End(A), Mrc-Rcvry+(13), NmnCnv-Regen/Rcvry+(37)
Level 2:    Hurdle                Jump-I(A)
Level 2:    Stamina                PrfShf-End%(A), PrfShf-EndMod(3)
------------

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Posted

One thing to keep in mind for OSA is that you can't slot accuracy. Although you can slot ranged AoE sets that buff accuracy, those pieces don't do anything. Unless you want the set bonuses, you're better off slotting damage, recharge and procs.

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