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Broad Sword/Energy Stalker Build?


Clave Dark 5

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So here's a build I've cobbled together that I'd like opinions on.

 

Goals

  • I wanted to make a strongly magic-using stalker, because straight melee gets boring, and I've always wanted to try out Sorcery in-depth anyway.  I'm willing to sacrifice a bit because I'm not generally a min/max monster, but... I will listen to advice before possibly ignoring it, ha ha.  I don't want petless MM levels of gimp (apologies to any petless MMs out there!), but this doesn't have to be the ultimate min/max either.
  • I also tried to not go crazy purple this and Superior that (kind of failed I guess) because I'm cheap, don't have tons of cash, and want to play just fine at lower levels as well as into the endgame. 
  • I also wanted to skip the usual Tough+Weave because I hate having to toss away three perfectly good power choices on non-pew-pew-pew fun (and the less said about a useless Boxing/Kick pick the better).

 

I'm not a super Mids' user either, so I have questions about how the build will function (or not):

 
  • Any glaring slotting errors you can spot ("go with Crushing Impact here instead of Oblits")?  Did I woefully under-slot anything?
  • How useful is Parry, both it in upper and lower levels?  So far at about 20th level,  I've been popping it early in a combat and then later to fill attack chain gaps, should I be thinking differently about it?
  • Will this work OK at lower levels?
  • Should any of the slot placements be moved about to hurry up and slot X and hold off on Y and Z until later?
  • Is there too much KB protection?  What's a decent number to shoot for there?
  • What about those one slotters near the end, Superior Conditioning and Physical Perfection, will those function decently enough?

 

I know the usual advice is to take the build for a spin on the test server, but my play time's really too limiting for that, so.. I turn to you!  Have at it!

 

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Clave the Warlock: Level 50 Natural Stalker
Primary Power Set: Broad Sword
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Sorcery
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Body Mastery

Villain Profile:
------------
Level 1:    Hack                AssMar-Acc/Dmg(A), AssMar-Dmg/Rchg(3), AssMar-Acc/Dmg/Rchg(5), AssMar-Dmg/EndRdx/Rchg(13), AssMar-Acc/Dmg/EndRdx/Rchg(25), AssMar-Rchg/Rchg Build Up(25)
Level 1:    Hide                LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(42)
Level 2:    Slice                OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(3), OvrFrc-Acc/Dmg/End(5), OvrFrc-Dmg/End/Rech(11), OvrFrc-Dam/KB(17), OvrFrc-Acc/Dmg/End/Rech(23)
Level 4:    Kinetic Shield            Rct-Def(A), Rct-Def/EndRdx(9), Rct-EndRdx/Rchg(13), Rct-Def/Rchg(31), Rct-Def/EndRdx/Rchg(31), Rct-ResDam%(33)
Level 6:    Assassin's Slash        StlGl-Acc/Dmg(A), StlGl-Dmg/Rchg(7), StlGl-Acc/Dmg/Rchg(7), StlGl-Dmg/EndRdx/Rchg(11), StlGl-Acc/Dmg/EndRdx/Rchg(15), StlGl-Rchg/Hide%(17)
Level 8:    Build Up            GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(9)
Level 10:    Entropy Shield            EndRdx-I(A)
Level 12:    Combat Jumping            LucoftheG-Def/Rchg+(A)
Level 14:    Power Shield            LucoftheG-Def/Rchg+(A), LucoftheG-Def(15)
Level 16:    Kinetic Dampening        GldArm-ResDam(A), GldArm-3defTpProc(23)
Level 18:    Parry                CrsImp-Acc/Dmg(A), CrsImp-Acc/Dmg/EndRdx(19)
Level 20:    Arcane Bolt            FrcFdb-Rechg%(A), Thn-Acc/Dmg(33), Thn-Acc/Dmg/EndRdx(36), Thn-Dmg/EndRdx(37), GldJvl-Dam%(39), Dcm-Build%(40)
Level 22:    Mystic Flight            WntGif-ResSlow(A)
Level 24:    Rune of Protection        StdPrt-ResDam/Def+(A), StdPrt-ResKB(33), UnbGrd-Max HP%(37), UnbGrd-EndRdx/Rchg(37), UnbGrd-ResDam(39), UnbGrd-Rchg/ResDam(43)
Level 26:    Disembowel            Hct-Acc/Dmg/Rchg(A), Hct-Dmg/Rchg(39), Hct-Dmg/EndRdx(40), Hct-Dam%(40), Hct-Dmg(42), FrcFdb-Rechg%(43)
Level 28:    Energy Drain            LucoftheG-Def/Rchg+(A)
Level 30:    Enflame                PstBls-Acc/Dmg(A), PstBls-Acc/Dmg/EndRdx(42), PstBls-Dmg/EndRdx(45), Ann-ResDeb%(45), PstBls-Dmg/Rng(50)
Level 32:    Head Splitter            Obl-Dmg(A), Obl-Dmg/Rchg(34), Obl-Acc/Dmg/Rchg(34), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(36), Obl-Acc/Rchg(36)
Level 35:    Energize            Prv-Heal(A), Prv-Heal/EndRdx(43), Prv-EndRdx/Rchg(45), Prv-Heal/Rchg(46), Prv-Heal/Rchg/EndRdx(46), Prv-Absorb%(46)
Level 38:    Maneuvers            RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(48), RedFrt-EndRdx/Rchg(48), RedFrt-Def/EndRdx/Rchg(48), RedFrt-Def(50), RedFrt-EndRdx(50)
Level 41:    Superior Conditioning        PrfShf-End%(A)
Level 44:    Hasten                RechRdx-I(A)
Level 47:    Assault                EndRdx-I(A)
Level 49:    Physical Perfection        PrfShf-EndMod(A)
Level 1:    Assassination    
Level 1:    Brawl                Empty(A)
Level 1:    Quick Form    
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Empty(A)
Level 2:    Health                Pnc-Heal/+End(A), Mrc-Rcvry+(21), RgnTss-Regen+(27), NmnCnv-Regen/Rcvry+(29)
Level 2:    Hurdle                Empty(A)
Level 2:    Stamina                PrfShf-End%(A), PrfShf-EndMod(19), PwrTrns-EndMod(21), PrfShf-EndMod/Acc/Rchg(27), PwrTrns-+Heal(29), PwrTrns-Dam/EndMod(31)
------------

 

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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|51EF778|
|-------------------------------------------------------------------|

 

Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game...

╔═══════════════════════════════════════════════════════════════════════════════════╗

Clave's Sure-Fire Secrets to Enjoying City Of Heroes
Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise.
This game isn't hard work, it's easy!
Go have fun!
╚═══════════════════════════════════════════════════════════════════════════════════╝
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Stamina looks way overslotted. NRG is weird that way. You struggle to 28 / 35, then suddenly you never worry about Endurance ever again. 

 

Word of warning, Sorcery in general isn't great. I've tried it on multiple controllers now. Arcane Bolt is slow and Enflame is frankly crap but concept trumps all. Rune of Protection is decent on squishies as a break free but since you've got mez protection not sure you need it (Carni has it because the travel power suits her and Spirit Ward is handy as a save, RoP is amazing for her, but she's an Illusion/Dark controller and needs the mez protection). 

 

One good additional option for "magic" might be Energy torrent. You have the Epic anyway and it's quick to cast and can take Overwhelming to become a knockdown and a Forced Feedback.

 

Bearing all that in mind and keeping (most of) your power choices

 

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Clave the Warlock: Level 50 Natural Stalker
Primary Power Set: Broad Sword
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Sorcery
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Hack -- AssMar-Acc/Dmg(A), AssMar-Dmg/Rchg(3), AssMar-Acc/Dmg/Rchg(5), AssMar-Dmg/EndRdx/Rchg(13), AssMar-Acc/Dmg/EndRdx/Rchg(25), AssMar-Rchg/Rchg Build Up(25)
Level 1: Hide -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(42)
Level 2: Slice -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(3), ScrDrv-Dmg/Rchg(5), ScrDrv-Acc/Dmg/EndRdx(11), ScrDrv-Dam%(17), AchHee-ResDeb%(23)
Level 4: Kinetic Shield -- Rct-Def(A), Rct-Def/EndRdx(9), Rct-EndRdx/Rchg(13), Rct-Def/Rchg(31), Rct-Def/EndRdx/Rchg(31), Rct-ResDam%(33)
Level 6: Assassin's Slash -- StlGl-Acc/Dmg(A), StlGl-Dmg/Rchg(7), StlGl-Acc/Dmg/Rchg(7), StlGl-Dmg/EndRdx/Rchg(11), StlGl-Acc/Dmg/EndRdx/Rchg(15), StlGl-Rchg/Hide%(17)
Level 8: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(9)
Level 10: Entropy Shield -- EndRdx-I(A)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 14: Power Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(15), DefBuff(21)
Level 16: Kinetic Dampening -- GldArm-ResDam(A), RctArm-ResDam(23), GldArm-3defTpProc(21), RctArm-ResDam/EndRdx(27), RctArm-ResDam/EndRdx/Rchg(29), RctArm-EndRdx(31)
Level 18: Parry -- CrsImp-Acc/Dmg(A), CrsImp-Acc/Dmg/EndRdx(19)
Level 20: Mystic Flight -- WntGif-ResSlow(A)
Level 22: Arcane Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(33), Thn-Acc/Dmg/EndRdx(36), FrcFdb-Rechg%(37)
Level 24: Rune of Protection -- StdPrt-ResDam/Def+(A), UnbGrd-Max HP%(33), UnbGrd-EndRdx/Rchg(37), UnbGrd-ResDam(37), UnbGrd-Rchg/ResDam(39)
Level 26: Disembowel -- Hct-Acc/Dmg/Rchg(A), Hct-Dmg/Rchg(39), Hct-Dmg/EndRdx(40), Hct-Dam%(40), Hct-Dmg(42), FrcFdb-Rechg%(43)
Level 28: Energy Drain -- LucoftheG-Def/Rchg+(A)
Level 30: Enflame -- PstBls-Dam%(A), Artl-Dam/Rech(42), Artl-Acc/Dam/Rech(45), Artl-Acc/Dam(45)
Level 32: Head Splitter -- Obl-Dmg(A), Obl-Dmg/Rchg(34), Obl-Acc/Dmg/Rchg(34), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(36), Obl-Acc/Rchg(36)
Level 35: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(43), Prv-EndRdx/Rchg(45), Prv-Heal/Rchg(46), Prv-Heal/Rchg/EndRdx(46), Prv-Absorb%(46)
Level 38: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(48), RedFrt-EndRdx/Rchg(48), RedFrt-Def/EndRdx/Rchg(48), RedFrt-Def(50), RedFrt-EndRdx(50)
Level 41: Superior Conditioning -- PrfShf-End%(A)
Level 44: Physical Perfection -- PrfShf-EndMod(A)
Level 47: Hasten -- RechRdx-I(A)
Level 49: Energy Torrent -- Artl-Acc/Dam(A), OvrFrc-Dam/KB(39), Artl-Dam/Rech(40), Artl-Acc/Dam/Rech(50), FrcFdb-Rechg%(51)
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), RgnTss-Regen+(27), NmnCnv-Regen/Rcvry+(29)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19)
------------

 

 

 

Edited by Carnifax
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I was wondering that about the End.  I know Broad Sword is heavy on it and at 20 or so I am seeing that if it takes a while to take care of a mob of foes.  This build does look pretty good, so I might go this route; thanks for taking the time to put it together.

 

Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game...

╔═══════════════════════════════════════════════════════════════════════════════════╗

Clave's Sure-Fire Secrets to Enjoying City Of Heroes
Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise.
This game isn't hard work, it's easy!
Go have fun!
╚═══════════════════════════════════════════════════════════════════════════════════╝
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It might also be worth experimenting and seeing if Winters Sets can help, since they're cheap at the moment. 

 

Normally I don't bother with them but for survivability they might add a bit in terms of melee defense. EA, like most Typed Defense sets, doesn't like ranged Psi. Dunno how to close that gap. Mind you you're a Stalker so the solution usually involves "Critting AOE from hide> Assassins Strike > most powerful single target attack > Dead"

Edited by Carnifax
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On 12/2/2020 at 8:03 AM, Carnifax said:

Rune of Protection is decent on squishies as a break free but since you've got mez protection not sure you need it (Carni has it because the travel power suits her and Spirit Ward is handy as a save, RoP is

I was taking it thinking I had read it added some Def too, but apparently it does not, so yeah, that's no good for me now I see (Arcane Bolt is slow, but for the occasional runner or something, seems fine enough).  Maybe I'll take Spirit Ward to help play nice with others, although that doesn't seem too strong either?  Maybe I should just go with Soul Mastery or something else.

 

This is how we learn.  😃

 

Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game...

╔═══════════════════════════════════════════════════════════════════════════════════╗

Clave's Sure-Fire Secrets to Enjoying City Of Heroes
Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise.
This game isn't hard work, it's easy!
Go have fun!
╚═══════════════════════════════════════════════════════════════════════════════════╝
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Not so much, that's why I was thinking maybe Soul.  If nothing else, the hold is very flashy and you don't see it taken too often (or at least I haven't).  Plus popping Shadow Meld on stalker is fun; I had it on my main stalker back on live (Course I didn't know as much about set-usage and so on back then).

 

Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game...

╔═══════════════════════════════════════════════════════════════════════════════════╗

Clave's Sure-Fire Secrets to Enjoying City Of Heroes
Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise.
This game isn't hard work, it's easy!
Go have fun!
╚═══════════════════════════════════════════════════════════════════════════════════╝
Link to comment
Share on other sites

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