Shauney1 Posted December 5, 2020 Posted December 5, 2020 The title pretty much says it all. Does anyone have a (the) Anti-Matter costume file ?
Aberrant Posted December 5, 2020 Posted December 5, 2020 This is what I could find from the VillainCostume.def if that's of any help. Him with his greedy 3 auras. Spoiler Name = Antimatter_NoRing DisplayName = Costume = -------- Costume 0 -------- EntTypeFile = Male (Male) CostumeFilePrefix = Male (Male) Scale = 0 BoneScale = 0 HeadScale = 0 ShoulderScale = 0 ChestScale = 0 WaistScale = 0 HipScale = 0 LegScale = 0 ArmScale = 0 HeadScales = X = 0 Y = 0 Z = 0 BrowScales = X = 0 Y = 0 Z = 0 CheekScales = X = 0 Y = 0 Z = 0 ChinScales = X = 0 Y = 0 Z = 0 CraniumScales = X = 0 Y = 0 Z = 0 JawScales = X = 0 Y = 0 Z = 0 NoseScales = X = 0 Y = 0 Z = 0 SkinColor = Red = 246 Green = 224 Blue = 170 NumParts = 0 BodyType = 0 CostumePart = -------- CostumePart 0 -------- Name = Pants (Pants) SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND FxName = Geometry = Armored Texture1 = Tech_Modern_01 Texture2 = Blend DisplayName = RegionName = BodySetName = CostumeNum = 0 Color1 = Red = 0 Green = 0 Blue = 0 Color2 = Red = 0 Green = 34 Blue = 102 Color3 = Red = 0 Green = 0 Blue = 0 Color4 = Red = 0 Green = 0 Blue = 0 -------- CostumePart 1 -------- Name = Chest (Chest) SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND FxName = Geometry = Armored Texture1 = Tech_Modern_01 Texture2 = Blend DisplayName = RegionName = BodySetName = CostumeNum = 0 Color1 = Red = 0 Green = 0 Blue = 0 Color2 = Red = 0 Green = 34 Blue = 102 Color3 = Red = 0 Green = 0 Blue = 0 Color4 = Red = 0 Green = 0 Blue = 0 -------- CostumePart 2 -------- Name = Head (Head) SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND FxName = Geometry = Positron Texture1 = Positron_01a Texture2 = Positron_01b DisplayName = RegionName = BodySetName = CostumeNum = 0 Color1 = Red = 0 Green = 0 Blue = 0 Color2 = Red = 0 Green = 34 Blue = 102 Color3 = Red = 0 Green = 0 Blue = 0 Color4 = Red = 0 Green = 0 Blue = 0 -------- CostumePart 3 -------- Name = Gloves (Gloves) SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND FxName = Geometry = Banded Texture1 = Tech_Modern_01 Texture2 = Blend DisplayName = RegionName = BodySetName = CostumeNum = 0 Color1 = Red = 0 Green = 0 Blue = 0 Color2 = Red = 0 Green = 34 Blue = 102 Color3 = Red = 0 Green = 0 Blue = 0 Color4 = Red = 0 Green = 0 Blue = 0 -------- CostumePart 4 -------- Name = Boots (Boots) SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND FxName = Geometry = Banded Texture1 = Tech_Modern_01 Texture2 = Blend DisplayName = RegionName = BodySetName = CostumeNum = 0 Color1 = Red = 0 Green = 0 Blue = 0 Color2 = Red = 0 Green = 34 Blue = 102 Color3 = Red = 0 Green = 0 Blue = 0 Color4 = Red = 0 Green = 0 Blue = 0 -------- CostumePart 5 -------- Name = Belt (Belt) SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND FxName = Geometry = none Texture1 = none Texture2 = none DisplayName = RegionName = BodySetName = CostumeNum = 0 Color1 = Red = 0 Green = 0 Blue = 0 Color2 = Red = 0 Green = 34 Blue = 102 Color3 = Red = 0 Green = 0 Blue = 0 Color4 = Red = 0 Green = 0 Blue = 0 -------- CostumePart 6 -------- Name = Hair (Hair) SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND FxName = Geometry = none Texture1 = none Texture2 = none DisplayName = RegionName = BodySetName = CostumeNum = 0 Color1 = Red = 0 Green = 0 Blue = 0 Color2 = Red = 0 Green = 34 Blue = 102 Color3 = Red = 0 Green = 0 Blue = 0 Color4 = Red = 0 Green = 0 Blue = 0 -------- CostumePart 7 -------- Name = Face (Face) SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND FxName = Geometry = none Texture1 = none Texture2 = none DisplayName = RegionName = BodySetName = CostumeNum = 0 Color1 = Red = 0 Green = 0 Blue = 0 Color2 = Red = 0 Green = 34 Blue = 102 Color3 = Red = 0 Green = 0 Blue = 0 Color4 = Red = 0 Green = 0 Blue = 0 -------- CostumePart 8 -------- Name = Eye Detail (EyeDetail) SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND FxName = Geometry = none Texture1 = none Texture2 = none DisplayName = RegionName = BodySetName = CostumeNum = 0 Color1 = Red = 0 Green = 0 Blue = 0 Color2 = Red = 0 Green = 34 Blue = 102 Color3 = Red = 0 Green = 0 Blue = 0 Color4 = Red = 0 Green = 0 Blue = 0 -------- CostumePart 9 -------- Name = Chest Detail (ChestDetail) SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND FxName = Geometry = none Texture1 = none Texture2 = none DisplayName = RegionName = BodySetName = CostumeNum = 0 Color1 = Red = 0 Green = 0 Blue = 0 Color2 = Red = 0 Green = 34 Blue = 102 Color3 = Red = 0 Green = 0 Blue = 0 Color4 = Red = 0 Green = 0 Blue = 0 -------- CostumePart 10 -------- Name = Shoulders (Shoulders) SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND FxName = Geometry = Manga_L Texture1 = Manga_s Texture2 = none DisplayName = RegionName = BodySetName = CostumeNum = 0 Color1 = Red = 0 Green = 0 Blue = 0 Color2 = Red = 0 Green = 34 Blue = 102 Color3 = Red = 0 Green = 0 Blue = 0 Color4 = Red = 0 Green = 0 Blue = 0 -------- CostumePart 11 -------- Name = Back (Back) SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND FxName = Geometry = none Texture1 = none Texture2 = none DisplayName = RegionName = BodySetName = CostumeNum = 0 Color1 = Red = 0 Green = 0 Blue = 0 Color2 = Red = 0 Green = 34 Blue = 102 Color3 = Red = 0 Green = 0 Blue = 0 Color4 = Red = 0 Green = 0 Blue = 0 -------- CostumePart 12 -------- Name = Right Weapon (WepR) SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND FxName = Geometry = none Texture1 = none Texture2 = none DisplayName = RegionName = BodySetName = CostumeNum = 0 Color1 = Red = 0 Green = 0 Blue = 0 Color2 = Red = 0 Green = 34 Blue = 102 Color3 = Red = 0 Green = 0 Blue = 0 Color4 = Red = 0 Green = 0 Blue = 0 -------- CostumePart 13 -------- Name = Neck (Neck) SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND FxName = Geometry = none Texture1 = none Texture2 = none DisplayName = RegionName = BodySetName = CostumeNum = 0 Color1 = Red = 0 Green = 0 Blue = 0 Color2 = Red = 0 Green = 34 Blue = 102 Color3 = Red = 0 Green = 0 Blue = 0 Color4 = Red = 0 Green = 0 Blue = 0 -------- CostumePart 14 -------- Name = UArmR SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND FxName = Geometry = none Texture1 = none Texture2 = none DisplayName = RegionName = BodySetName = CostumeNum = 0 Color1 = Red = 0 Green = 0 Blue = 0 Color2 = Red = 0 Green = 34 Blue = 102 Color3 = Red = 0 Green = 0 Blue = 0 Color4 = Red = 0 Green = 0 Blue = 0 -------- CostumePart 15 -------- Name = Aura (Aura) SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND FxName = Auras/Male/Gaseous/GasBody.fx Geometry = none Texture1 = none Texture2 = none DisplayName = Effect (P3636920680) RegionName = Special BodySetName = Gaseous CostumeNum = 0 Color1 = Red = 1 Green = 255 Blue = 0 Color2 = Red = 1 Green = 255 Blue = 0 Color3 = Red = 1 Green = 25 Blue = 61 Color4 = Red = 1 Green = 255 Blue = 0 -------- CostumePart 16 -------- Name = Aura (Aura) SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND FxName = Auras/Male/Alpha/Alpha_Body_Male.fx Geometry = none Texture1 = none Texture2 = none DisplayName = Effect (P3636920680) RegionName = Special BodySetName = Alpha CostumeNum = 0 Color1 = Red = 1 Green = 255 Blue = 0 Color2 = Red = 1 Green = 255 Blue = 0 Color3 = Red = 0 Green = 0 Blue = 61 Color4 = Red = 1 Green = 255 Blue = 0 -------- CostumePart 17 -------- Name = Aura (Aura) SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND FxName = Auras/Male/Atomic/Atomic_Body.fx Geometry = none Texture1 = none Texture2 = none DisplayName = Effect (P3636920680) RegionName = Special BodySetName = Atomic CostumeNum = 0 Color1 = Red = 255 Green = 168 Blue = 0 Color2 = Red = 255 Green = 168 Blue = 0 Color3 = Red = 255 Green = 168 Blue = 0 Color4 = Red = 255 Green = 168 Blue = 0 FileName = DEFS/VILLAINCOSTUME/PRAETORIANS.ND 1 Check out the Unofficial Homecoming Wiki! Contributions welcome!
Omega Force Posted December 5, 2020 Posted December 5, 2020 I know this loads in Developer Icon. Copy and paste into a Notepad file, then change the suffix to ".costume". { CostumeFilePrefix male Scale 1.389 BoneScale 0.000406 ShoulderScale 0.000202 ChestScale 0.0002538 WaistScale 0.0001814 HipScale 0.0003462 LegScale -0.1 ArmScale -4.131e-006 HeadScales 1, 1, -8.404e-006 BrowScales -0.4715, 0.04299, -0.626 CheekScales -0.4457, -0.5001, 0.4495 ChinScales -8.404e-006, 1, -8.404e-006 CraniumScales -1, 0.06216, 0.02231 JawScales -0.7364, -1, 1 NoseScales -0.5371, 0.661, 0.3314 SkinColor 247, 200, 170 NumParts 28 CostumePart "" { Geometry Armored Texture1 Tech_Modern_01 Texture2 !HIPS_Blend DisplayName P3237373182 RegionName "Lower Body" BodySetName Armored Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Geometry Armored Texture1 Tech_Modern_01 Texture2 !chest_blend DisplayName P566009771 RegionName "Upper Body" BodySetName Armored Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Geometry Positron Texture1 Positron_01a Texture2 Positron_01b DisplayName P3020775162 RegionName Head BodySetName FullHelmets Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Geometry Armored Texture1 Tech_Modern_01 Texture2 !GLOVE_Blend DisplayName P3937616722 RegionName "Upper Body" BodySetName Armored Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Geometry Big Texture1 Tech_Modern_01 Texture2 !BOOT_Blend DisplayName P2104750136 RegionName "Lower Body" BodySetName Armored Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Geometry none Texture1 none Texture2 none DisplayName P177456852 RegionName "Upper Body" BodySetName Armored Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Geometry none Texture1 none Texture2 none DisplayName P2793026233 RegionName Head BodySetName FullHelmets Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Geometry none Texture1 none Texture2 none DisplayName P2371314042 RegionName Head BodySetName FullHelmets Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Geometry none Texture1 none Texture2 none DisplayName P2281134661 RegionName "Upper Body" BodySetName Armored Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Geometry Manga_L Texture1 Manga_s Texture2 none DisplayName P772741860 RegionName "Upper Body" BodySetName Armored Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none DisplayName P3890352428 RegionName Weapons BodySetName Weapons Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Geometry none Texture1 none Texture2 none DisplayName P2488029243 RegionName Head BodySetName FullHelmets Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none DisplayName P621611857 RegionName Shields BodySetName "Cavalier Shield" Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none DisplayName P1164533673 RegionName Shields BodySetName "Cavalier Shield" Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Fx none Geometry none Texture1 none Texture2 none DisplayName P2864400186 RegionName Weapons BodySetName Weapons Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Geometry none Texture1 none Texture2 none DisplayName P546439883 RegionName "Lower Body" BodySetName Armored Color1 0, 0, 0 Color2 0, 0, 102 Color3 0, 0, 0 Color4 0, 0, 102 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } } 1
nightroarer Posted December 5, 2020 Posted December 5, 2020 If you follow the steps mentioned above, you can view it in the Load costume screen, but it fails to actually load because the costume creator is missing the head option (3, head). Nuts. There are NPC costume parts that would be great to have for more character customization options.
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