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This is what I could find from the VillainCostume.def if that's of any help. Him with his greedy 3 auras.

 

Spoiler

Name = Antimatter_NoRing
DisplayName = 
Costume = 
    -------- Costume 0 --------
    EntTypeFile = Male (Male)
    CostumeFilePrefix = Male (Male)
    Scale = 0
    BoneScale = 0
    HeadScale = 0
    ShoulderScale = 0
    ChestScale = 0
    WaistScale = 0
    HipScale = 0
    LegScale = 0
    ArmScale = 0
    HeadScales =
        X = 0
        Y = 0
        Z = 0
    BrowScales =
        X = 0
        Y = 0
        Z = 0
    CheekScales =
        X = 0
        Y = 0
        Z = 0
    ChinScales =
        X = 0
        Y = 0
        Z = 0
    CraniumScales =
        X = 0
        Y = 0
        Z = 0
    JawScales =
        X = 0
        Y = 0
        Z = 0
    NoseScales =
        X = 0
        Y = 0
        Z = 0
    SkinColor =
        Red = 246
        Green = 224
        Blue = 170
    NumParts = 0
    BodyType = 0
    CostumePart = 
        -------- CostumePart 0 --------
        Name = Pants (Pants)
        SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND
        FxName = 
        Geometry = Armored
        Texture1 = Tech_Modern_01
        Texture2 = Blend
        DisplayName = 
        RegionName = 
        BodySetName = 
        CostumeNum = 0
        Color1 =
            Red = 0
            Green = 0
            Blue = 0
        Color2 =
            Red = 0
            Green = 34
            Blue = 102
        Color3 =
            Red = 0
            Green = 0
            Blue = 0
        Color4 =
            Red = 0
            Green = 0
            Blue = 0
        -------- CostumePart 1 --------
        Name = Chest (Chest)
        SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND
        FxName = 
        Geometry = Armored
        Texture1 = Tech_Modern_01
        Texture2 = Blend
        DisplayName = 
        RegionName = 
        BodySetName = 
        CostumeNum = 0
        Color1 =
            Red = 0
            Green = 0
            Blue = 0
        Color2 =
            Red = 0
            Green = 34
            Blue = 102
        Color3 =
            Red = 0
            Green = 0
            Blue = 0
        Color4 =
            Red = 0
            Green = 0
            Blue = 0
        -------- CostumePart 2 --------
        Name = Head (Head)
        SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND
        FxName = 
        Geometry = Positron
        Texture1 = Positron_01a
        Texture2 = Positron_01b
        DisplayName = 
        RegionName = 
        BodySetName = 
        CostumeNum = 0
        Color1 =
            Red = 0
            Green = 0
            Blue = 0
        Color2 =
            Red = 0
            Green = 34
            Blue = 102
        Color3 =
            Red = 0
            Green = 0
            Blue = 0
        Color4 =
            Red = 0
            Green = 0
            Blue = 0
        -------- CostumePart 3 --------
        Name = Gloves (Gloves)
        SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND
        FxName = 
        Geometry = Banded
        Texture1 = Tech_Modern_01
        Texture2 = Blend
        DisplayName = 
        RegionName = 
        BodySetName = 
        CostumeNum = 0
        Color1 =
            Red = 0
            Green = 0
            Blue = 0
        Color2 =
            Red = 0
            Green = 34
            Blue = 102
        Color3 =
            Red = 0
            Green = 0
            Blue = 0
        Color4 =
            Red = 0
            Green = 0
            Blue = 0
        -------- CostumePart 4 --------
        Name = Boots (Boots)
        SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND
        FxName = 
        Geometry = Banded
        Texture1 = Tech_Modern_01
        Texture2 = Blend
        DisplayName = 
        RegionName = 
        BodySetName = 
        CostumeNum = 0
        Color1 =
            Red = 0
            Green = 0
            Blue = 0
        Color2 =
            Red = 0
            Green = 34
            Blue = 102
        Color3 =
            Red = 0
            Green = 0
            Blue = 0
        Color4 =
            Red = 0
            Green = 0
            Blue = 0
        -------- CostumePart 5 --------
        Name = Belt (Belt)
        SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND
        FxName = 
        Geometry = none
        Texture1 = none
        Texture2 = none
        DisplayName = 
        RegionName = 
        BodySetName = 
        CostumeNum = 0
        Color1 =
            Red = 0
            Green = 0
            Blue = 0
        Color2 =
            Red = 0
            Green = 34
            Blue = 102
        Color3 =
            Red = 0
            Green = 0
            Blue = 0
        Color4 =
            Red = 0
            Green = 0
            Blue = 0
        -------- CostumePart 6 --------
        Name = Hair (Hair)
        SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND
        FxName = 
        Geometry = none
        Texture1 = none
        Texture2 = none
        DisplayName = 
        RegionName = 
        BodySetName = 
        CostumeNum = 0
        Color1 =
            Red = 0
            Green = 0
            Blue = 0
        Color2 =
            Red = 0
            Green = 34
            Blue = 102
        Color3 =
            Red = 0
            Green = 0
            Blue = 0
        Color4 =
            Red = 0
            Green = 0
            Blue = 0
        -------- CostumePart 7 --------
        Name = Face (Face)
        SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND
        FxName = 
        Geometry = none
        Texture1 = none
        Texture2 = none
        DisplayName = 
        RegionName = 
        BodySetName = 
        CostumeNum = 0
        Color1 =
            Red = 0
            Green = 0
            Blue = 0
        Color2 =
            Red = 0
            Green = 34
            Blue = 102
        Color3 =
            Red = 0
            Green = 0
            Blue = 0
        Color4 =
            Red = 0
            Green = 0
            Blue = 0
        -------- CostumePart 8 --------
        Name = Eye Detail (EyeDetail)
        SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND
        FxName = 
        Geometry = none
        Texture1 = none
        Texture2 = none
        DisplayName = 
        RegionName = 
        BodySetName = 
        CostumeNum = 0
        Color1 =
            Red = 0
            Green = 0
            Blue = 0
        Color2 =
            Red = 0
            Green = 34
            Blue = 102
        Color3 =
            Red = 0
            Green = 0
            Blue = 0
        Color4 =
            Red = 0
            Green = 0
            Blue = 0
        -------- CostumePart 9 --------
        Name = Chest Detail (ChestDetail)
        SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND
        FxName = 
        Geometry = none
        Texture1 = none
        Texture2 = none
        DisplayName = 
        RegionName = 
        BodySetName = 
        CostumeNum = 0
        Color1 =
            Red = 0
            Green = 0
            Blue = 0
        Color2 =
            Red = 0
            Green = 34
            Blue = 102
        Color3 =
            Red = 0
            Green = 0
            Blue = 0
        Color4 =
            Red = 0
            Green = 0
            Blue = 0
        -------- CostumePart 10 --------
        Name = Shoulders (Shoulders)
        SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND
        FxName = 
        Geometry = Manga_L
        Texture1 = Manga_s
        Texture2 = none
        DisplayName = 
        RegionName = 
        BodySetName = 
        CostumeNum = 0
        Color1 =
            Red = 0
            Green = 0
            Blue = 0
        Color2 =
            Red = 0
            Green = 34
            Blue = 102
        Color3 =
            Red = 0
            Green = 0
            Blue = 0
        Color4 =
            Red = 0
            Green = 0
            Blue = 0
        -------- CostumePart 11 --------
        Name = Back (Back)
        SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND
        FxName = 
        Geometry = none
        Texture1 = none
        Texture2 = none
        DisplayName = 
        RegionName = 
        BodySetName = 
        CostumeNum = 0
        Color1 =
            Red = 0
            Green = 0
            Blue = 0
        Color2 =
            Red = 0
            Green = 34
            Blue = 102
        Color3 =
            Red = 0
            Green = 0
            Blue = 0
        Color4 =
            Red = 0
            Green = 0
            Blue = 0
        -------- CostumePart 12 --------
        Name = Right Weapon (WepR)
        SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND
        FxName = 
        Geometry = none
        Texture1 = none
        Texture2 = none
        DisplayName = 
        RegionName = 
        BodySetName = 
        CostumeNum = 0
        Color1 =
            Red = 0
            Green = 0
            Blue = 0
        Color2 =
            Red = 0
            Green = 34
            Blue = 102
        Color3 =
            Red = 0
            Green = 0
            Blue = 0
        Color4 =
            Red = 0
            Green = 0
            Blue = 0
        -------- CostumePart 13 --------
        Name = Neck (Neck)
        SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND
        FxName = 
        Geometry = none
        Texture1 = none
        Texture2 = none
        DisplayName = 
        RegionName = 
        BodySetName = 
        CostumeNum = 0
        Color1 =
            Red = 0
            Green = 0
            Blue = 0
        Color2 =
            Red = 0
            Green = 34
            Blue = 102
        Color3 =
            Red = 0
            Green = 0
            Blue = 0
        Color4 =
            Red = 0
            Green = 0
            Blue = 0
        -------- CostumePart 14 --------
        Name = UArmR
        SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND
        FxName = 
        Geometry = none
        Texture1 = none
        Texture2 = none
        DisplayName = 
        RegionName = 
        BodySetName = 
        CostumeNum = 0
        Color1 =
            Red = 0
            Green = 0
            Blue = 0
        Color2 =
            Red = 0
            Green = 34
            Blue = 102
        Color3 =
            Red = 0
            Green = 0
            Blue = 0
        Color4 =
            Red = 0
            Green = 0
            Blue = 0
        -------- CostumePart 15 --------
        Name = Aura (Aura)
        SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND
        FxName = Auras/Male/Gaseous/GasBody.fx
        Geometry = none
        Texture1 = none
        Texture2 = none
        DisplayName = Effect (P3636920680)
        RegionName = Special
        BodySetName = Gaseous
        CostumeNum = 0
        Color1 =
            Red = 1
            Green = 255
            Blue = 0
        Color2 =
            Red = 1
            Green = 255
            Blue = 0
        Color3 =
            Red = 1
            Green = 25
            Blue = 61
        Color4 =
            Red = 1
            Green = 255
            Blue = 0
        -------- CostumePart 16 --------
        Name = Aura (Aura)
        SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND
        FxName = Auras/Male/Alpha/Alpha_Body_Male.fx
        Geometry = none
        Texture1 = none
        Texture2 = none
        DisplayName = Effect (P3636920680)
        RegionName = Special
        BodySetName = Alpha
        CostumeNum = 0
        Color1 =
            Red = 1
            Green = 255
            Blue = 0
        Color2 =
            Red = 1
            Green = 255
            Blue = 0
        Color3 =
            Red = 0
            Green = 0
            Blue = 61
        Color4 =
            Red = 1
            Green = 255
            Blue = 0
        -------- CostumePart 17 --------
        Name = Aura (Aura)
        SourceFile = DEFS/VILLAINCOSTUME/PRAETORIANS.ND
        FxName = Auras/Male/Atomic/Atomic_Body.fx
        Geometry = none
        Texture1 = none
        Texture2 = none
        DisplayName = Effect (P3636920680)
        RegionName = Special
        BodySetName = Atomic
        CostumeNum = 0
        Color1 =
            Red = 255
            Green = 168
            Blue = 0
        Color2 =
            Red = 255
            Green = 168
            Blue = 0
        Color3 =
            Red = 255
            Green = 168
            Blue = 0
        Color4 =
            Red = 255
            Green = 168
            Blue = 0
FileName = DEFS/VILLAINCOSTUME/PRAETORIANS.ND

 

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Posted

I know this loads in Developer Icon.  Copy and paste into a Notepad file, then change the suffix to ".costume".




{
CostumeFilePrefix male
Scale 1.389
BoneScale 0.000406
ShoulderScale 0.000202
ChestScale 0.0002538
WaistScale 0.0001814
HipScale 0.0003462
LegScale -0.1
ArmScale -4.131e-006
HeadScales  1,  1,  -8.404e-006
BrowScales  -0.4715,  0.04299,  -0.626
CheekScales  -0.4457,  -0.5001,  0.4495
ChinScales  -8.404e-006,  1,  -8.404e-006
CraniumScales  -1,  0.06216,  0.02231
JawScales  -0.7364,  -1,  1
NoseScales  -0.5371,  0.661,  0.3314
SkinColor  247,  200,  170
NumParts 28
CostumePart ""
{
    Geometry Armored
    Texture1 Tech_Modern_01
    Texture2 !HIPS_Blend
    DisplayName P3237373182
    RegionName "Lower Body"
    BodySetName Armored
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Geometry Armored
    Texture1 Tech_Modern_01
    Texture2 !chest_blend
    DisplayName P566009771
    RegionName "Upper Body"
    BodySetName Armored
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Geometry Positron
    Texture1 Positron_01a
    Texture2 Positron_01b
    DisplayName P3020775162
    RegionName Head
    BodySetName FullHelmets
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Geometry Armored
    Texture1 Tech_Modern_01
    Texture2 !GLOVE_Blend
    DisplayName P3937616722
    RegionName "Upper Body"
    BodySetName Armored
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Geometry Big
    Texture1 Tech_Modern_01
    Texture2 !BOOT_Blend
    DisplayName P2104750136
    RegionName "Lower Body"
    BodySetName Armored
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P177456852
    RegionName "Upper Body"
    BodySetName Armored
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P2793026233
    RegionName Head
    BodySetName FullHelmets
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P2371314042
    RegionName Head
    BodySetName FullHelmets
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P2281134661
    RegionName "Upper Body"
    BodySetName Armored
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Geometry Manga_L
    Texture1 Manga_s
    Texture2 none
    DisplayName P772741860
    RegionName "Upper Body"
    BodySetName Armored
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P3890352428
    RegionName Weapons
    BodySetName Weapons
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P2488029243
    RegionName Head
    BodySetName FullHelmets
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P621611857
    RegionName Shields
    BodySetName "Cavalier Shield"
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P1164533673
    RegionName Shields
    BodySetName "Cavalier Shield"
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P2864400186
    RegionName Weapons
    BodySetName Weapons
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P546439883
    RegionName "Lower Body"
    BodySetName Armored
    Color1  0,  0,  0
    Color2  0,  0,  102
    Color3  0,  0,  0
    Color4  0,  0,  102
}


CostumePart ""
{
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Color1  0,  0,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


}

  • Thanks 1
Posted

If you follow the steps mentioned above, you can view it in the Load costume screen, but it fails to actually load because the costume creator is missing the head option (3, head). Nuts. There are NPC costume parts that would be great to have for more character customization options.

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