NetBlaise Posted May 27, 2019 Posted May 27, 2019 Has anyone made any builds around bio? can you post a build pls.. I'm kinda lost... I just my Titan/bio to 20. Once you hit 20 and get that ability in bio everything changes... You can do +4 people.. You do die a lot so its best to do it on =2/3 people.... Its seems that after you get a lot of mobs on you your regen goes up but it doesn't keep up with all the mobs... May be need some higher IO's.....
DocMidknight Posted May 27, 2019 Posted May 27, 2019 Don't have a formal build yet but I just hit around 28 on my spines/bio scrapper and he's been doing some insane things, even playing the tank role on a TF or 2. For the dying alot part I found early on as I learned the set that to be true but the more I played around with it switching between offense/defense/conserve depending on mobs I faced I fell less and less
NetBlaise Posted May 27, 2019 Author Posted May 27, 2019 Don't have a formal build yet but I just hit around 28 on my spines/bio scrapper and he's been doing some insane things, even playing the tank role on a TF or 2. For the dying alot part I found early on as I learned the set that to be true but the more I played around with it switching between offense/defense/conserve depending on mobs I faced I fell less and less yeah its hard to tell if you need more healing or more Resist..
Ventricle Posted May 28, 2019 Posted May 28, 2019 Here's my Katana/Bio build I posted a while back. Divine Avalanche is the reason for high L/M defense numbers. DA really helped me once I got that. Can't speak for Spine or Titan. https://forums.homecomingservers.com/index.php/topic,2158.0.html Defense is not soft capped(w/o Divine Avalanche) but from what I see Bio has more evenly layered survival. It can also absorb damage, heal/siphon, or regen hp for the damage you don't defend or resist while making the enemies weaker. A few days ago I was able to do solo missions with Efficient at Team Size 3 around level 28-30 with lvl 25 IOs but don't remember enough detail to know if more would have been easily possible. I just know I wasn't in any real danger. Regen is a % so the more max hp you have the better your regen will be.
mnomst Posted May 28, 2019 Posted May 28, 2019 Here's my intended TW/Bio brute build, looks like it can be quite tanky. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Titan Weapons Secondary Power Set: Bio Armor Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Power Pool: Leaping Ancillary Pool: Energy Mastery Hero Profile: Level 1: Defensive Sweep -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Acc/Dmg(15), SprAvl-Dmg/EndRdx(46), SprAvl-Acc/Dmg/EndRdx(46), SprAvl-Acc/Dmg/Rchg(46) Level 1: Hardened Carapace -- StdPrt-ResDam/Def+(A), RctArm-EndRdx(5), RctArm-ResDam/EndRdx(48), RctArm-ResDam(48), RctArm-ResDam/EndRdx/Rchg(50) Level 2: Titan Sweep -- Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-Dmg(43), Obl-Acc/Rchg(43), Obl-Dmg/Rchg(45), Obl-Acc/Dmg/Rchg(45) Level 4: Environmental Modification -- LucoftheG-Rchg+(A), Rct-ResDam%(5), Rct-Def(7), Rct-Def/EndRdx(15), ShlWal-ResDam/Re TP(17) Level 6: Build Momentum -- RechRdx-I(A), RechRdx-I(7) Level 8: Follow Through -- SprBrtFur-Rech/Fury(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(9), SprBrtFur-Dmg/EndRdx/Rchg(9), Mk'Bit-Acc/Dmg/EndRdx/Rchg(11), Mk'Bit-Dmg/EndRdx(11) Level 10: Adaptation Level 12: Inexhaustible -- PrfShf-End%(A), Prv-Heal(13), Prv-Heal/EndRdx(13), Prv-Heal/Rchg(42) Level 14: Boxing -- Empty(A) Level 16: Ablative Carapace -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(17), Prv-Heal/Rchg(19), Prv-EndRdx/Rchg(19), Prv-Heal/EndRdx(21), Prv-Heal(21) Level 18: Rend Armor -- Hct-Dam%(A), Hct-Dmg/EndRdx(27), Hct-Acc/Rchg(29), Hct-Acc/Dmg/Rchg(29), Hct-Dmg/Rchg(31) Level 20: Evolving Armor -- GldArm-3defTpProc(A) Level 22: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(23), Ags-ResDam/Rchg(23), Ags-ResDam/EndRdx/Rchg(27) Level 24: Weave -- LucoftheG-Rchg+(A), Rct-Def(25), Rct-Def/EndRdx(25) Level 26: Whirling Smash -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-%Dam(31), Obl-Dmg(33), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(34) Level 28: DNA Siphon -- TchoftheN-Acc/EndRdx/Rchg(A), TchoftheN-Heal/HP/Regen/Rchg(31), TchoftheN-Acc/Heal(40), TchoftheN-Acc/EndRdx/Heal/HP/Regen(40) Level 30: Maneuvers -- LucoftheG-Rchg+(A), Rct-Def(34), Rct-Def/EndRdx(34) Level 32: Arc of Destruction -- SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Dmg/EndRdx/Rchg(36), SprUnrFur-Acc/Dmg/Rchg(36), SprUnrFur-Dmg/Rchg(36), SprUnrFur-Acc/Dmg(37), SprUnrFur-Acc/Dmg/EndRdx/Rchg(37) Level 35: Genetic Contamination -- FuroftheG-ResDeb%(A), SprBrtFur-Acc/Dmg(37), SprBrtFur-Dmg/Rchg(39), SprBrtFur-Acc/Dmg/Rchg(39), Mlt-Acc/EndRdx(39), Mlt-Dmg/EndRdx(40) Level 38: Parasitic Aura -- TchoftheN-Acc/EndRdx/Heal/HP/Regen(A), TchoftheN-Acc/Heal(42), TchoftheN-Acc/EndRdx/Rchg(50), TchoftheN-Heal/HP/Regen/Rchg(50) Level 41: Superior Conditioning -- PrfShf-End%(A), PrfShf-EndMod(42) Level 44: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(45) Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48) Level 49: Combat Jumping -- LucoftheG-Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(3) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3) Level 1: Momentum Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 50: Agility Core Paragon Level 0: Task Force Commander Level 0: Portal Jockey Level 0: The Atlas Medallion Level 0: Freedom Phalanx Reserve Level 50: Support Radial Embodiment ------------
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