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Gravimetric Snare Buff


SableShrike

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As one of the “defining” Warshade powers that isn’t simply a dark PB attack clone, Gravimetric Snare is okay but not amazing.

 

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Gravimetric Buff:  Make it a 10 to 15 foot radius Targeted AoE Immobilize.  Keep damage as is, but adjust Duration and Endurance for now being AoE.

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As is, a Dark/Dark melee AT can perma-stun groups with AoE immobs and Oppressive Gloom but Shades can not despite having both Inky Aspect and Gravitic Emanation.

 

Whoever designed Shades on Live totally messed up one of the most basic mez combos that have been present since Day 1 of Live.

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10 hours ago, SableShrike said:

As one of the “defining” Warshade powers that isn’t simply a dark PB attack clone, Gravimetric Snare is okay but not amazing.

 

—————————

Gravimetric Buff:  Make it a 10 to 15 foot radius Targeted AoE Immobilize.  Keep damage as is, but adjust Duration and Endurance for now being AoE.

—————————

 

As is, a Dark/Dark melee AT can perma-stun groups with AoE immobs and Oppressive Gloom but Shades can not despite having both Inky Aspect and Gravitic Emanation.

 

Whoever designed Shades on Live totally messed up one of the most basic mez combos that have been present since Day 1 of Live.

Well Shades technically can perma-stun groups with some effort but it can be more tricky than other combos with Gravitic being a cone with built in KB and inky being a small pbaoe OG clone.

But I agree, Gravimetric Snare could use some attention. Making it a small aoe immob similar to say Electric Fences would be a decent approach and would emphasize further on the control side of the WS tool kit. Currently it's tied for the same DPA, base recharge and animation speed to Ebon Eye (when used in Human form) and both are ST abilities. That's too much redundancy IMO.

Make it a 10' targeted aoe immob and give it -kb. Then you've got more synergy for your controll powers, allowing you to negate the KB in Gravitic Emanation, turning it into KD instead of KB and would allow you capitalize on Inky's small 8' radius more easily, letting you keep more mobs stunned.

Edited by Doomrider
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