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Posted
3 minutes ago, Onlyasandwich said:

It affects any aoes. I believe it is an actual buff,so won't affect psuedopet powers like shield charge.

I always assumed this to be the case but I tested it on my shield tanker and it's 30 ft.  So it does get the boost.  Not sure about other pseudopets

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Posted
6 hours ago, DoctorBorris said:

I've read on here a couple times about a tank arc buff. How exactly does it work? What powers does it effect and is it listed anywhere?

Tanker&Brute changes right toward the top has a nice breakdown. 

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Posted

Are the changed numbers updated in the powers tooltip in-game? A couple ones like Shadow Maul still seem to be 120 but I've heard they're 180 on a tanker.

 

What makes it worse is the notes seem to imply some powers just got a number of targets buff and not arc, which is... not so good? 

Posted
48 minutes ago, DoctorBorris said:

Are the changed numbers updated in the powers tooltip in-game? A couple ones like Shadow Maul still seem to be 120 but I've heard they're 180 on a tanker.

 

What makes it worse is the notes seem to imply some powers just got a number of targets buff and not arc, which is... not so good? 

The buff doesn't display in the power tooltips because it's applied as a buff from the Inherent. so Shadow Maul says 120, but then get's a 50% arc buff to be 180 in game. Slice says 90 and ends up 135 etc. 

 

From the patch notes these are the only powers that ignore the Arc/Radius buffs :

 

The following powers ignore Arc Buffs:

Battle Axe > Pendulum

Claws > Eviscerate

Claws > Shockwave

Spines > Throw Spines

Titan Weapons > Defensive Sweep

Titan Weapons > Titan Sweep

Titan Weapons > Arc of Destruction

War Mace > Crowd Control

All Judgement powers

 

The following powers ignore Radius Buffs:

Electric Melee > Lightning Clap

Electric Melee > Lightning Rod

Savage Melee > Savage Leap

Spines > Quills Radius

Super Strength > Hand Clap

Super Strength > Foot Stomp

Titan Weapons > Whirling Smash

All Judgement powers

 

 

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