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rockroom

anyone want to take a hit at my build

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so basic info i have 375mil inf to work with. probly more by the time i hit 50 with him. ill wing his build till i ding 50.

 

i tryed to have some psi def/res and avioded purple IOs. but up to see a build with them. may just need to farm alot to make it happen.

 

yes i know stealth is pointless but just want it over hasten tired of hasten in every build.

 

 

 

 

 

 

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This deserves a reply. It's pretty decent build for the budget. Couple of notes:

 

The 3 numinas in physical perfection is not worth it. You lose about 2hp/sec without them. Are you willing to invest 3 slots for 2 more hp/sec? You can put those 3 slots into resist physical damage for more psi def and resist with 3 piece impervium armor. When you do that you can remove 1 or 2 LOTGs from reinforced because you'll be hardcapped to S/L resist without that 5 piece set bonus.

 

I'd also stick a perf shifter +end proc in both stamina and Physical perfection. And if you are going to 3 slot those powers I'd do 1 perf shifter +end and 2 premptive optimization so you can get more +max Endurance bonuses.

 

You don't need to build for +max HP bonuses because dull pain can cap your max HP if you have all the +HP accolades.

 

You are over the limit on the LOTG set bonuses, you can have up to 5 and you have 6. I'd put a kismet +acc proc in hide to replace the LOTG 7.5

 

Consider putting in the reactive defenses +res proc in one of your defense powers. It's fairly budget friendly.

 

The most common damage types are s/l and energy, you can do 3 piece eradication and 3 piece cleaving blow in power crash to bring your energy defense up.

 

People usually stick the chance to hide proc in assassin's strike, you can switch the ATO sets in bone smasher and assassin's strike, the chance to recharge build up proc is passive and will work regardless of which power you put it in.

 

GET BUILD UP! Fit it in relatively early in your leveling progress. The chance to recharge build up stalker ATO doesn't work if you don't have build up.

 

Drop stealth and pick up weave. It provides double the defense that stealth gives.

 

Drop the stealth IO in super jump and put a winter's gift 20% slow resist in it instead.

 

I'd consider soul mastery for shadow meld to help you deal with defense debuffs and psi damage. You also get moonbeam from there as well.

 

You focus on endurance recovery because you took a lot of toggles. It's not necessary. I revised your build and replaced body mastery with soul mastery. Cut out a few toggles and fit in hasten.

 

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Stalker
Primary Power Set: Energy Melee
Secondary Power Set: Invulnerability
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Barrage -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(39), KntCmb-Dmg/Rchg(39), KntCmb-Dmg/EndRdx/Rchg(40)
Level 1: Hide -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(40)
Level 2: Bone Smasher -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(3), SprAssMar-Acc/Dmg/Rchg(3), SprAssMar-Dmg/EndRdx/Rchg(5), SprAssMar-Acc/Dmg/EndRdx/Rchg(5), SprAssMar-Rchg/Rchg Build Up(17)
Level 4: Super Speed -- WntGif-ResSlow(A)
Level 6: Assassin's Strike -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(7), SprStlGl-Acc/Dmg/Rchg(7), SprStlGl-Dmg/EndRdx/Rchg(9), SprStlGl-Acc/Dmg/EndRdx/Rchg(9), SprStlGl-Rchg/Hide%(13)
Level 8: Build Up -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(13), GssSynFr--Build%(17)
Level 10: Resist Physical Damage -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(11), ImpArm-ResPsi(11), GldArm-3defTpProc(42)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 14: Temp Invulnerability -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx/Rchg(15), ImpArm-ResPsi(15)
Level 16: Unyielding -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(25), ImpArm-ResPsi(27)
Level 18: Power Crash -- Erd-Dmg(A), Erd-Acc/Dmg/EndRdx/Rchg(19), Erd-Acc/Dmg/Rchg(19), ClvBlo-Acc/Dmg(23), ClvBlo-Dmg/EndRdx(23), ClvBlo-Acc/Rchg(25)
Level 20: Environmental Resistance -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(21), ImpArm-ResPsi(21), StdPrt-ResDam/Def+(40)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx/Rchg(27), ImpArm-ResPsi(33)
Level 26: Total Focus -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(33), Mk'Bit-Dmg/Rchg(33), Mk'Bit-Acc/EndRdx/Rchg(34), Mk'Bit-Acc/Dmg/EndRdx/Rchg(34), Mk'Bit-Dam%(34)
Level 28: Reinforced -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(29), LucoftheG-Def/EndRdx(29), RctRtc-ToHit(43), RctRtc-Pcptn(45)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(31), Rct-Def/EndRdx(31), Rct-ResDam%(31)
Level 32: Energy Transfer -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(36), Mk'Bit-Dmg/Rchg(37), Mk'Bit-Acc/EndRdx/Rchg(37), Mk'Bit-Acc/Dmg/EndRdx/Rchg(37), Mk'Bit-Dam%(39)
Level 35: Tough Hide -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), DefBuff-I(36)
Level 38: Moonbeam -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(42), StnoftheM-Acc/ActRdx/Rng(42), StnoftheM-Dmg/EndRdx/Rchg(43), StnoftheM-Dam%(43)
Level 41: Shadow Meld -- RechRdx-I(A), RedFrt-Def/Rchg(45)
Level 44: Soul Storm -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(46), BslGaz-EndRdx/Rchg/Hold(46), BslGaz-Acc/EndRdx/Rchg/Hold(50)
Level 47: Dull Pain -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(48), Pnc-Heal/Rchg(48), Pnc-Heal/EndRedux/Rchg(48), Pnc-Heal(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(46)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(45)
Level 1: Energy Focus
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
------------

 

 

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Liberty, Torchbearer, Excelsior, Everlasting

Jezebel Delias

Level 50 Fire/Elec/Mace Blaster

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Not sure if useful, but for the /Invuln side here is my Savage/Invuln (I *think* this is the build I've got on live, not 100% sure).  I've been pretty happy with /Inv on stalkers and am glad I tried it (I hadn't tried it before). 

 

Spoiler

Villain Plan by Mids' Reborn : Hero Designer 3.0.0.0
https://github.com/Reborn-Team/Hero-Designer

Click this DataLink to open the build!

Level 50 Magic Stalker
Primary Power Set: Savage Melee
Secondary Power Set: Invulnerability
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Maiming Slash -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(3), SprAssMar-Acc/Dmg/Rchg(3), SprAssMar-Dmg/EndRdx/Rchg(5), SprAssMar-Acc/Dmg/EndRdx/Rchg(5), SprAssMar-Rchg/Rchg Build Up(7)
Level 1: Hide -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(7)
Level 2: Resist Physical Damage -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(9), RctArm-ResDam/EndRdx/Rchg(9), GldArm-3defTpProc(11)
Level 4: Temp Invulnerability -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(13), RctArm-ResDam/EndRdx/Rchg(15), StdPrt-ResDam/Def+(15)
Level 6: Assassin's Frenzy -- SprStlGl-Rchg/Hide%(A), SprStlGl-Acc/Dmg(17), SprStlGl-Acc/Dmg/Rchg(17), SprStlGl-Dmg/Rchg(19), SprStlGl-Acc/Dmg/EndRdx/Rchg(19), SprStlGl-Dmg/EndRdx/Rchg(21)
Level 8: Build Up -- GssSynFr--Build%(A)
Level 10: Dull Pain -- Prv-Heal(A), Prv-Heal/Rchg(21), Prv-Absorb%(23)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25)
Level 16: Unyielding -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(25), RctArm-ResDam/EndRdx/Rchg(27)
Level 18: Rending Flurry -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(27), SprAvl-Acc/Dmg/EndRdx(29), SprAvl-Acc/Dmg/Rchg(29), SprAvl-Acc/Dmg/EndRdx/Rchg(31), SprAvl-Rchg/KDProc(31)
Level 20: Environmental Resistance -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(31), RctArm-ResDam/EndRdx/Rchg(33)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(33), RctArm-ResDam/EndRdx/Rchg(33)
Level 26: Hemorrhage -- Hct-Dmg/Rchg(A), Hct-Dmg(34), Hct-Dam%(34), TchofDth-Dam%(34), GldStr-%Dam(36), Mk'Bit-Dam%(36)
Level 28: Reinforced -- Rct-Def(A), Rct-Def/EndRdx(36), Rct-EndRdx/Rchg(37), Rct-Def/Rchg(37), Rct-Def/EndRdx/Rchg(37), Rct-ResDam%(39)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39)
Level 32: Savage Leap -- FuroftheG-ResDeb%(A), Arm-Dam%(40), Arm-Dmg(40), Arm-Dmg/EndRdx(40), Erd-%Dam(42), Obl-%Dam(42)
Level 35: Tough Hide -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(42), RedFrt-EndRdx/Rchg(43), RedFrt-Def/EndRdx/Rchg(43), RedFrt-Def(43), RedFrt-EndRdx(45)
Level 38: Zapp -- StnoftheM-Dam%(A), Apc-Dmg/Rchg(45), Apc-Dam%(45), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), GldJvl-Dam%(46), SprWntBit-Dmg/Rchg(46)
Level 41: Ball Lightning -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(48), Rgn-Knock%(50)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50)
Level 47: Super Speed -- Run-I(A)
Level 49: Assault -- EndRdx-I(A)
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(11)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)
Level 1: Blood Frenzy 
Level 0: High Pain Threshold 
Level 0: Invader 
Level 0: Born In Battle 
Level 0: Marshal 
Level 50: Musculature Core Paragon 
Level 50: Ageless Core Epiphany 
Level 50: Ion Core Final Judgement 
Level 50: Assault Core Embodiment 
Level 50: Degenerative Core Flawless Interface 
Level 50: Banished Pantheon Core Superior Ally 
Level 1: Quick Form 
------------

 

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