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Radiant Emission Toggles bug?


Chuckers

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I haven't played a character with Radiant Emissions in, well, 6+ years, so I can't remember if this "bug" was around then or not. It seems that when I use a toggle (Radiation Infection/Lingering Radiation) on an enemy, it stays running after the enemy dies. It seems that the toggle will still be running until the enemy fades out of the scene. Is this on purpose and, if so, is it still infecting those around the dead enemy?

 

 

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It's not a bug; it was added in SCoRE's Issue 25. The toggle will stay on and continue to debuff nearby enemies until your target despawns.

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