BLourenco Posted May 28, 2019 Share Posted May 28, 2019 I deleted the old build thread because I accidentally built it with a Chance for +Recharge proc enabled, so my recharge numbers were way higher than they should have been. Ugh. Anyways, the old build had plenty of Def. as suggested so I was able to remove some of it and get back most of the recharge I thought I had. The goals of this build are: 1. ~50% Positional Defenses (relying on Parry for Melee Def.) 2. Perma-Hasten Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Emerald Knight: Level 50 Natural Scrapper Primary Power Set: Broad Sword Secondary Power Set: Shield Defense Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Ancillary Pool: Body Mastery Hero Profile: Level 1: Hack (A) Superior Critical Strikes - Accuracy/Damage (3) Superior Critical Strikes - Damage/RechargeTime (3) Superior Critical Strikes - Accuracy/Damage/RechargeTime (5) Superior Critical Strikes - Damage/Endurance/RechargeTime (5) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime (7) Superior Critical Strikes - RechargeTime/+50% Crit Proc Level 1: Deflection (A) Red Fortune - Defense/Endurance (7) Red Fortune - Defense/Recharge (9) Red Fortune - Defense/Endurance/Recharge (9) Red Fortune - Defense (11) Red Fortune - Endurance (11) Luck of the Gambler - Recharge Speed Level 2: Battle Agility (A) Red Fortune - Defense/Endurance (13) Red Fortune - Defense/Recharge (13) Red Fortune - Defense/Endurance/Recharge (15) Red Fortune - Defense (15) Red Fortune - Endurance (17) Luck of the Gambler - Recharge Speed Level 4: Slice (A) Cleaving Blow - Accuracy/Damage (21) Cleaving Blow - Damage/Endurance (21) Cleaving Blow - Accuracy/Recharge (23) Eradication - Accuracy/Recharge (23) Eradication - Accuracy/Damage/Recharge (25) Eradication - Accuracy/Damage/Endurance/Recharge Level 6: Build Up (A) Gaussian's Synchronized Fire-Control - To Hit Buff (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (27) Gaussian's Synchronized Fire-Control - Recharge/Endurance (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (29) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 8: True Grit (A) Steadfast Protection - Resistance/+Def 3% (31) Gladiator's Armor - TP Protection +3% Def (All) (31) Numina's Convalesence - Heal (31) Numina's Convalesence - +Regeneration/+Recovery (33) Panacea - Heal (33) Panacea - +Hit Points/Endurance Level 10: Parry (A) Accuracy IO (33) Accuracy IO Level 12: Kick (A) Force Feedback - Chance for +RechargeLevel 14: Tough (A) Unbreakable Guard - +Max HP (34) Aegis - Psionic/Status Resistance (34) Impervium Armor - Psionic Resistance Level 16: Weave (A) Luck of the Gambler - Defense/Endurance (34) Luck of the Gambler - Defense (36) Luck of the Gambler - Recharge Speed (36) Shield Wall - +Res (Teleportation), +5% Res (All) (40) Reactive Defenses - Scaling Resist Damage Level 18: Whirling Sword (A) Cleaving Blow - Accuracy/Damage (37) Cleaving Blow - Damage/Endurance (37) Cleaving Blow - Accuracy/Recharge (37) Eradication - Accuracy/Recharge (39) Eradication - Accuracy/Damage/Recharge (39) Eradication - Accuracy/Damage/Endurance/Recharge Level 20: Super Jump (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (39) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (40) Blessing of the Zephyr - Knockback Reduction (4 points) Level 22: Maneuvers (A) Luck of the Gambler - Defense/Endurance (40) Luck of the Gambler - Defense Level 24: Active Defense (A) Recharge Reduction IOLevel 26: Disembowel (A) Hecatomb - Damage (42) Hecatomb - Damage/Recharge (42) Hecatomb - Accuracy/Damage/Recharge (42) Hecatomb - Accuracy/Recharge (43) Hecatomb - Damage/Endurance (43) Achilles' Heel - Chance for Res Debuff Level 28: Against All Odds (A) Endurance Reduction IOLevel 30: Combat Jumping (A) Luck of the Gambler - Defense (36) Luck of the Gambler - Defense/Endurance (43) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (45) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (45) Blessing of the Zephyr - Knockback Reduction (4 points) Level 32: Head Splitter (A) Superior Scrapper's Strike - Accuracy/Damage (45) Superior Scrapper's Strike - Recharge/Critical Hit Bonus (46) Superior Scrapper's Strike - Accuracy/Damage/Recharge (46) Superior Scrapper's Strike - Damage/Endurance/Recharge (46) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (48) Achilles' Heel - Chance for Res Debuff Level 35: Shield Charge (A) Armageddon - Damage (48) Armageddon - Damage/Recharge (48) Armageddon - Accuracy/Damage/Recharge (50) Armageddon - Accuracy/Recharge (50) Armageddon - Damage/Endurance Level 38: Phalanx Fighting (A) Luck of the Gambler - Recharge SpeedLevel 41: Grant Cover (A) Luck of the Gambler - Recharge SpeedLevel 44: Hasten (A) Recharge Reduction IO (50) Recharge Reduction IO Level 47: Conserve Power (A) Recharge Reduction IOLevel 49: Physical Perfection (A) Performance Shifter - Chance for +EndLevel 1: Brawl (A) Accuracy IOLevel 1: Critical Hit Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) Celerity - +StealthLevel 2: Rest (A) Recharge Reduction IOLevel 4: Ninja Run Level 2: Swift (A) Run Speed IOLevel 2: Health (A) Miracle - +Recovery (17) Preventive Medicine - Chance for +Absorb (19) Regenerative Tissue - +Regeneration Level 2: Hurdle (A) Jumping IOLevel 2: Stamina (A) Performance Shifter - EndMod (19) Performance Shifter - Chance for +End Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Agility Core Paragon Level 50: Mighty Radial Final Judgement Level 50: Reactive Core Flawless Interface Level 50: Cimeroran Core Superior Ally Level 50: Ageless Core Epiphany Level 50: Melee Core Embodiment ------------ Link to comment Share on other sites More sharing options...
BLourenco Posted May 28, 2019 Author Share Posted May 28, 2019 Aaand, I forgot to replace a couple of the LotGs (have more than 5), replacing them now and will update post. Fixed. Link to comment Share on other sites More sharing options...
Raw Carnage Graphix Posted October 4, 2019 Share Posted October 4, 2019 Looking for ideas on slotting my bs/sd scrapper and read through this build. Questions: 1. Why splash so many IO sets rather than getting the set bonuses? 2. Why grab leadership pool and fighting pool when the endurance cost is so high to run the excess toggles? 3. Why short slot health and stamina? 4. Why LotG recharge IOs in toggle powers? 5. 6 slot CJ? Ok... Too many questions to continue. It has been a while since I have played, but this build seems thoughtless and plain old bad to me. Link to comment Share on other sites More sharing options...
Gulbasaur Posted October 15, 2019 Share Posted October 15, 2019 I run a similar build on my stalker. My thoughts: You don't need perma-Hasten on BS/Shield. I know this is scrapper blasphemy, but your attack chain has a lot of filler so you've always got something you can use. Do you really have that much downtime? The only thing that really benefits from it is OWTS as Active Defence can be made perma with one recharge enhancement. I know stalkers are lower down the aggro table than scrappers, but I almost never need to use my panic button powers. I've tanked with my stalker (you just need to do a ridiculously overwhelming amount of damage and the aggro is all yours) with Shield Defence without using the T9. I'd hazard that you can drop the Fighting pool altogether with SD because it's got a strong base to build off. Stick some damage in Parry. You're using it anyway to maintain melee defence. You use a lot or slots in Build Up. The bonuses from the set are OK, but I'd look at whether you needed that many. If you hit it, without fail, every time it comes up then keep it, but otherwise it's probably overloaded. Maybe a few damage procs in Shield Charge - it's slow enough to recharge that it's a good proc monster. Also, it's worth maybe setting up a macro to make it fire off on your target rather than aim-click. Doctor Fortune Soulwright Mother Blight Brightwarden Storm Lantern King Solar Corona Borealis Blood Fortunado Dark/Dark Corruptor Rad/Rad Brute Gravity/Time Controller Storm/Water Defender Peacebringer Dark/Dark Tanker The Good Missions Guide: A Heroic Levelling Journey through Story Arcs Blueside Guide Easy IO Cheat Sheet The Mean Missions Guide: A Villainous Levelling Journey through Story Arcs Redside Guide Fortunatas are the Bestunatas Link to comment Share on other sites More sharing options...
Murcielago Posted October 15, 2019 Share Posted October 15, 2019 This is how I would slot it http://www.cohplanner.com/mids/download.php?uc=1586&c=725&a=1450&f=HEX&dc=78DA65944B6F12511886CFC054E40EA5945EE46E81D2961675E12D9AD45613DB9A1AA23B8353E6B490602143B556572EFC036EFA07B4EAC61FE0CEADF1B234D1DF50357167D4F1EB7C2F30099390E7CC7BCE7BBE773ECECCDAC325DF9B6B4F2E0B2570A5A9753AD54ACDD0DA6D69B86E683BF70DAD29E80A2CDF9334D4532BDB8DADFA8E8BA489EEBAEA9A6C4A595A345A9A5EADECB60C3DD99B5A929B72BB234B957A4336F5EEADF0AFB75ACDD2D5A3AD1ADB5B3EEB6E556A6DBA09766F746974EA8DB6C7BAAFB4A5D4C3CBED46ADB4D8D2F7AA6B5A67471A7B6394639E7ED5A340D6650E89BBAA10655538347083A9D6409D794C323D7EB229F07A149EF3328FFBC100D31304A34C2F79157815787DF0FAE00DC01B803704AF46999D9C5975FE7158DAC85FF01F73D4048F561237C83384E71C7ACE73632F981307E04BE68957E06B07F208E14256578C067155244EF1BE895B9C297193994AB19E4A336B54D76D35C954DC1382E74007CD793993F03EE55A4ED2FC5CCBE94FD020AF8A74124C33F359A64A6B83BC560D86B87E7A849945AFB22B9C23FF8B29C91346EFC20F38C7C95D700F7C24AC67CC3D66C6C813618F12F9CA3973DF98619A8B720647141972C89047063FF52F067F6C866B8C819BE41FC7FF329EE33DA7F360019C66168BE03B6284CE05ED3B691D22534CA679BF51DA2F8EFEC5BBBD40AE22B2CF22FB16AD4DA276F23DF767F63373EE03F811FCC49C47ED30D5CEA08F99B3BCDFFC39F03CB37C01BCC80C92678AB38929F426445A015A01CF90A15C33AC2933E85319AC508C12CE4C09DA01EDB1803D16F67176D5DE7B4D1F1C5E97547BEFAB59B4CF9B74898501A53CA09C1E50CE0C28AB76C5CD69D65514264D416A77A8F7169B879EDED74028733CFFA3AF3995EB7CE24387FC2F0C5FE2B770F63677F1BBDD5F60FFCFBEA628CF38C730BAB3EEB1D259B5EFD8C69A6DBC611BFF1E251BC6F5691AA38B5F227DDD1DEDEBFB36FD6DA63FFE0F0BE1E885 Link to comment Share on other sites More sharing options...
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