ninja surprise Posted January 19, 2021 Posted January 19, 2021 (edited) There's a few different types of hostages in the game, and not knowing which one your mission has, and how it relates to the mission objective, can make a mission really frustrating. From what I've observed, hostages can be: Indestructible; only need to defeat the spawn around the hostage in order to meet objective. Indestructible; need to defeat the spawn around the hostage and then stand next to the hostage, in order to meet objective. Example: Second mission of Penny Yin TF. Need to defeat spawn, then stand next to the hostage in order for them to be "rescued" Defeatable hostage; need to defeat spawn without getting hostage killed. Mako patron arc has a timed mission where you are supposed to save some hostages but I didn't even realize they were in the spawn until they were defeated. Had to wait for the timer to run out because it wasn't possible to succeed or fail the mission after the hostages were defeated. Hostages that need to be escorted to the door. Can be Indestructible or Defeatable. But you don't know which until they get in an ambush or spawn. Most Radio missions have an indestructible hostage that needs to be led to the mission entrance. Hostages that need to be escorted somewhere else in the mission. Can be Indestructible or Defeatable. But you don't know which until they get in an ambush or spawn. Some can be teleported; some can't. Amy Jonsson - Indestructible, can't be targeted, can't be teleported, has to be escorted to the door but often gets stuck in the map. Not knowing how much work it would be, could a description of the hostage, or list of attributes, be added to the mission text? Example: Quote Save Wretch Sirocco wants to gain favor with Ghost Widow by saving her little buddy, Wretch. Wretch: Needs to be escorted to the mission entrance Will fight with you Can be defeated, causing mission failure Edited January 19, 2021 by ninja surprise 2
Normal Thomas Posted January 19, 2021 Posted January 19, 2021 Awesome idea. It may be a lil bit of work though considering how many mission descriptions there are but this is an excellent QoL improvement. 2 Global Handle: @Future Force Warrior Level 50s: Operative Grantz (Pure Bane/Mace Mastery), Dr. Eisenfield (Gravity/Time/Mu), Air Liquide (Ice/Kin/Soul), Vantablack Stare (Illusion/Traps/Ice), Medic 2004 (Empathy/Energy/Soul), Type 90 (Kinetic/SR/Body), Illegalist (Fire/Thermal/Soul), Bonus Beats (Sonic/Pain Domination/Psionic), Lycosella (Arachnos Widow Fortunata), Power Vamp (Electric/Electric/Mu Mastery) All on Everlasting
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