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bots/pain


kage1822

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I'm not much of a MM player, but someone told me that MMs are one of the best healers if concentrated on heals first and foremost. So I went to the hero builder and created my bots/pain healer/support. any and all constructive criticism is appreciated.

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Natural Mastermind

Primary Power Set: Robotics

Secondary Power Set: Pain Domination

Power Pool: Flight

Power Pool: Teleportation

Power Pool: Speed

Power Pool: Leadership

Ancillary Pool: Charge Mastery

 

Villain Profile:

Level 1: Battle Drones -- HO:Nucle(A), HO:Nucle(48), HO:Nucle(50)

Level 1: Nullify Pain -- Trg-Heal/EndRdx(A), Trg-EndRdx/Rchg(3), Trg-Heal/Rchg(3), Trg-Heal/EndRdx/Rchg(5)

Level 2: Soothe -- RgnTss-Heal/EndRdx(A), RgnTss-EndRdx/Rchg(5), RgnTss-Heal/Rchg(7), RgnTss-Heal/EndRdx/Rchg(7), RgnTss-Regen+(9)

Level 4: Hover -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(9), BlsoftheZ-ResKB(11)

Level 6: Share Pain -- HrmHln-Heal/EndRdx(A), HrmHln-EndRdx/Rchg(11), HrmHln-Heal/Rchg(13), HrmHln-Heal/EndRdx/Rchg(13), HrmHln-Heal(15), HrmHln-EndRdx(15)

Level 8: Equip Robot -- EndRdx-I(A)

Level 10: Conduit of Pain -- AdrAdj-EndMod(A), AdrAdj-EndMod/Rchg(19), AdrAdj-EndMod/Acc/Rchg(19)

Level 12: Recall Friend -- RechRdx-I(A)

Level 14: Protector Bots -- HO:Nucle(A), HO:Nucle(50), HO:Nucle(50)

Level 16: Fly -- Frb-EndRdx(A), Frb-Fly(17), Frb-Stlth(17)

Level 18: Enforced Morale -- RechRdx-I(A)

Level 20: Repair -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(21), PrfShf-EndMod/Acc/Rchg(21), PrfShf-Acc/Rchg(45), PrfShf-EndMod/Acc(45), PrfShf-End%(45)

Level 22: Suppress Pain -- Mrc-Heal/EndRdx(A), Mrc-EndRdx/Rchg(23), Mrc-Heal/Rchg(23), Mrc-Heal/EndRdx/Rchg(25), Mrc-Heal(25), Mrc-Rcvry+(27)

Level 24: Hasten -- HO:Membr(A)

Level 26: Assault Bot -- SprMarofS-Dmg(A), SprMarofS-Dmg/EndRdx(27), SprMarofS-Acc/Dmg(34), SprMarofS-Acc/EndRdx(37), SprMarofS-Acc/Dmg/EndRdx(40), SprMarofS-EndRdx/+Resist/+Regen(43)

Level 28: World of Pain -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(29), Ags-EndRdx/Rchg(29), Ags-ResDam/EndRdx/Rchg(31), Ags-ResDam(31), Ags-Psi/Status(31)

Level 30: Maneuvers -- Rct-Def(A), Rct-Def/EndRdx(33), Rct-EndRdx/Rchg(33), Rct-Def/Rchg(33), Rct-Def/EndRdx/Rchg(34), Rct-ResDam%(34)

Level 32: Upgrade Robot -- EndRdx-I(A)

Level 35: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(36), GssSynFr--ToHit/Rchg/EndRdx(36), GssSynFr--Rchg/EndRdx(36), GssSynFr--ToHit/EndRdx(37), GssSynFr--Build%(37)

Level 38: Painbringer -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(39), DctWnd-Heal/Rchg(39), DctWnd-Heal/EndRdx/Rchg(39), DctWnd-Heal(40), DctWnd-Rchg(40)

Level 41: Anguishing Cry -- AnlWkn-DefDeb(A), AnlWkn-Acc/DefDeb(42), AnlWkn-Acc/Rchg(42), AnlWkn-DefDeb/EndRdx/Rchg(42), AnlWkn-Acc/Rchg/EndRdx(43), AnlWkn-%ToHit(43)

Level 44: Static Discharge -- Rgn-Dmg(A), Rgn-Dmg/Rchg(46), Rgn-Acc/Dmg/Rchg(46), Rgn-Acc/Rchg(46), Rgn-Dmg/EndRdx(48), Rgn-Knock%(48)

Level 47: Victory Rush -- EndMod-I(A)

Level 49: Surge of Power -- EndMod-I(A)

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- HO:Micro(A)

Level 1: Supremacy

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- HO:Micro(A)

Level 2: Health -- HO:Golgi(A)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- EndMod-I(A)

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Your Protector Bots are seriously underslotted. You really want defense slotting in them since their shields are critical for keeping you and your bots alive. I'd also consider slotting at least a few of the Defense and resistance aura IOs in some of your bots to further boost their survivability.

 

One thing to note regarding your use of Nucleolus Exposure's is that Hamidon Enhancements are quite expensive on the Homecoming servers. However if you get a level 50 Acc/Dam IO from one of the sets and use boosters to make it 50+5 it will be equivalent to a Nucleolus Exposure so that might be a cheaper option.

 

Repair is overslotted, you only really need recharge in it. If your bots are having endurance problems then you should slot them for endurance reduction, not slot end mods in Repair (in practice the Assault Bot and Battle Bots are usually fine but the Protector Bots benefit from some Endurance Reduction). Also since you're /Pain you shouldn't need Repair that often anyway.

 

I haven't really looked through the rest of the slotting in detail but I will add two comments. First, it's worth putting LotG Global Recharge in a bunch of your powers. Global recharge is great for keeping World of Pain, Anguishing Cry and Painbringer up. Secondly this is more of a personal thing but I find Victory Rush underwhelming and Vengeance is a great place to stick another LotG global recharge, just saying.

Defender Smash!

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I made a lot of changes, and have 12 slots to go. There's a reason I purposely chose a lot of the sets... the rule of 5s the 3 doctored wounds & 2 adjusted targeting each give +5% recharge, and the 5 LothG pieces all give global recharge. now, i'm stuck at what to do now.

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Natural Mastermind

Primary Power Set: Robotics

Secondary Power Set: Pain Domination

Power Pool: Flight

Power Pool: Leadership

Power Pool: Teleportation

Power Pool: Speed

Ancillary Pool: Mace Mastery

 

Villain Profile:

Level 1: Battle Drones -- SvrRgh-Acc/Dmg(A), SvrRgh-Dmg/EndRdx(37), SvrRgh-Acc/EndRdx(37), SvrRgh-Acc/Dmg/EndRdx(37), SvrRgh-Acc(40), SvrRgh-PetResDam(40)

Level 1: Nullify Pain -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(3), DctWnd-Heal/Rchg(3), DctWnd-Heal/EndRdx/Rchg(5), DctWnd-Heal(5)

Level 2: Soothe -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(7), DctWnd-Heal/Rchg(7), DctWnd-Heal/EndRdx/Rchg(9), DctWnd-Heal(9)

Level 4: Hover -- LucoftheG-Rchg+(A), BlsoftheZ-Travel(11), BlsoftheZ-Travel/EndRdx(11), BlsoftheZ-ResKB(13)

Level 6: Equip Robot -- RechRdx-I(A)

Level 8: Maneuvers -- LucoftheG-Rchg+(A)

Level 10: Conduit of Pain -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(15), PrfShf-EndMod/Acc/Rchg(17), PrfShf-Acc/Rchg(17), PrfShf-EndMod/Acc(19)

Level 12: Fly -- Frb-EndRdx(A), Frb-Fly(13), Frb-Stlth(15)

Level 14: Protector Bots -- KntCrs-Dmg/KB(A), KntCrs-Acc/KB(21), KntCrs-Rchg/KB(21), KntCrs-Rechg/EndRdx(36), KntCrs-Acc/Dmg/KB(36)

Level 16: Recall Friend -- RechRdx-I(A)

Level 18: Enforced Morale -- RechRdx-I(A)

Level 20: Repair -- RechRdx-I(A)

Level 22: Suppress Pain -- NmnCnv-EndRdx/Rchg(A), NmnCnv-Heal/Rchg(23), NmnCnv-Heal/EndRdx/Rchg(23), NmnCnv-Regen/Rcvry+(25), NmnCnv-Heal/EndRdx(25), NmnCnv-Heal(27)

Level 24: Hasten -- RechRdx-I(A)

Level 26: Assault Bot -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(27), OvrFrc-Acc/Dmg/End(34), OvrFrc-Dmg/End/Rech(34), OvrFrc-Acc/Dmg/End/Rech(34), OvrFrc-Dam/KB(36)

Level 28: World of Pain -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(29), AdjTrg-ToHit/EndRdx/Rchg(29), AdjTrg-ToHit/EndRdx(31), AdjTrg-Rchg(31)

Level 30: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(31), AdjTrg-ToHit/EndRdx/Rchg(33), AdjTrg-ToHit/EndRdx(33), AdjTrg-Rchg(33)

Level 32: Upgrade Robot -- RechRdx-I(A)

Level 35: Vengeance -- LucoftheG-Rchg+(A)

Level 38: Painbringer -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(39), DctWnd-EndRdx/Rchg(39), DctWnd-Heal/EndRdx/Rchg(39), DctWnd-Heal(40)

Level 41: Anguishing Cry -- AnlWkn-DefDeb(A), AnlWkn-Acc/DefDeb(42), AnlWkn-DefDeb/EndRdx/Rchg(42), AnlWkn-%ToHit(42), AnlWkn-Acc/Rchg/EndRdx(43)

Level 44: Scorpion Shield -- LucoftheG-Rchg+(A)

Level 47: Afterburner -- LucoftheG-Rchg+(A)

Level 49: Victory Rush -- EnrMnp-EndMod(A), EnrMnp-EndMod/Rchg(50), EnrMnp-Stun%(50)

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 1: Supremacy

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- Empty(A)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- Empty(A)

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