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Posted

This is the build I'm running right now, minus the purples and I think it's going rather well but I'm sure someone can improve it. I'm running consume mostly for those Mu bastards and other lightning Endurance drainers, but you can safely switch it out for a travel power of your choosing (change Maneuvers to Hover or Combat Jumping) and move the 1 slot to Fire Shield and gain some Toxic/Psionic resistance.

 

The combo here is: Atom Smasher -> Radioactive Smash -> Burn -> Radiation Siphon

Without purples and their 30% cooldown reduction, you can change it to: Burn -> Radioactive Smash -> Atom Smasher -> Radiation Siphon -> Radioactive Smash

 

Hero Plan by Pine's Hero Designer 2.21

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Daystar: Level 50 Science Brute

Primary Power Set: Radiation Melee

Secondary Power Set: Fiery Aura

Power Pool: Leadership

Power Pool: Fighting

Power Pool: Concealment

Power Pool: Speed

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: Radioactive Smash -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(11), Hct-Acc/Rchg(11), Hct-Dmg/EndRdx(13), Hct-Dam%(13)

Level 1: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(3), Ags-ResDam/EndRdx/Rchg(3), Ags-EndRdx/Rchg(5), Ags-Psi/Status(5)

Level 2: Blazing Aura -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(7), SprUnrFur-Acc/Dmg/Rchg(7), SprUnrFur-Dmg/EndRdx/Rchg(9), SprUnrFur-Acc/Dmg/EndRdx/Rchg(9), SprUnrFur-Rchg/+Regen/+End(34)

Level 4: Proton Sweep -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Acc/Rchg(15), Obl-Dmg/Rchg(15), Obl-Acc/Dmg/Rchg(17), Obl-%Dam(17)

Level 6: Healing Flames -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(43), DctWnd-Heal/EndRdx/Rchg(43), DctWnd-Heal(43), DctWnd-EndRdx/Rchg(46)

Level 8: Fusion -- AdjTrg-ToHit/EndRdx(A), AdjTrg-ToHit/Rchg(39), AdjTrg-ToHit/EndRdx/Rchg(39), AdjTrg-EndRdx/Rchg(39), AdjTrg-Rchg(40)

Level 10: Maneuvers -- LucoftheG-Rchg+(A)

Level 12: Temperature Protection -- StdPrt-ResKB(A), ImpSki-Status(19), ImpArm-ResPsi(19)

Level 14: Kick -- Empty(A)

Level 16: Plasma Shield -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam(23), UnbGrd-Max HP%(23)

Level 18: Irradiated Ground -- TchofLadG-DefDeb/Rchg(A), TchofLadG-DefDeb/Rchg/EndRdx(25), TchofLadG-DefDeb/EndRdx(25), TchofLadG-%Dam(27), AnlWkn-%ToHit(27)

Level 20: Tough -- GldArm-ResDam(A), GldArm-Res/Rech/End(29), GldArm-End/Res(29), GldArm-3defTpProc(31), GldArm-RechEnd(33)

Level 22: Stealth -- LucoftheG-Rchg+(A)

Level 24: Invisibility -- LucoftheG-Rchg+(A)

Level 26: Taunt -- PrfZng-Taunt/Rchg(A), PrfZng-Taunt/Rchg/Rng(40), PrfZng-Taunt/Rng(42), PrfZng-Dam%(42)

Level 28: Burn -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Rech/Fury(34), SprBrtFur-Acc/Dmg/Rchg(34), SprBrtFur-Dmg/EndRdx/Rchg(36), SprBrtFur-Acc/Dmg/EndRdx/Rchg(36)

Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)

Level 32: Atom Smasher -- Arm-Dmg/EndRdx(A), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(37), Arm-Dam%(37)

Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(40)

Level 38: Superior Conditioning -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(42), PrfShf-EndMod/Acc(48), PrfShf-End%(50)

Level 41: Physical Perfection -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(46), PrfShf-EndMod/Acc(50), PrfShf-End%(50)

Level 44: Radiation Siphon -- CrsImp-Dmg/Rchg(A), CrsImp-Dmg/EndRdx(45), CrsImp-Dmg/EndRdx/Rchg(45), CrsImp-Acc/Dmg/Rchg(45), CrsImp-Acc/Dmg/EndRdx(46)

Level 47: Consume -- RechRdx-I(A), RechRdx-I(48)

Level 49: Weave -- LucoftheG-Rchg+(A)

Level 1: Brawl -- Empty(A)

Level 1: Fury

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- NmnCnv-Regen/Rcvry+(A), RgnTss-Regen+(31), Mrc-Rcvry+(48)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod/Rchg(33), PrfShf-EndMod(33)

------------

 

I ran out of space, but here's a cheaper variant with Super Speed and more Psi resist I stated earlier, and no purples.

 

Click this DataLink to open the build!

 

Posted

I'm not in love with this build -- it tries to do a lot of things and does them badly.  I think I might try one that commits to permahasten.  But FWIW, this build has higher defensive numbers than Hopestar's.  It relies on offensive and proc endurance heavily, but should have more practical recovery than that build as well (with or w/o Cardiac).  Most of the specific powers have better actual recharge, but it does lose a little global +rech.  It should also be cheaper.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Daystar: Level 50 Science Brute

Primary Power Set: Radiation Melee

Secondary Power Set: Fiery Aura

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Concealment

Power Pool: Speed

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: Radioactive Smash -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(36), Mk'Bit-Dmg/Rchg(36), Mk'Bit-Acc/EndRdx/Rchg(37), Mk'Bit-Acc/Dmg/EndRdx/Rchg(42), Mk'Bit-Dam%(48)

Level 1: Fire Shield -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx/Rchg(5)

Level 2: Proton Sweep -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(37), SprBrtFur-Acc/Dmg/Rchg(37), SprBrtFur-Dmg/EndRdx/Rchg(39), SprBrtFur-Acc/Dmg/EndRdx/Rchg(50), SprBrtFur-Rech/Fury(50)

Level 4: Healing Flames -- Prv-Absorb%(A), Prv-Heal(5), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(7), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(9)

Level 6: Fusion -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(39), GssSynFr--ToHit/Rchg/EndRdx(39), GssSynFr--Rchg/EndRdx(40), GssSynFr--ToHit/EndRdx(46), GssSynFr--Build%(46)

Level 8: Kick -- Empty(A)

Level 10: Temperature Protection -- StdPrt-ResDam/Def+(A)

Level 12: Radiation Siphon -- ThfofEss-+End%(A), Heal-I(13), CrsImp-Dmg/EndRdx/Rchg(13), CrsImp-Acc/Dmg/Rchg(21), CrsImp-Acc/Dmg(21), Mk'Bit-Dmg/Rchg(42)

Level 14: Tough -- Ags-Psi/Status(A), Ags-ResDam(15), Ags-ResDam/EndRdx(15), Ags-ResDam/EndRdx/Rchg(19), Ags-ResDam/Rchg(48)

Level 16: Plasma Shield -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(17), RctArm-ResDam/EndRdx/Rchg(17), RctArm-ResDam/Rchg(19)

Level 18: Irradiated Ground -- FuroftheG-ResDeb%(A), FuroftheG-Acc/Dmg/End/Rech(27), FuroftheG-Dam/End/Rech(40), UndDfn-DefDeb/EndRdx(40)

Level 20: Consume -- EffAdp-EndMod/Acc/Rchg(A), EffAdp-EndMod/Rchg(25), PrfShf-EndMod/Acc/Rchg(33), RechRdx-I(42)

Level 22: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(23), Krm-ResKB(23), Ksm-ToHit+(50)

Level 24: Stealth -- LucoftheG-Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(27)

Level 26: Blazing Aura -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(29), OvrFrc-Acc/Dmg/End(29), OvrFrc-Dmg/End/Rech(31), OvrFrc-Acc/Dmg/End/Rech(31), OvrFrc-Dam/KB(31)

Level 28: Burn -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(45)

Level 30: Taunt -- Empty(A)

Level 32: Atom Smasher -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(33), SprUnrFur-Acc/Dmg/Rchg(33), SprUnrFur-Dmg/EndRdx/Rchg(34), SprUnrFur-Acc/Dmg/EndRdx/Rchg(34), SprUnrFur-Rchg/+Regen/+End(34)

Level 35: Superior Conditioning -- PrfShf-End%(A), PrfShf-EndMod(36)

Level 38: Fiery Embrace -- RechRdx-I(A)

Level 41: Hasten -- RechRdx-I(A), RechRdx-I(45)

Level 44: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(46), LucoftheG-Def/EndRdx(48)

Level 47: Physical Perfection -- PrfShf-End%(A)

Level 49: [Empty]

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Fury

Level 1: Sprint -- UnbLea-Stlth(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- Pnc-Heal/+End(A), RgnTss-Regen+(11), NmnCnv-Regen/Rcvry+(11)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- PrfShf-End%(A)

Level 50: Cardiac Core Paragon

------------

 

 

 

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No-Set Builds: Tanker Scrapper Brute Stalker

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