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Fire/SS Build Critique


Perfect Weapon

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Hello fellow tankers!  Looking for some help on my current build.  Looking to improve def/resis where I can while still packing a decent punch.  I'm overall satisfied with the build, but I feel I'm missing something and it could be better.  Any suggestions are appreciated.

 

http://www.cohplanner.com/mids/download.php?uc=1528&c=731&a=1462&f=HEX&dc=78DA6594594F534114C7E7DEDE0A2D65A9B4148442294B17E0D25B8A7141891121224D9AE0F2D834304023699BB624F268E29AB8FBE08B7189EF7E009FD4B87C0371FB0246511F30E283A9A7F77F6C497AD3F637F39F39CB9C73A7F173538EA733E72785E238BA9A2A1492275399B3325F1F5F2BA68AE96C46D0D39490F925B950F49D91A95C3653475207B625A7E492CC14A43E9D96F9F5E491B57CAA9357E272554A7D7E2D47E3F9625E66968B2BC291C86657F5397293CE2C379A93E9F4F24A91667673369F9372B1F9FFAE45992FACA473CE63B9F4829E58CFCB643C552852A4764A6188BE2F6CF4A394732C59C5A8450843136A941901B531B03B06F61BE0B05DF053D2C4550DDA25E61570E402685C065FDA381CD9285DECDF0BEEEA06EDBD60A007F450BD2CB01196A030359D625BD98F7550857D00B407C1DE10D81F065F51EC3A337A49ABBB06ADFE3AF306D87793790B6CA3D836D447B5B91553F36DD3D44BFEFF82AFC96F03F6680D5BC8D9F10B6CDA06F77814736FF837E6CFC9A691FD366EAAE65AD337B0E50BA852EC66EC11CD1791CF1BB273E2DC56E7247CED3ECC9C005DECCFF5156C63BF06D5AC957BDDFA0E7BDB36C0F6F7CC0F60DF4770E413E8A75CDCB055DC43E8412FD3426B1EF6EBF9C3E7E53A74711DC231D42E1C0587C7C1B7749E0EEE6D07FB8B529E9D0AFAD4F900E7EE7EC87C04FA1E339F70BF28072FFBF17E86E624AD87EBD7C3BDD348F373AFFCACF59FE0F76D060C1D67CE8231CA67806B3EB00FBE07F7330F300F8281093074082C9737C87905EF13029AD872E0EE95B5213E73B9DC3ABFCF7A14B6A363CC18731C34F6F29CF28AB09F48015A9756B993F4A14784B4CA0D2F856B5623358A51A38CD528B11A65AE1A852E0C72496895BB2E147397ADA572934B9B94BDC216CA08AAF0A3AA5994D3E88E6393DFC453981BB38A59C5EF3BEDF95FE1675553957BC8A2E52E57E60E38D94AE07AB85CD5F1C60E5D7557C7B7CB3AE7FCCC5F1DFF031523EDA5

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image.png.e026a4066a54ade4a601657767805233.png

 

image.png.4b4414e582db2632bbf11aa9eb22fa29.png

 

These two are your biggest holes. Fire armor survival is a combination of defense, recharge, slow resist and active defenses. You have a decent amount of recharge but you lack the other 3. The active defense part will really be important during rage crash. AoE KB/KD are really good tools for that, I highly recommend picking up hand clap and stick a KB/KD proc so you can rotate between that and footstomp to keep mobs knocked down during rage crash. Both are also great places to stick a FF +recharge proc.

 

If you are planning to invest in this build this is what I would do:

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Nadine Superadine: Level 50 Technology Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Super Strength
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(9), UnbGrd-Max HP%(9), UnbGrd-ResDam/EndRdx/Rchg(11)
Level 1: Jab -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/EndRdx/Rchg(3), KntCmb-Knock%(5)
Level 2: Healing Flames -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(34), Pnc-Heal/Rchg(34), Pnc-Heal/EndRedux/Rchg(36), Pnc-Heal(37)
Level 4: Haymaker -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(5), KntCmb-Dmg/Rchg(7), KntCmb-Dmg/EndRdx/Rchg(7), HO:Nucle(25)
Level 6: Combat Jumping -- BlsoftheZ-ResKB(A), WntGif-ResSlow(11), Ksm-ToHit+(48), LucoftheG-Def/Rchg+(50)
Level 8: Kick -- Empty(A)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 12: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(15)
Level 14: Consume -- SprGntFis-Acc/Dmg(A), SprGntFis-Rchg/+Absorb(15), SprGntFis-Acc/Dmg/Rchg(17), SprGntFis-Dmg/EndRdx/Rchg(19), SprGntFis-Acc/Dmg/EndRdx/Rchg(19)
Level 16: Hand Clap -- FrcFdb-Rechg%(A), SuddAcc--KB/+KD(17), AbsAmz-Acc/Rchg(42), AbsAmz-Acc/Stun/Rchg(42)
Level 18: Burn -- Arm-Dmg(A), Arm-Dmg/Rchg(37), Arm-Acc/Dmg/Rchg(37), Arm-Dmg/EndRdx(40), Arm-Dam%(42)
Level 20: Knockout Blow -- FrcFdb-Rechg%(A), SprBlsCol-Acc/Dmg(21), SprBlsCol-Dmg/EndRdx(21), SprBlsCol-Acc/Dmg/EndRdx(23), SprBlsCol-Dmg/EndRdx/Acc/Rchg(23), SprBlsCol-Rchg/HoldProc(25)
Level 22: Blazing Aura -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/EndRdx/Rchg(33), SprMghoft-Acc/Dmg/EndRdx/Rchg(33), SprMghoft-Rchg/Res%(34)
Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(33)
Level 26: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(27), ShlWal-Def(27), ShlWal-ResDam/Re TP(29)
Level 28: Rage -- HO:Membr(A)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def(31), Rct-Def/EndRdx(31), Rct-ResDam%(31)
Level 32: Taunt -- MckBrt-Taunt/Rchg(A), MckBrt-Taunt(43), MckBrt-Taunt/Rng(43), MckBrt-Taunt/Rchg/Rng(43)
Level 35: Focused Accuracy -- EndRdx-I(A)
Level 38: Foot Stomp -- FrcFdb-Rechg%(A), FuroftheG-ResDeb%(39), SprAvl-Acc/Dmg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(39), FuroftheG-Acc/Dmg/End/Rech(40), FuroftheG-Dam/End/Rech(40)
Level 41: Physical Perfection -- PrfShf-End%(A)
Level 44: Energy Torrent -- FrcFdb-Rechg%(A), Ann-ResDeb%(45), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(45), Ann-Acc/Dmg/EndRdx/Rchg(46), Ann-Acc/Dmg/Rchg(46)
Level 47: Hurl -- SprWntBit-Acc/Dmg/Rchg(A), SprWntBit-Acc/Dmg/EndRdx(48), SprWntBit-Dmg/EndRdx/Acc/Rchg(48), OvrFrc-Dam/KB(50)
Level 49: Fiery Embrace -- RechRdx-I(A)
Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(29), KntCmb-Dmg/Rchg(36), KntCmb-Dmg/EndRdx/Rchg(46)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Cardiac Core Paragon
------------

 

 

Liberty, Torchbearer, Excelsior, Everlasting

Jezebel Delias

Level 50 Fire/Elec/Mace Blaster

 

I am the Inner Circle!

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A stab..Just toss superspeed and superjump in.  Put a KB in one and a slow resist in the other.

 

Spoiler

This Hero build was built using Mids Reborn 3.0.2.19
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Super Strength
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Blazing Aura -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(3), SprMghoft-Acc/Dmg/Rchg(3), SprMghoft-Dmg/EndRdx/Rchg(5), SprMghoft-Acc/Dmg/EndRdx/Rchg(5), SprMghoft-Rchg/Res%(7)
Level 1: Jab -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(7), SprGntFis-Acc/Dmg/Rchg(9), SprGntFis-Dmg/EndRdx/Rchg(9), SprGntFis-Acc/Dmg/EndRdx/Rchg(11), SprGntFis-Rchg/+Absorb(11)
Level 2: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(15)
Level 4: Healing Flames -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(19), Pnc-Heal/Rchg(19), Pnc-Heal/EndRedux/Rchg(21), Pnc-Heal(21)
Level 6: Haymaker -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(23), Hct-Acc/Rchg(23), Hct-Dmg/EndRdx(25), Hct-Dam%(25)
Level 8: Temperature Protection -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(29)
Level 10: Taunt -- PrfZng-Dam%(A)
Level 12: Consume -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(29), Arm-Acc/Rchg(31), Arm-Dmg/EndRdx(31), Arm-Dam%(31)
Level 14: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(33)
Level 16: Kick -- FrcFdb-Rechg%(A)
Level 18: Burn -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg/EndRdx(34), SprAvl-Acc/Dmg/Rchg(34), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Rchg/KDProc(36)
Level 20: Knockout Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(36), SprBlsCol-Acc/Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/Rchg(37), SprBlsCol-Dmg/EndRdx/Acc/Rchg(37), SprBlsCol-Rchg/HoldProc(39)
Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(39)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), ShlWal-ResDam/Re TP(40), Rct-ResDam%(40)
Level 26: Fiery Embrace -- RechRdx-I(A), RechRdx-I(40)
Level 28: Rage -- RechRdx-I(A), RechRdx-I(42)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42)
Level 32: Hasten -- RechRdx-I(A), RechRdx-I(42)
Level 35: Hurl -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(43), SprWntBit-Acc/Dmg/EndRdx(43), SprWntBit-Acc/Dmg/Rchg(43), SprWntBit-Dmg/EndRdx/Acc/Rchg(45), SprWntBit-Rchg/SlowProc(45)
Level 38: Foot Stomp -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(45), ScrDrv-Dmg/Rchg(46), ScrDrv-Acc/Rchg(46), ScrDrv-Acc/Dmg/EndRdx(46), ScrDrv-Dam%(48)
Level 41: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48)
Level 44: Ring of Fire -- Thn-Acc/Dmg/Rchg(A), Thn-Acc/Dmg/EndRdx(48), Thn-Dmg/EndRdx/Rchg(50), Thn-Acc/Dmg(50), Thn-Dmg/Rchg(50)
Level 47: [Empty]
Level 49: [Empty]
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(15), Mrc-Rcvry+(17)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17)
Level 50: Agility Core Paragon
Level 50: Diamagnetic Core Flawless Interface
Level 50: Melee Core Embodiment
------------

 


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Edited by Hyperstrike

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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