Seigmoraig Posted February 16, 2021 Posted February 16, 2021 I made this build for my buddy who has very little interest in farming and doesn't want to invest a ton of inf into this kind of character. Yes I know, you gotta spend money to make money but he is totally uninterested in spending more time than absolutely necessary to get his farmer up an running. The goal is to farm a bit of gold and to power level alts. I made this build for him without any ATOs or purple/winter sets to keep the price as low as possible. I almost made it to fire def cap, it is very close at 44.53% but not quite. However it is manageable to keep a purple inspiration up during the farm to keep to above 45%. All you need to do is go see the P2W vendor in Atlas Park/Pocket D and turn off all inspirations except red and purple and you shouldn't have any problems. The attacks that are used in this build are the usual Ball Lightning, Electrifying Fences, Burn and Throw Spines. Hope this is useful for somebody looking to get into the farm game for cheap !! Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic BrutePrimary Power Set: SpinesSecondary Power Set: Fiery AuraPower Pool: LeapingPower Pool: FightingPower Pool: zc_LeadershipPower Pool: SpeedAncillary Pool: Mu Mastery Villain Profile:Level 1: Lunge -- ImpSwf-Acc/Slow(A), ImpSwf-Dmg/Slow(5), ImpSwf-Acc/EndRdx(5), ImpSwf-Rng/Slow(7), ImpSwf-EndRdx/Rchg/Slow(7)Level 1: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(3), Ags-ResDam(3)Level 2: Blazing Aura -- ScrDrv-Dam%(A), ScrDrv-Acc/Dmg(40), ScrDrv-Dmg/EndRdx(43), ScrDrv-Dmg/Rchg(46), ScrDrv-Acc/Rchg(48)Level 4: Spine Burst -- ImpSwf-Acc/Slow(A), ImpSwf-Dmg/Slow(39), ImpSwf-Acc/EndRdx(39), ImpSwf-Rng/Slow(40), ImpSwf-EndRdx/Rchg/Slow(40)Level 6: Healing Flames -- Ags-ResDam/EndRdx(A), Ags-ResDam(36), Ags-ResDam/Rchg(36)Level 8: Build Up -- RechRdx-I(A)Level 10: Impale -- ImpSwf-Acc/Slow(A), ImpSwf-Dmg/Slow(11), ImpSwf-Acc/EndRdx(11), ImpSwf-Rng/Slow(19), ImpSwf-EndRdx/Rchg/Slow(21)Level 12: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(13), MckBrt-Taunt/Rchg/Rng(13), MckBrt-Acc/Rchg(15), MckBrt-Taunt/Rng(15)Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(21), LucoftheG-Def(33)Level 16: Plasma Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(17), Ags-ResDam(17)Level 18: Quills -- ScrDrv-Acc/Rchg(A), ScrDrv-Acc/Dmg(34), ScrDrv-Dmg/EndRdx(34), ScrDrv-Dmg/Rchg(34), ScrDrv-Dam%(36)Level 20: Consume -- MckBrt-Rchg(A), MckBrt-Taunt/Rchg(23), MckBrt-Taunt/Rchg/Rng(25), MckBrt-Acc/Rchg(27), MckBrt-Taunt/Rng(27)Level 22: Kick -- Empty(A)Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(25)Level 26: Assault -- EndRdx-I(A)Level 28: Burn -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(29), ScrDrv-Dmg/Rchg(29), ScrDrv-Acc/Rchg(31), ScrDrv-Acc/Dmg/EndRdx(31)Level 30: Weave -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(31), LucoftheG-Def(37)Level 32: Throw Spines -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(33), Ann-Acc/Dmg/Rchg(33), Ann-Acc/Dmg/EndRdx(48), Ann-Acc/Dmg/EndRdx/Rchg(48), Ann-ResDeb%(50)Level 35: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37)Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39)Level 41: Electrifying Fences -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(42), Ann-Acc/Dmg/Rchg(42), Ann-Acc/Dmg/EndRdx(42), Ann-Acc/Dmg/EndRdx/Rchg(43), Ann-ResDeb%(43)Level 44: Ball Lightning -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(45), Ann-Acc/Dmg/Rchg(45), Ann-Acc/Dmg/EndRdx(45), Ann-Acc/Dmg/EndRdx/Rchg(46), Ann-ResDeb%(46)Level 47: Fiery Embrace -- RechRdx-I(A)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A), HrmHln-Heal/EndRdx(9), HrmHln-EndRdx/Rchg(19), HrmHln-Heal/Rchg(37), HrmHln-Heal/EndRdx/Rchg(50), HrmHln-Heal(50)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: FuryLevel 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 10: Shadow Recall -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(9)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(23)------------
Outrider_01 Posted February 16, 2021 Posted February 16, 2021 (edited) It doesn't load properly gives "There is a problem to load powerset" about leadership. Have to take what loads, export and reimport. Not sure what you did that caused that. but this is what I came up with just moving slots. The slots in vengeance are honestly a real waste beyond the default. Spoiler Villain Plan by Mids' Reborn : Hero Designer 3.0.1.9https://github.com/Reborn-Team/Hero-Designer Click this DataLink to open the build! Level 49 Magic BrutePrimary Power Set: SpinesSecondary Power Set: Fiery AuraPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipPower Pool: SpeedAncillary Pool: Mu Mastery Villain Profile:Level 1: Lunge -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/Rchg(3), CrsImp-Acc/Dmg/Rchg(3), CrsImp-Acc/Dmg/EndRdx(5), CrsImp-Dmg/EndRdx/Rchg(5)Level 1: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(7), Ags-ResDam(7), Ags-EndRdx/Rchg(9), Ags-ResDam/EndRdx/Rchg(9)Level 2: Blazing Aura -- ScrDrv-Dam%(A), ScrDrv-Acc/Dmg(11), ScrDrv-Dmg/EndRdx(11), ScrDrv-Dmg/Rchg(13), ScrDrv-Acc/Rchg(13)Level 4: Spine Burst -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(17), ScrDrv-Dmg/Rchg(17), ScrDrv-Acc/Dmg/EndRdx(19), ScrDrv-Dam%(19)Level 6: Healing Flames -- Mrc-Heal/EndRdx(A), Mrc-EndRdx/Rchg(21), Mrc-Heal/Rchg(21), Mrc-Heal/EndRdx/Rchg(23), Mrc-Heal(23)Level 8: Build Up -- RechRdx-I(A)Level 10: Impale -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(25), Dcm-Dmg/Rchg(25), Dcm-Acc/EndRdx/Rchg(27), Dcm-Acc/Dmg/Rchg(27)Level 12: Temperature Protection -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(29)Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(29)Level 16: Plasma Shield -- Ags-ResDam/EndRdx(A), Ags-EndRdx/Rchg(31), Ags-ResDam/EndRdx/Rchg(31)Level 18: Quills -- ScrDrv-Acc/Rchg(A), ScrDrv-Acc/Dmg(31), ScrDrv-Dmg/EndRdx(33), ScrDrv-Dmg/Rchg(33), ScrDrv-Dam%(33)Level 20: Consume -- MckBrt-Rchg(A), MckBrt-Taunt/Rchg(34), MckBrt-Taunt/Rchg/Rng(34), MckBrt-Acc/Rchg(34), MckBrt-Taunt/Rng(36), MckBrt-Taunt(36)Level 22: Kick -- Empty(A)Level 24: Tough -- Ags-ResDam/EndRdx(A), Ags-EndRdx/Rchg(36), Ags-ResDam/EndRdx/Rchg(37)Level 26: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(37), LucoftheG-Def/Rchg+(37)Level 28: Burn -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(39), ScrDrv-Dmg/Rchg(39), ScrDrv-Acc/Rchg(39), ScrDrv-Acc/Dmg/EndRdx(40), FuroftheG-ResDeb%(40)Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(40), LucoftheG-Def(42)Level 32: Throw Spines -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(42), Ann-Acc/Dmg/Rchg(42), Ann-Acc/Dmg/EndRdx(43), Ann-Acc/Dmg/EndRdx/Rchg(43), Ann-ResDeb%(43)Level 35: Assault -- EndRdx-I(A)Level 38: Hasten -- RechRdx-I(A), RechRdx-I(45)Level 41: Electrifying Fences -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(45), Ann-Acc/Dmg/Rchg(45), Ann-Acc/Dmg/EndRdx(46), Ann-Acc/Dmg/EndRdx/Rchg(46), Ann-ResDeb%(46)Level 44: Ball Lightning -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(47), Ann-Acc/Dmg/Rchg(47), Ann-Acc/Dmg/EndRdx(48), Ann-Acc/Dmg/EndRdx/Rchg(48), Ann-ResDeb%(48)Level 47: Fiery Embrace -- RechRdx-I(A), RechRdx-I(49)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Fury Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(15)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)Level 1: Momentum ------------ Probably about 20-40 million more, 40% more recharge. Heal full slotted, extra slot in burn with -resist, another IO recharge in fiery burn. Change taunt to Temperature protection, capped fire resist so don't need the +resist enhancements you had in CJ. Some other miscellaneous stuff. Suggest you change out the enhancements for the Aegis sets to the ones with endurance reduction, kind of high for my tastes. Would recommend removing 1 slot from either Health or Stamina, put 1 in build up. Would really recommend you remove both of the extra slots and just use the default with Pancreas +Hitpoint/End and Performance Shifter +End. And use enhancement boosters, Hasten/Build/Up/Fiery embrace, 2 50 IO act like 3 enhancements. Cost alone would be about 3 million for 6 Recharge enhancements to +5. Edited February 16, 2021 by Outrider_01 1 "Farming is just more fun in my opinion, beating up hordes of angry cosplayers...." - Coyotedancer
Krazie Ivan Posted February 24, 2021 Posted February 24, 2021 On 2/15/2021 at 5:30 PM, Seigmoraig said: he is totally uninterested in spending more time than absolutely necessary to get his farmer up an running this will help
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