Mashugana Posted February 16, 2021 Posted February 16, 2021 Can you give me some advice on Spine/Fire farming for cash? I think I may have some of my difficulty settings wrong oe the wrong AE farm or the wrong rewards. But it seems like I make a lot less inf per minute than other people. I am AE farming at +4/8 at level 60+2 using this build I found the forums: This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic BrutePrimary Power Set: SpinesSecondary Power Set: Fiery AuraPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipPower Pool: SpeedAncillary Pool: Mu Mastery Villain Profile:Level 1: Lunge -- Hct-Dam%(A), Hct-Dmg/Rchg(42), Hct-Acc/Dmg/Rchg(42), Hct-Acc/Rchg(42), Hct-Dmg/EndRdx(43)Level 1: Fire Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(3), Ags-ResDam/EndRdx/Rchg(3)Level 2: Blazing Aura -- Mlt-Acc/EndRdx(A), Obl-Dmg(5), Obl-Dmg/Rchg(5), Obl-Acc/Dmg/Rchg(7), Obl-Acc/Dmg/EndRdx/Rchg(7), Obl-%Dam(9)Level 4: Spine Burst -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(11), SprAvl-Acc/Dmg/EndRdx(13), SprAvl-Acc/Dmg/Rchg(13), SprAvl-Acc/Dmg/EndRdx/Rchg(15), SprAvl-Rchg/KDProc(15)Level 6: Healing Flames -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(17), Prv-Heal/Rchg/EndRdx(19), Prv-Heal/Rchg(19), Prv-Absorb%(21)Level 8: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(21), GssSynFr--Rchg/EndRdx(23)Level 10: Impale -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(23), SprWntBit-Acc/Dmg/EndRdx(25), SprWntBit-Acc/Dmg/Rchg(25), SprWntBit-Dmg/EndRdx/Acc/Rchg(27), SprWntBit-Rchg/SlowProc(27)Level 12: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(29), MckBrt-Taunt/Rchg/Rng(29), MckBrt-Acc/Rchg(31), MckBrt-Taunt/Rng(31), MckBrt-Rchg(31)Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 16: Plasma Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(33), Ags-ResDam/EndRdx/Rchg(33)Level 18: Quills -- Arm-Dam%(A), Arm-Dmg(33), Arm-Acc/Dmg/Rchg(34), Arm-Acc/Rchg(34), Arm-Dmg/EndRdx(34), Erd-%Dam(36)Level 20: Consume -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(36), MckBrt-Taunt/Rchg/Rng(36), MckBrt-Acc/Rchg(37), MckBrt-Taunt/Rng(37), MckBrt-Rchg(37)Level 22: Boxing -- Empty(A)Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(39)Level 26: Assault -- EndRdx-I(A)Level 28: Burn -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Rech/Fury%(39), SprBrtFur-Acc/Dmg/EndRdx/Rchg(39), SprBrtFur-Acc/Dmg/Rchg(40), SprBrtFur-Dmg/EndRdx/Rchg(40), FuroftheG-ResDeb%(40)Level 30: Weave -- LucoftheG-Def/Rchg+(A)Level 32: Throw Spines -- SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg(46), SprUnrFur-Acc/Dmg(50)Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(43)Level 38: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 41: Hasten -- RechRdx-I(A), RechRdx-I(43)Level 44: Electrifying Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), SprFrzBls-Rchg/ImmobProc(46)Level 47: Ball Lightning -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(50), Ann-ResDeb%(50)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Fury Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(9)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(11)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja Run ------------ What should I set my difficulty settings to? Standard or Architect rewards? Arch villains on or off? Which AE map? Or would you tweak this build? I play very actively so I do not need an /afk farm. I'm happy to use every attack and inspiration. I have some cash to upgrade if need be. Thanks for any advice.
roleki Posted February 16, 2021 Posted February 16, 2021 What farm are you hitting? Are you moving between mobs fast enough, i.e., not waiting for everything to be dead from one mob before moving to the next? As long as you've got Blazing Aura and Quills, the rest is pretty much just timing/tactics. CEOs come and go, and one just went/The ingredients you got bake the cake you get
Hew Posted February 16, 2021 Posted February 16, 2021 Fold space. Mobs come to you, once you are level s hifted. On asteroid, it means YOU NEVER MOVE. Well, maybe _once_ a map. Tops.
Mashugana Posted February 16, 2021 Author Posted February 16, 2021 I think i figured it out. I was running farms that did not spawn anything greater than a boss. I am now running 13147, it has Elite Bosses, and they are upping my inf/min by a lot. Thanks guys 🙂
Hew Posted February 16, 2021 Posted February 16, 2021 Actually, 13147 is really not that good. Bosses spit out 4k less inf per kill, and the EBs wont close to melee at times and just throw ranged attacks, making you chase them down. In the time it takes to kill 1 eb, you can slaughter a raft of +4 bosses. 1 eb == 2 bosses, and if you chew through bosses fast enough, the huge toughness upgrade for ebs doesnt make the payout worth the extra time spent killing them. Plus the EBs there have a habit of not following you. Try Brigs cave or Brigs comicon asteroid. 🙂
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