bblack71 Posted February 17, 2021 Posted February 17, 2021 (edited) I am having a hell of a time coming up with a ranged Beam Rifle/Electric build that does good damage but isn't going to face plant every mob. I've been trying to take all the ranged powers from elec and the heavy hitters from BR and I cant make it work. I don't usually make ranged toons but i feel BR should be played at range? Anyone have a build? Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Cosmic Dynamo: Level 50 Natural BlasterPrimary Power Set: Beam RifleSecondary Power Set: Electricity ManipulationPower Pool: LeadershipPower Pool: FightingPower Pool: SpeedPower Pool: SorceryAncillary Pool: Mace Mastery Hero Profile:Level 1: Single Shot -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)Level 1: Electric Fence -- Acc-I(A)Level 2: Cutting Beam -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(15), SprFrzBls-Acc/Dmg/EndRdx(17), SprFrzBls-Acc/Dmg/Rchg(17), SprFrzBls-Dmg/EndRdx/Acc/Rchg(19), SprFrzBls-Rchg/ImmobProc(19)Level 4: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(25), LucoftheG-Def/EndRdx(25), ShlWal-ResDam/Re TP(27), Ksm-ToHit+(27)Level 6: Disintegrate -- Thn-Dmg/EndRdx/Rchg(A), Thn-Acc/Dmg/EndRdx(21), Thn-Acc/Dmg/Rchg(21), GldJvl-Dam/End/Rech(23), Thn-Dmg/Rchg(23)Level 8: Boxing -- KntCmb-Acc/Dmg(A)Level 10: Havoc Punch -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/Rchg(13), SprBlsCol-Dmg/EndRdx/Acc/Rchg(13), SprBlsCol-Rchg/HoldProc(15)Level 12: Lancer Shot -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(29), SprWntBit-Acc/Dmg/EndRdx(29), SprWntBit-Acc/Dmg/Rchg(31), SprWntBit-Dmg/EndRdx/Acc/Rchg(31), SprWntBit-Rchg/SlowProc(31)Level 14: Tactics -- GssSynFr--ToHit(A), AdjTrg-ToHit(33), ToHit-I(33), ToHit-I(33)Level 16: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(40)Level 18: Penetrating Ray -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(36), Apc-Acc/Rchg(37), Apc-Dmg/EndRdx(37), Apc-Dam%(37), Range-I(39)Level 20: Force of Thunder -- EndMod-I(A), EndMod-I(39), Heal-I(39)Level 22: Aim -- RctRtc-ToHit/Rchg(A), RctRtc-Pcptn(40)Level 24: Build Up -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(40)Level 26: Hasten -- RechRdx-I(A), RechRdx-I(48)Level 28: Thunder Strike -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg/EndRdx(34), SprAvl-Acc/Dmg/Rchg(34), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Rchg/KDProc(36)Level 30: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(42), LucoftheG-Def/EndRdx(42)Level 32: Overcharge -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(42), SprBlsWrt-Acc/Dmg/Rchg(43), SprBlsWrt-Acc/Dmg/EndRdx(43), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(43), SprBlsWrt-Rchg/Dmg%(45)Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)Level 38: Shocking Grasp -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(46), SprEnt-End/Rchg(46), SprEnt-Acc/Hold/End(46), SprEnt-Acc/Hold/End/Rchg(48), SprEnt-Rchg/AbsorbProc(48)Level 41: Spirit Ward -- Prv-Absorb%(A)Level 44: Mystic Flight -- BlsoftheZ-ResKB(A)Level 47: Rune of Protection -- Ags-ResDam/Rchg(A), Ags-EndRdx/Rchg(50), Ags-ResDam/EndRdx/Rchg(50), Ags-ResDam(50)Level 49: Assault -- EndRdx-I(A)Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(7), KntCmb-Dmg/Rchg(9), KntCmb-Dmg/EndRdx/Rchg(9)Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- RechRdx-I(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- EndMod-I(A)Level 50: Intuition Radial Paragon Level 1: Quick Form ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1504;715;1430;HEX;| |78DA65945953D35014C76F9AD45AA0B294AD2C42594B0BA101DE9D61D107C441F80| |09D98C612A7349D34CCD847BF8188FA20BBE383FB93EB9BEBB7F02BA0BE3B4E3DDC| |F307EA3433CD2FF77FCF3DF77F4F4EBA747BBEE1F5953B97841299CB9BA5526696E| |EBEED85AE99FE8667E6055D9139B7B4EE58FDF3E582B9EE864889212AB362167276| |569FB5CDF5CC8A73336F274E6656378A45D7F3F585BC6DF99E63397E39B364169CE| |246DEF41DB7201A975D37AF5FB5CDACED95D69C62448E2F3BB935DF29E4EAE468B5| |68DBD9067E743DCBF6CAB185A263E9279B2C99964DB7E3E77227F91AA55FA655E0A| |A0485D08430341150C0005353418D792EC8CC8AD3B5427409A999944F413EE50DC7| |5D78CB6C7A07BE67B67C003F329BA958AA5C5CD1D4567A30C2A2B38DD8496CE271D| |7A22A63BBFE5258AF266ED07E41DE4F0B3E660FAD87E001B35D57E5DAF67D1E2BB4| |4F08BE43CB8481B0C811C2F01DBECB7EEA36C17BCC862DF03ECEF50075200FF5585| |BFF94B59E67E073E6C517E04BF015334A46227C6635F22420CFDABF074E89FFA852| |6C23C72A8D535C87D10E45D6C1260FCDF0D03C119073833A7368124C83067324296| |45D1C4294F306A2FDAC8D4806C5C8108F2DCADFC6F995B61D5A1FA5BD77996BA476| |60AE631B73881920CF31788EA58E7385C424788BD00DCFDD3B5C8FF82EB807EE330| |70FC043F422E5ED85E75EF4CA187A650CBD9223CF7DC8DFF788EB35B6CD4CEE80BB| |E01E737C9FF9A789DA02F90790771CFB8C23FFF1E73ECC31C1E14FEC6BE233F805F| |CCA9CFC067E676E0E0B91400F268E78CF2DD252D0523FF81D3D244D477FE8862235| |630A9C0667982D549334D6A7E3DCEB3DDAE937AA0AD9EBF4FD5E679E5F015799F1B| |3D84A52ABFAB62B7489748D62D428D335CA4C8D72B55A09F32997B5D37F0DA1A4D8| |7998DE800A37477534AF607E82E77F556B71AEE0CF6A2DC171BFAB3574B746ED6AB| |056594C9E9DFA1F0584DE6A| |-------------------------------------------------------------------| Edited February 18, 2021 by bblack71
brasilgringo Posted February 19, 2021 Posted February 19, 2021 Are you dead set on /Elec? If I were going to do a ranged build, I'd go for /Plant or maybe the revised /TacticaArrow. I kind of feel /Elec gets more from melee with its damage aura, Thunderstrike, and Force of Thunder.
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