Argentae Posted March 10, 2021 Share Posted March 10, 2021 Trying to decide on a lvl 24 power. Have all primary and secondary powers except Repel and only Hover from power pools. Three primary options I’m thinking of so far: 1. Sorcery for the mez protection. Offends my sense of efficiency, getting by pretty well with SB and Hover with swift and hover slotted for flight with one SO. Not sure I want to put three power slots into it. Blast is good on some control builds, but Beast/Kin is busy. 2. My son is a big fan of Unstsppable. a taunt could be useful if I need to pull some aggro off my youngest’s brute. Fear could be decent soft control? 3. Traditional Leadership pool. Does ANY +Rech affect pet summons cooldown? The top tier power could be useful, Tactics would be the classic reason for the + to hit. Any thoughts? Obviously Dire Wolf (can’t wait!) has the 26th slot, so it’ll take a bit to get deep into a pool anyway. Just got my second Lion, so happy about that. They are much faster than the wolves. 🙂 Link to comment Share on other sites More sharing options...
Coyote Posted March 10, 2021 Share Posted March 10, 2021 The Fear in Leadership isn't really useful for most builds, but Provoke by itself is not a bad choice for Masterminds. It gives you the option to run a Tankermind build if you want to.. with Beasts I generally wouldn't as they are quite sturdy, but that doesn't mean that having it in the toolbox is a bad thing. Maneuvers/Tactics is always a good choice for Masterminds. Personally, I'd go with Hasten. Because, well, it's Hasten. Kinda like bacon, only better 😄 Link to comment Share on other sites More sharing options...
DocMidknight Posted March 10, 2021 Share Posted March 10, 2021 32 minutes ago, Coyote said: Personally, I'd go with Hasten. Because, well, it's Hasten. Kinda like bacon, only better 😄 There is nothing better than bacon......well maybe more bacon but that's it Link to comment Share on other sites More sharing options...
Argentae Posted March 10, 2021 Author Share Posted March 10, 2021 That’s fair. 🙂 I actually had hasten selected by default when I stopped to think about how deep into a pool I might want/need to go. Does Burnout recharge pet summons? End crash would be largely mitigated by Transference. Welp, I suppose bacon it is! Something to snack on while I wait for Dire Wolf. 😛 Thanks! Link to comment Share on other sites More sharing options...
Coyote Posted March 10, 2021 Share Posted March 10, 2021 Burnout does recharge pet summons, but it's not a big deal for Beasts... it's only relevant for Thugs to get double Gang War. And maybe for Demons? I assume they can get double Hell on Earth (on different demons), but I don't recall for certain. Beasts, however, should not be resummoning the beasts so often that they would need Burnout, and if you are in a situation where you're summoning that fast, probably Siphon Speed and a fast retrograde tactical maneuver is better than summoning again into a losing fight. Mmmm, Hasten 🥓 .... yummmy Link to comment Share on other sites More sharing options...
Argentae Posted March 11, 2021 Author Share Posted March 11, 2021 Got Dire Wolf. Heh. Even unslotted and without Tame Beasts, what a change. Almost like getting Imps on Fire/ control. Woot! 🙂 Link to comment Share on other sites More sharing options...
SableShrike Posted March 13, 2021 Share Posted March 13, 2021 The Impeded Swiftness proc fires on a lot of Dire Wolf’s attacks! Definitely worth the one slot for it. 1 Link to comment Share on other sites More sharing options...
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