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Water/Electric Build Review and advice


the mauler

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Hail mighty build gurus! My next blaster build project is at 50 now and I need your advice on this build.  She has 46 % Smashing/Lethal, 53% energy and 44% Ranged defense and mediocre resistance.  Where I really need your input is on Incarnate choices especially Ageless for perma hasten(19 sec over perma without it) or Clarion for Status protection (basically none otherwise). Your advice is greatly appreciated.

 

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Tidal: Level 50 Magic Blaster
Primary Power Set: Water Blast
Secondary Power Set: Electricity Manipulation
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Aqua Bolt -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(3), SprWntBit-Acc/Dmg/Rchg(5), SprWntBit-Dmg/EndRdx/Acc/Rchg(5), SprWntBit-Rchg/SlowProc(7)
Level 1: Electric Fence -- EnfOpr-Acc/Immob(A)
Level 2: Water Burst -- Artl-Acc/Dam(A), Artl-Dam/End(7), Artl-Dam/Rech(9), Artl-Acc/Dam/Rech(9), Artl-Acc/Rech/Rng(11), Artl-End/Rech/Rng(11)
Level 4: Build Up -- GssSynFr--ToHit/Rchg(A)
Level 6: Whirlpool -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(13), SprBlsWrt-Acc/Dmg/Rchg(13), SprBlsWrt-Acc/Dmg/EndRdx(15), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(15), SprBlsWrt-Rchg/Dmg%(17)
Level 8: Tidal Forces -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(45), GssSynFr--ToHit/Rchg/EndRdx(46), GssSynFr--Rchg/EndRdx(48), GssSynFr--ToHit/EndRdx(48), GssSynFr--Build%(49)
Level 10: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(47), KntCmb-Dmg/Rchg(47), KntCmb-Dmg/EndRdx/Rchg(48)
Level 12: Dehydrate -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(17), NmnCnv-Heal/Rchg(19), NmnCnv-Heal/EndRdx/Rchg(19), NmnCnv-Heal(21), NmnCnv-Regen/Rcvry+(21)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(23), Rct-ResDam%(23)
Level 16: Thunder Strike -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Rchg/KDProc(46)
Level 18: Water Jet -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(27), Thn-Dmg/Rchg(29), Thn-Acc/Dmg/Rchg(29), Thn-Acc/Dmg/EndRdx(31), Thn-Dmg/EndRdx/Rchg(31)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(27)
Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), UnbGrd-ResDam(40), UnbGrd-ResDam/EndRdx(40), UnbGrd-Rchg/ResDam(42), UnbGrd-Max HP%(42)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(33)
Level 26: Steam Spray -- Artl-Acc/Dam(A), Artl-Dam/End(33), Artl-Dam/Rech(33), Artl-Acc/Dam/Rech(34), Artl-Acc/Rech/Rng(34), Artl-End/Rech/Rng(34)
Level 28: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36)
Level 30: Power Sink -- PrfShf-EndMod/Acc(A)
Level 32: Geyser -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(36), SprDfnBrr-Acc/Dmg/Rchg(36), SprDfnBrr-Acc/Dmg/EndRdx(37), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(37), SprDfnBrr-Rchg/+Status Protect(37)
Level 35: Dynamo -- PreOptmz-EndMod/End(A)
Level 38: Shocking Grasp -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/Rchg(39), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40)
Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45), LucoftheG-Def/EndRdx/Rchg(46)
Level 44: Web Envelope -- EnfOpr-Acc/Immob(A)
Level 47: Assault -- EndRdx-I(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Pnc-Heal(25)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PwrTrns-+Heal(A), PwrTrns-EndMod(25)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 50: Musculature Core Paragon
Level 50: Pyronic Core Final Judgement
Level 50: Assault Core Embodiment
Level 50: Diamagnetic Core Flawless Interface
Level 50: Carnival Core Superior Ally
Level 50: Clarion Core Epiphany
------------

 

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|-------------------------------------------------------------------|

 

 

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You got the defenses in that build. But power picks/priorities needs refinement.

 

Dynamo is your sustain, take at level 20 to mitigate your end issues. Some people slot it for heal, if you feel an extra 9hp per second is going to help you against a +4 freak boss then go nuts with the heal slotting. Otherwise my goto is 6 piece premptive to max out your end recover enhancement values and to get some ranged def bonuses.

 

Force of thunder and Thunderstrike form the cornerstone of your survival, both needs the KB->KD IO. If you do nothing else with build take those two and make that slotting change. This will allow you to cycle the two and keep mobs around you flopping.

 

I'd fit in charged brawl for a high dpa punch. I'd personally drop steam spray. I know it does good damage, but it's a cone, and I don't like positioning.

 

See my i27 fire/elec thread for how I built mine.

Liberty, Torchbearer, Excelsior, Everlasting

Jezebel Delias

Level 50 Fire/Elec/Mace Blaster

 

I am the Inner Circle!

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