Jump to content

Bane Huntsman - Feedback request


Recommended Posts

My current project is a huntsbane.

 

Pros:

Good defense and resists

Single target damage is better than expected

Can solo 4x8 anything in PI and DA. Ageless radial for DDR

Good debuffer, makes great use of -40 toxic resists from venom grenade

Attack rotation is very small, but is gapless even at 25

 

Cons:

Expensive

 

Notes:

If you are wondering why I didn't take Experimentation: Toxic Dart

  • Caused lots of redraw in my attack chain
  • The dot is very long, so long that I could have rotated through my current attack chain again before it finishes
  • Experimentation Injection is a nice support power at lower levels, endurance and mezz resistance

Corrosive Vial is weird power

  • Single target attack, but creates a damage patch
  • Because it's single target with a long recharge it almost always procs on the initial target
  • If it misses, no damage patch
  • You can venom grenade after the patch is created and still get the benefit of -40 toxic resists

Adrenal Boost

  • 34% damage, tohit, recharge for a minute
  • Mids is bugged, it doesn't directly boost your defense. It a power boost power. Mind link would benefit for instance.
  • I have enough recharge to have it up 1/3 of the time

 

 

Spoiler

This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Wasteland Shadow Huntman: Level 50 Magic Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Experimentation
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership

Villain Profile:
Level 1: Pummel -- SprSpdBit-Acc/Dmg(A), SprSpdBit-Dmg/Rchg(3), SprSpdBit-Acc/Dmg/Rchg(3), SprSpdBit-Dmg/EndRdx/Rchg(5), SprSpdBit-Acc/Dmg/EndRdx/Rchg(5), SprSpdBit-Rchg/Global Toxic(7)
Level 1: Bane Spider Armor Upgrade -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-ResDam/EndRdx/Rchg(9), UnbGrd-Rchg/ResDam(9), UnbGrd-Max HP%(11), ImpArm-ResPsi(11)
Level 2: Combat Training: Defensive -- ShlWal-Def(A), ShlWal-ResDam/Re TP(13), ShlWal-Def/Rchg(13), ShlWal-Def/EndRdx(15), Krm-ResKB(15)
Level 4: Speed of Sound -- BlsoftheZ-ResKB(A)
Level 6: Burst -- Apc-Dmg(A), Apc-Dmg/EndRdx(21), Apc-Acc/Dmg/Rchg(21), Apc-Acc/Rchg(23), Apc-Dam%(23)
Level 8: Experimental Injection -- SynSck-EndMod/+RunSpeed(A), SynSck-EndMod(25), SynSck-Dam/Rech(25), SynSck-EndMod/Rech(27), SynSck-Dam/Rech/Acc(27)
Level 10: Tactical Training: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(29), LucoftheG-Def/EndRdx(31)
Level 12: Venom Grenade -- SprDmnofA-Acc/Dmg(A), SprDmnofA-Dmg/Rchg(31), SprDmnofA-Acc/Dmg/Rchg(31), SprDmnofA-Dmg/EndRdx/Rchg(33), SprDmnofA-Acc/Dmg/EndRdx/Rchg(33), SprDmnofA-Rchg/DmgFear%(33)
Level 14: Bayonet -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(34), Hct-Acc/Rchg(34), Hct-Dmg/EndRdx(34), Hct-Dam%(36), Hct-Dmg/Rchg(36)
Level 16: Build Up -- RechRdx-I(A), RechRdx-I(36)
Level 18: Frag Grenade -- SuddAcc--KB/+KD(A), Rgn-Dmg(37), Rgn-Dmg/Rchg(37), Rgn-Acc/Dmg/Rchg(37), Rgn-Acc/Rchg(39), Rgn-Dmg/EndRdx(39)
Level 20: Corrosive Vial -- PstBls-Dam%(A), PstBls-Dmg/EndRdx(39), Bmbdmt-+FireDmg(40), Bmbdmt-Dam(40), TchofLadG-%Dam(40), AchHee-ResDeb%(42)
Level 22: Mental Training -- Run-I(A)
Level 24: Cloaking Device -- LucoftheG-Def/Rchg+(A)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(42)
Level 28: Surveillance -- AnlWkn-Acc/Rchg(A)
Level 30: Wolf Spider Armor -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(42), GldArm-3defTpProc(43)
Level 32: Boxing -- Acc-I(A)
Level 35: Tough -- Ags-ResDam/EndRdx(A), Ags-Psi/Status(43), Ags-ResDam/Rchg(43), Ags-ResDam(45), Ags-ResDam/EndRdx/Rchg(45)
Level 38: Tactical Training: Leadership -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(45), GssSynFr--ToHit/Rchg/EndRdx(46), GssSynFr--Rchg/EndRdx(46), GssSynFr--ToHit/EndRdx(46), GssSynFr--Build%(48)
Level 41: Adrenal Booster -- RechRdx-I(A), RechRdx-I(48)
Level 44: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def(50)
Level 47: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(50), LucoftheG-Def/Rchg+(50)
Level 49: Combat Training: Offensive -- Acc-I(A)
Level 1: Conditioning | Hidden
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- EndMod-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(17), NmnCnv-Regen/Rcvry+(17), Prv-Absorb%(29)
Level 2: Stamina -- EndMod-I(A), EndMod-I(19), PrfShf-End%(19)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run
Level 50: Cardiac Radial Paragon
------------
------------

 

 

 

Link to comment
Share on other sites

Pretty sure i teamed with you on a morti kal a few days ago but it was one of those speed runs where your so busy moving as fast as you can i didnt get a chance to see how your build played . I want to love experimentation but i keep taking it and dropping it although i quite like toxic dart as a filler on toons like controllers that don't have much st stuff and i don't mind the wait for the toxic tics. Corrosive vial went out the window on several builds unless i had an immob for it. I prefer sorcery for rune on soldiers when i can even if all i use it for is a set mule. I also always take musculature they really need the help single target-wise for damage and if your running ageless anyway.... 

 

I don't 6 slot spiders bite, 4 pieces and 2 procs usually does me.

 

You have a blessing and a karma slotted, from playing i see 0 difference between 4 points kb prot and 8. its 4 points or 10+ for me. I'm still annoyed the galaxy enemies in moonfire put out mag 9.72 kb cones and can bounce you when its set to a high rep and  its such a low level tf. How many low level toons have room for multiple kb enhances 😛

 

CT: Offensive when you have the full gaussians and leadership running- would assault not be better when you already have all your attacks slotted with so much accuracy.

 

Theres no doubt you playtested your widows/soldiers way beyond what i would i have too much altitis and i don't number crunch so i probably have no idea whats necessary for the really tough stuff just some thoughts.

  • Thanks 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...