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Posted

I've been trying to make a build for my brute, but I really don't know enough about sets, their bonuses and caps to get somewhere reliable :/

 

this is what I've come up with :

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Level 50 Mutation Brute

Primary Power Set: Fiery Melee

Secondary Power Set: Fiery Aura

Power Pool: Leaping

Power Pool: Speed

Power Pool: Fighting

Ancillary Pool: Pyre Mastery

 

Villain Profile:

------------

Level 1: Fire Sword UnrFur-Acc/Dmg/Rchg(A), UnrFur-Acc/Dmg/EndRdx/Rchg(5), UnrFur-Rchg/+Regen/+End(7), UnrFur-Acc/Dmg(15), UnrFur-Dmg/Rchg(15), UnrFur-Dmg/EndRdx/Rchg(45)

Level 1: Fire Shield Ags-ResDam/EndRdx(A), Ags-ResDam(3), Ags-Psi/Status(3), Ags-ResDam/EndRdx/Rchg(13)

Level 2: Blazing Aura Obl-Dmg(A), Obl-Acc/Rchg(5), Obl-Dmg/Rchg(9), Obl-Acc/Dmg/Rchg(9), Obl-Acc/Dmg/EndRdx/Rchg(11), Obl-%Dam(11)

Level 4: Super Jump Jump-I(A)

Level 6: Hasten RechRdx-I(A), RechRdx-I(7)

Level 8: Healing Flames Prv-Heal(A), Prv-Heal/EndRdx(19), Prv-EndRdx/Rchg(25), Prv-Heal/Rchg(40), Prv-Heal/Rchg/EndRdx(42), Prv-Absorb%(42)

Level 10: Incinerate GldStr-Acc/Dmg(A), GldStr-Dam/Rech(46), GldStr-Dam/End/Rech(46), GldStr-Acc/End/Rech(48), GldStr-Acc/Dmg/End/Rech(48), GldStr-%Dam(48)

Level 12: Build Up GssSynFr--Build%(A), RechRdx-I(50)

Level 14: Temperature Protection StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31)

Level 16: Plasma Shield ImpArm-ResDam/EndRdx(A), ImpArm-ResPsi(17), ImpArm-ResDam(17), ImpArm-ResDam/EndRdx/Rchg(19)

Level 18: Combat Jumping ShlWal-ResDam/Re TP(A)

Level 20: Consume MckBrt-Taunt(A), MckBrt-Taunt/Rchg(21), MckBrt-Taunt/Rchg/Rng(21), MckBrt-Acc/Rchg(23), MckBrt-Taunt/Rng(23), MckBrt-Rchg(25)

Level 22: Cremate OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(42), OvrFrc-Acc/Dmg/End(43), OvrFrc-Dmg/End/Rech(43), OvrFrc-Acc/Dmg/End/Rech(43), OvrFrc-Dam/KB(46)

Level 24: Boxing Empty(A)

Level 26: Fire Sword Circle Arm-Dmg(A), Arm-Dmg/Rchg(27), Arm-Acc/Dmg/Rchg(27), Arm-Acc/Rchg(34), Arm-Dmg/EndRdx(34), Arm-Dam%(34)

Level 28: Burn Obl-Dmg(A), Obl-Acc/Rchg(29), Obl-Dmg/Rchg(29), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(33), Obl-%Dam(33)

Level 30: Tough ImpArm-ResDam/EndRdx(A), ImpArm-ResPsi(31), ImpArm-ResDam(31)

Level 32: Greater Fire Sword BrtFur-Acc/Dmg(A), BrtFur-Dmg/Rchg(36), BrtFur-Acc/Dmg/Rchg(36), BrtFur-Dmg/EndRdx/Rchg(37), BrtFur-Acc/Dmg/EndRdx/Rchg(37), BrtFur-Rchg/Fury(37)

Level 35: Fiery Embrace RechRdx-I(A), RechRdx-I(36)

Level 38: Weave LucoftheG-Rchg+(A), RedFrt-Def/EndRdx(39), RedFrt-EndRdx/Rchg(39), RedFrt-Def/EndRdx/Rchg(39), RedFrt-Def(40), RedFrt-EndRdx(40)

Level 41: Char Empty(A)

Level 44: Melt Armor ExpVln-DefDeb(A), ExpVln-DefDeb/Rchg(45), ExpVln-DefDeb/Rchg/EndRdx(45)

Level 47: Fire Ball Rgn-Dmg/Rchg(A), Rgn-Acc/Rchg(50), Rgn-Knock%(50)

Level 49: Acrobatics EndRdx-I(A)

Level 1: Brawl Empty(A)

Level 1: Prestige Power Dash Empty(A)

Level 1: Prestige Power Slide Empty(A)

Level 1: Prestige Power Quick Empty(A)

Level 1: Prestige Power Rush Empty(A)

Level 1: Prestige Power Surge Empty(A)

Level 1: Fury

Level 1: Sprint Empty(A)

Level 2: Rest Empty(A)

Level 4: Ninja Run

Level 2: Swift Empty(A)

Level 2: Health Pnc-Heal/+End(A)

Level 2: Hurdle Empty(A)

Level 2: Stamina EndMod-I(A), EndMod-I(13)

------------

 

 

 

| Copy & Paste this data into Mids' Hero Designer to view the build |

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data link

 

my goal is to be able to tank anything up to and including the Magisterium trial, while still having as much dmg as possible for solo or group carry.

 

if anyone can give me a pines link, that would be much appreciated.

Posted

Please try posting the data chunk and data link so people can actually view the build.

Happy Wife = Happy Life

  • 1 year later
Posted

this is a test sorry all.

 

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Fire Sword

  • (A) Hecatomb - Damage: Level 50
  • (3) Hecatomb - Damage/Recharge: Level 50
  • (3) Hecatomb - Accuracy/Damage/Recharge: Level 50
  • (5) Hecatomb - Accuracy/Recharge: Level 50
  • (5) Hecatomb - Damage/Endurance: Level 50
  • (50) Perfect Zinger - Chance for Psi Damage: Level 50

Level 1: Fire Shield

  • (A) Aegis - Resistance/Endurance: Level 50
  • (7) Aegis - Resistance/Recharge: Level 50
  • (7) Aegis - Resistance/Endurance/Recharge: Level 50

Level 2: Blazing Aura

  • (A) Superior Brute's Fury - Accuracy/Damage: Level 50
  • (9) Superior Brute's Fury - Damage/Recharge: Level 50
  • (9) Superior Brute's Fury - Accuracy/Damage/Recharge: Level 50
  • (11) Superior Brute's Fury - Damage/Endurance/RechargeTime: Level 50
  • (11) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge: Level 50
  • (13) Superior Brute's Fury - Recharge/Fury Bonus: Level 50

Level 4: Combat Jumping

  • (A) Luck of the Gambler - Defense/Endurance: Level 50
  • (13) Luck of the Gambler - Defense/Recharge: Level 50
  • (15) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (15) Luck of the Gambler - Defense: Level 50
  • (17) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50

Level 6: Healing Flames

  • (A) Aegis - Resistance/Endurance: Level 50
  • (17) Aegis - Resistance/Recharge: Level 50
  • (19) Aegis - Resistance/Endurance/Recharge: Level 50
  • (19) Numina's Convalesence - Heal/Endurance: Level 50
  • (21) Numina's Convalesence - Heal/Recharge: Level 50
  • (50) Numina's Convalesence - Heal/Endurance/Recharge: Level 50

Level 8: Super Jump

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50

Level 10: Temperature Protection

  • (A) Aegis - Resistance/Endurance: Level 50
  • (21) Aegis - Resistance/Recharge: Level 50
  • (23) Aegis - Resistance/Endurance/Recharge: Level 50

Level 12: Kick

  • (A) Force Feedback - Chance for +Recharge: Level 50

Level 14: Tough

  • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
  • (25) Steadfast Protection - Knockback Protection: Level 30
  • (25) Gladiator's Armor - TP Protection +3% Def (All): Level 50
  • (42) Unbreakable Guard - +Max HP: Level 50

Level 16: Weave

  • (A) Luck of the Gambler - Defense/Endurance: Level 50
  • (27) Luck of the Gambler - Defense/Recharge: Level 50
  • (29) Luck of the Gambler - Defense: Level 50
  • (29) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (31) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50

Level 18: Plasma Shield

  • (A) Aegis - Resistance/Endurance: Level 50
  • (23) Aegis - Resistance/Recharge: Level 50
  • (40) Aegis - Resistance/Endurance/Recharge: Level 50

Level 20: Breath of Fire

  • (A) Superior Frozen Blast - Accuracy/Damage: Level 50
  • (27) Superior Frozen Blast - Damage/Endurance: Level 50
  • (31) Superior Frozen Blast - Accuracy/Damage/Endurance: Level 50
  • (31) Superior Frozen Blast - Accuracy/Damage/Recharge: Level 50
  • (33) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime: Level 50
  • (33) Superior Frozen Blast - Recharge/Chance for Immobilize: Level 50

Level 22: Stealth

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50

Level 24: Grant Invisibility

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50

Level 26: Fire Sword Circle

  • (A) Superior Avalanche - Accuracy/Damage: Level 50
  • (33) Superior Avalanche - Damage/Endurance: Level 50
  • (34) Superior Avalanche - Accuracy/Damage/Endurance: Level 50
  • (34) Superior Avalanche - Accuracy/Damage/Recharge: Level 50
  • (34) Superior Avalanche - Accuracy/Damage/Endurance/Recharge: Level 50
  • (36) Superior Avalanche - Recharge/Chance for Knockdown: Level 50

Level 28: Burn

  • (A) Armageddon - Damage: Level 50
  • (36) Armageddon - Damage/Recharge: Level 50
  • (36) Armageddon - Accuracy/Damage/Recharge: Level 50
  • (37) Armageddon - Accuracy/Recharge: Level 50
  • (37) Armageddon - Damage/Endurance: Level 50
  • (37) Fury of the Gladiator - Chance for Res Debuff: Level 50

Level 30: Invisibility

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50

Level 32: Greater Fire Sword

  • (A) Superior Blistering Cold - Accuracy/Damage: Level 50
  • (39) Superior Blistering Cold - Damage/Endurance: Level 50
  • (39) Superior Blistering Cold - Accuracy/Damage/Endurance: Level 50
  • (39) Superior Blistering Cold - Accuracy/Damage/Recharge: Level 50
  • (40) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime: Level 50
  • (40) Superior Blistering Cold - Recharge/Chance for Hold: Level 50

Level 35: Char

  • (A) Entropic Chaos - Chance of Heal Self: Level 35

Level 38: Consume

  • (A) Performance Shifter - EndMod: Level 50
  • (42) Performance Shifter - EndMod/Recharge: Level 50
  • (42) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
  • (43) Performance Shifter - Accuracy/Recharge: Level 50
  • (43) Performance Shifter - EndMod/Accuracy: Level 50
  • (43) Performance Shifter - Chance for +End: Level 50

Level 41: Melt Armor

  • (A) Undermined Defenses - Defense Debuff: Level 50
  • (46) Undermined Defenses - Defense Debuff/Recharge: Level 50
  • (48) Undermined Defenses - Defense Debuff/Recharge/Endurance: Level 50
  • (48) Undermined Defenses - Recharge/Endurance: Level 50
  • (48) Undermined Defenses - Defense Debuff/Endurance: Level 50
  • (50) Undermined Defenses - Recharge: Level 50

Level 44: Fire Ball

  • (A) Ragnarok - Damage: Level 50
  • (45) Ragnarok - Damage/Recharge: Level 50
  • (45) Ragnarok - Accuracy/Damage/Recharge: Level 50
  • (45) Ragnarok - Accuracy/Recharge: Level 50
  • (46) Ragnarok - Damage/Endurance: Level 50
  • (46) Annihilation - Chance for Res Debuff: Level 50

Level 47: Build Up

  • (A) Recharge Reduction IO: Level 50

Level 49: Fiery Embrace

  • (A) Recharge Reduction IO: Level 50

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Fury 


Level 1: Sprint
Posted
5 hours ago, l3nd0g said:

damn it worked

Spoiler

Villain Plan by Mids' Reborn : Hero Designer 3.0.1.9
https://github.com/Reborn-Team/Hero-Designer

Click this DataLink to open the build!

Fire / Fire: Level 50 Magic Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Fire Sword -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7)
Level 1: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-EndRdx/Rchg(7), Ags-ResDam/EndRdx/Rchg(9)
Level 2: Blazing Aura -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Acc/Dmg/Rchg(9), SprBrtFur-Dmg/EndRdx/Rchg(11), SprBrtFur-Acc/Dmg/EndRdx/Rchg(11), SprBrtFur-Rech/Fury(13), SprUnrFur-Rchg/+Regen/+End(13)
Level 4: Combat Jumping -- LucoftheG-Def/Rchg+(A), BlsoftheZ-Travel(15), BlsoftheZ-Travel/EndRdx(15), BlsoftheZ-ResKB(17)
Level 6: Healing Flames -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(19), Prv-Heal/Rchg/EndRdx(21), Prv-Absorb%(21)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 10: Temperature Protection -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23)
Level 12: Kick -- FrcFdb-Rechg%(A)
Level 14: Tough -- Ags-ResDam/EndRdx(A), Ags-EndRdx/Rchg(25), Ags-ResDam/EndRdx/Rchg(25)
Level 16: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(27)
Level 18: Plasma Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(27), Ags-ResDam(29)
Level 20: Breath of Fire -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(29), SprFrzBls-Acc/Dmg/EndRdx(31), SprFrzBls-Acc/Dmg/Rchg(31), SprFrzBls-Dmg/EndRdx/Acc/Rchg(31), SprFrzBls-Rchg/ImmobProc(33)
Level 22: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(33), LucoftheG-Def/Rchg+(33)
Level 24: Assault -- EndRdx-I(A), EndRdx-I(34)
Level 26: Fire Sword Circle -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(34), Arm-Acc/Rchg(34), Arm-Dmg/EndRdx(36), Arm-Dam%(36), Erd-%Dam(36)
Level 28: Burn -- Obl-Dmg(A), Obl-Acc/Rchg(37), Obl-Acc/Dmg/Rchg(37), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(39), FuroftheG-ResDeb%(39)
Level 30: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 32: Greater Fire Sword -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(40), Hct-Dmg/EndRdx(40), Hct-Dam%(40)
Level 35: Char -- EntChs-Heal%(A)
Level 38: Consume -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(42), MckBrt-Taunt/Rchg/Rng(42), MckBrt-Acc/Rchg(42), MckBrt-Taunt/Rng(43), MckBrt-Rchg(43)
Level 41: Melt Armor -- ShlBrk-Acc/Rchg(A), ShlBrk-DefDeb/EndRdx/Rchg(43), ShlBrk-Acc/EndRdx/Rchg(45), ShlBrk-%Dam(45), TchofLadG-%Dam(45), AchHee-ResDeb%(46)
Level 44: Fire Ball -- Rgn-Dmg(A), Rgn-Dmg/Rchg(46), Rgn-Acc/Dmg/Rchg(46), Rgn-Acc/Rchg(47), Rgn-Dmg/EndRdx(47), Ann-ResDeb%(48)
Level 47: Build Up -- RechRdx-I(A), RechRdx-I(48), GssSynFr--Build%(48)
Level 49: Fiery Embrace -- RechRdx-I(A), RechRdx-I(49)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Momentum 
Level 50: Musculature Core Paragon 
Level 50: Ion Core Final Judgement 
Level 50: Degenerative Core Flawless Interface 
Level 50: Ageless Total Core Invocation 
------------

Little bit more utility, lost some recharge by swapping to Leadership pool with Assault (can remove 1 IO slot if you want) and picking up Hasten.  Changed out a bunch of slots and sets, added a damage proc like in Fire Sword Circle or   and a proper heal (can change that to pancrase, lose 1.5% recharge and swap 1 slot to something else).  Swapped sets in Burn and Fire Sword Circle, burn is a dot so that damage proc in Armeggedon would be better.  Got some more Recharge IO in Firey Embrace and Build up, added -resist in Melt.  Have to +5 the defense IO sets and recharge like Hasten/Firey Embrace/Build up to get the 2 IO to act like 3.  Also might want to consider, but usually not recommended, +5 some of the sets as I prefer to get as much of the recharge/accuracy/damage as high as possible (mouse over the power, look at the percentages) and its pretty much to ED standards so DMG is like 95%, ACC gets around 60, and recharge is about 60% - 80%.

 

Assault/Healing flames (change Preventative to Pancreas) have a freebie slot, move them say perhaps Health/Stamina for the procs but they are actually kind of useless as +End proc are more useful.

"Farming is just more fun in my opinion, beating up hordes of angry cosplayers...."  - Coyotedancer

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