TemporalVileTerror Posted April 3, 2021 Share Posted April 3, 2021 Not entirely sure it's necessary, but just going to pop it down in writing for peer review and consideration . . . I think it would be nice to add a new option to the "Disable Earning Experience" setting: "Stop XP Before Level-Up" or "Stop XP Before Level #" (where "#" is a specific upcoming level chosen by the player with a text input or scaling bar.) The player would earn up to 1 point less than the amount of Experience necessary for levelling up, with all excess Experience converted to Inf per usual. Not sure how much of a coding nightmare it may pose, particularly the GUI elements, but it could be helpful to have something like this to give a player a little more nuanced control over their gameplay. 2 Link to comment Share on other sites More sharing options...
merrypessimist Posted April 3, 2021 Share Posted April 3, 2021 I would not mind this for various reasons, assuming it's a relatively straightforward coding change. However as the resources needed go up my support goes down proportionally. 😉 Link to comment Share on other sites More sharing options...
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