KelvinKole Posted April 15, 2021 Posted April 15, 2021 I just got a new bio/ma tank to the mid 20s and am not sure Evolving Armor is working right. According to the description, it sounds like turning it on should give a resistance bonus, and an additional amount per enemy in range. In application, if I have Efficient on I don't get the flat resistance increase until there's at least one mob in range. If I have Defensive on, I do get it and the additional amount per enemy behaves as normal. It's a small thing, but I'm not sure if I'm just misunderstanding the description of if it's a bug. The optimizer in me wants that flats resistance increase regardless of adaptation and mob proximity.
Xandyr Posted April 17, 2021 Posted April 17, 2021 I think it performs differently depending on which stance you're in. Read the description of adaptation to check. I'm not sure off the top of my head. What you wanted to know about Bio, but never asked - Tanker - Homecoming (homecomingservers.com)
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