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Psy/What?


Psilencer

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I have a character concept that I'm playing around with (an alternative version of my Mind/Psy dominator).  I know I want the Psy primary for thematic reasons but I am undecided about a secondary.   I was thinking of WP (never played it) or Inv (I have a SS/Inv already) simply because they seem to be set it and forget it.  Although, Energy Armor does also seem interesting (and I can just RP that the auras are psyonic shields).

 

I'm going to avoid any set with graphics like Bio or Ice that I would have a harder time roleplaying away.

 

Is there something that goes well with Psy in particular?  If I did go the WP route, are there certain powers to skip? 

 

Ty!

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Shield.

 

Customize to the "Energy" version (or lightning if that is more to taste) and match colors to the attacks.  Mine is a scrapper, very durable; GPB when AAO is saturated and Insight is up is a lot like throwing a moon at someone's face.  Shield Charge also bolsters AoE, but with SC/ML as the two main tools my scrapper shines a lot more against hard targets than big groups - the KU/KD is great soft control though and on team the opposing minions rarely matter anyway.

 

Might not work thematically for you like /WP if the character's shields don't have a physical manifestation like the attacks do, but it is a good combo. 🙂

Edited by InvaderStych
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You see a mousetrap? I see free cheese and a f$%^ing challenge.

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16 hours ago, Psilencer said:

I'm going to avoid any set with graphics like Bio or Ice that I would have a harder time roleplaying away.

You can get minimal graphics, both Bio and Ice will look like smoke falling from the body or arms.  Color isn't so good for ice, its a bright pallet and doesn't suit my taste; while Bio has an odd pallet that is kind of lighter darks, medium colors, and lighter colors (probably a decent spread of colors compared to most other options)

 

Only thing on Bio you can't change is the Heal/Absord (name escapes me), you look like a globe of walking crap for a second but it disappears.

"Farming is just more fun in my opinion, beating up hordes of angry cosplayers...."  - Coyotedancer

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I recently rolled up a Psi Melee/Fiery Aura brute, for the 1-20 praetoria grind.

It's NOT goin to be all smiles and sunshine and the perfect most complimentary sets. That's not my intent.  This is Fun/Concept > All Other Concerns.

Though I will be sugar-daddying the heck out of the character with ATO's and misc unique's.  I'm deliberately starting behind the 8 ball, so why not. 

 

Partly I just want to do a Fiery Aura character who is NOT a farmer, planned around general content and mixed damage types from the word go. 

Partly I like the look of mixing in a bit of orangy-fire looks into the Psi attacks, and mixing in a bit of purple/psi coloration into the Fiery Aura's.  It works for me. 

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11 hours ago, MTeague said:

rolled up a Psi Melee/Fiery Aura brute,

 

11 hours ago, MTeague said:

Fiery Aura character who is NOT a farmer

Blasphemy!  My first main was an Psi/Fire farmer at like 350 Vet levels, after having rolled a SS (rage crash, not fun) and 2 different Spines, while Radiation just didn't excite me.  All to 50, only the Radiation never fully tricked out.  Psi/Fire, its like SS/Fire just a little slower.  And you can just make another build for the farmer, while having a PVE content build.

 

Current one is a Savage/Fire, Rending Flurry sold me because its damage is applied during the 2.5 second animation time and not after the 2.5 second animation like Atom Smasher.  Plus a tele nuke, gets around quickly.

"Farming is just more fun in my opinion, beating up hordes of angry cosplayers...."  - Coyotedancer

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