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  • City Council
Posted (edited)
  • Read Here for Issue 25 Consolidated Patch notes for changes implemented prior to Homecoming launch

    05/16/19
    GENERAL
    • [*]Halcyon has been renamed to Reunion (EU).
      [*]For the next week each account will be given 20 transfer tokens every 3 days to allow for easier migration.
      [*]The XP Boosters in Super Packs have been replaced with charges of the Experienced power (which grants Patrol XP).
      [*]Moved the Respec Recipe from the Merit Vendor (formerly 50 Reward Merits) to P2W (10 million influence).
      [*] Completing a Morality Mission now rewards 30 merits regardless of whether the player switched, reinforced, or double-reinforced their alignment.
      [*]The costume change delay timer has been lowered to 15 seconds.


    CUSTOM XP RATES
    • [*]The base XP rate on all shards is now back to 100% (AE rewards still halved outside of Dev Choice content).
      [*]You can now acquire +25%, +50%, and +100% XP boosters for free from the P2W Vendor (or the Transact 4 Victory vendor in Praetoria).
      [*]These boosters will reduce your inf income by the same amount they boost your XP gain.
      [*]The boosters last for 1 hour of in-game time, but you can acquire up to 8 hours at a time.
      [*]The boosters stop working immediately at level 50 - Veteran Levels must be earned normally.
      [*]The boosters can be deleted from the Powers window (right click > Delete Power).
      [*]Please note that this is an experimental feature, it may be altered or removed without notice.


    POWERS
    • [*]Beta Decay (Tanker, Scrapper, Brute, Blaster): the "first target" 10% recharge buff should no longer erroneously stack for all foes in range. The 2.5% per target recharge buff will continue to stack as expected. Max recharge buff with 10 targets should be +35%.
      [*]Beta Decay (Blaster): Will now require a target for it's "first target" 10% recharge buff to be applied.
      [*]Bio Armor > Evolving Armor: Fixed a bug where the stacking portion of the buff was overlapping 50% of the time.
      [*]Frost Bite: Fixed a bug with the damage scale for this power which caused it to heal targets.
      [*]Paragon Police > Call for Backup: this power will no longer endlessly summon PPD reinforcements. It previously attempted to limit itself to 3 uses by doing weird things with Stealth which didn't work; it now uses the Meter attribute.
      [*]AV Purple Triangles now provide protection against OnlyAffectsSelf.


    BUG FIXES
     
    • [*]The PPD in Kings Row will no longer infinitely multiply using the "Call for Backup" power.
      [*]Patrol XP should now work again. It was not compatible with server-wide XP buffs.



    05/09/19
    • [*]Arenas Enabled
      [*]Salvage Market seeded to keep costs down: 10K for common salvage, 100K for uncommon salvage, 1M for rare salvage, and 50K for a Brainstorm Idea


    05/07/19
    • General
      • [*]All servers now set to +50% XP Boost
            [*]There was an issue with Respecs granted from leveling badges; they were following the old limit of holding a maximum of 3 respecs at a time, which means you got the respec for levels 10, 20 and 30 but not 40 and 50. This should be fixed now
            [*]Added free respec for all due to the cooldown issue and the level 40 badge not awarding a respec (may take a day or two to arrive)
            [*]Fixed the infinite cooldown bug affecting some powers

      Tasks
         
      • [*]Arcs marked Developer's Choice in Architect Entertainment will no longer be affected by the Architect XP reduction (This is an experimental change, and may not work as expected - in the event of bugs, we’ll work on fixes)
            [*]The minimum level for Positron TF Part 1 has been lowered to 8

      Badges
         
      • [*]As the #badge-hoarders have noted, Echo: Faultline did not have any exploration badges. This patch fixes that oversight, returning three badges that were in the original Faultline zone before Issue 8 to Echo: Faultline, and adding 8 new exploration badges and a zone accolade
            [*]Moved "Newsman", "Faultless Mystic" and "Apex" from Faultline to Echo: Faultline
            [*]Added "Riveting", "Upcycled" and "Rock Bottom" to Faultline
            [*]Added "Forsaken", "Pristine", "Claim Denied", "Spare Parts" and "Dug Too Deep" to Echo: Faultline
            [*]Added "Epicenter", Echo: Faultline zone accolade.
            [*]Added "Fashion Victim" for spending 50,000,000 inf on the tailor. Rewards a Free tailor token for your trouble
         



      05/05/19
      1. [*]Super Packs Added
        [*]XP Boosts adjusted for servers, on permanently until otherwise noted.
        [*]Character Shard Transfers enabled


      05/01/19
      • [*]Architect Entertainment -50% XP Nerf added to discourage farming missions from flooding the system.
        [*]Weekday +50% XP Boost added on all servers to encourage players to spread out playtime away from weekends.
        [*]Weekends on Everlasting and Indomitable will be set to +250% XP Boost
        [*]Leveling Pacts disabled due to instability.
        [*]Fixed scenario that allowed players to create Architect missions with enemies that actually healed you instead of damaging you.
        [*]Fixed bug that caused players to receive multiple copies of the 15th Anniversary Badge reward


      04/29/19
      • [*]City Zones set to unload if empty, may cause slightly increased loading times when entering an empty zone.
        [*]Players can now skip the login queue if reconnecting within 10 minutes of a previous disconnect.
        [*]All logging for player information has been disabled


      04/28/19
      • [*]Indomitable and Everlasting shards added to the pool with +100% XP Boost
        [*]Login Queue System enabled - Shards limited to 1,500 players
        [*]15th Anniversary badge added


      04/28/19
      • [*]Excelsior Shard added to the pool

       
Edited by GM Widower
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