Saikochoro Posted May 30, 2019 Posted May 30, 2019 Just a quick question. I know these a very different powersets. Just curious. I think the damage bonus for bio armor offensive adaptation is 25%. What is the damage bonus for AAO on shield? I know I scales with number of enemies, but was wondering what the bonus actually equates to and how it compares to bio.
marcussmythe Posted May 30, 2019 Posted May 30, 2019 Bio Armor (offensive mode only) is a 30% to damage from Hardened Carapace being active, with an additional ~22% toxic add on. At the cost of -7.5 resist to all, and giving up the bonuses from the other adaptations. AAO caps considerably higher (80%? 100%), and on a set that gives better DEF/RES. Shield lacks the healing, regen, and rec of Bio, and AAO requires an audience for function. Also locks out certain powersets. Its Horses for Courses. DM/Shield is a classic world-beater, as DMs self heal and end siphons do the only things that Shield doesnt, and comes with a really awesome version of build up that also wants a crowd, and Ive joked that Shield rubs up against being the perfect defese set. Positional DEF, decent RES, buffs for team, and oh, a huge damage buff and a solid AOE. Its only downsides are quality of life - you have a shield on your arm, set-lockouts, and clickie mezz prot. Bio of course leaps out for any set a shield cant be used with. Titan Weapons is the New Hawtness, and Bio is a great set. YMMV, but Id do one of each. Great Justice - Invuln/Energy Melee Tank Ann Atomic - Radiation/Super Strength Tank Elecutrix - Electric Blast/Super Reflexes Sentinel Ramayael - Titan Weapons/Bio Scrapper C'len - Spines/Bio Brute
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