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Respec'd out of Acrobatics, got knocked down by Crimson Prototype AV? (Inv/SS)


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What does Crimson Prototype have as KB mag?  I would think 14 points of KB protection and 10,000% Status Resistance would be enough?...(this is with CJ on but not Unstoppable).




Also, many thanks to Infinitum and Hyperstrike for suggestions and ideas for my respec.  I still have some room to grow as I stayed with non-Superior Gauntleted Fist and Might of the Tanker.  Any other ideas/constructive criticism would be greatly appreciated.




This Hero build was built using Mids Reborn

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NUTCRCKR: Level 50 Mutation Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Resist Physical Damage -- ImpArm-ResPsi(A), StdPrt-ResDam/Def+(3), GldArm-3defTpProc(5)
Level 1: Jab -- GntFis-Rchg/+Absorb(A), GntFis-Acc/Dmg/EndRdx/Rchg(17), GntFis-Dmg/Rchg(31), GntFis-Acc/Dmg(37), GntFis-Acc/Dmg/Rchg(43), GntFis-Dmg/EndRdx/Rchg(43)
Level 2: Temp Invulnerability -- UnbGrd-ResDam/EndRdx(A), UnbGrd-EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(7), UnbGrd-Max HP%(13)
Level 4: Dull Pain -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(9), DctWnd-Heal/Rchg(29)
Level 6: Resist Elements -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(7), Ags-EndRdx/Rchg(11), Ags-ResDam/Rchg(45), Ags-ResDam/EndRdx(45)
Level 8: Unyielding -- UnbGrd-ResDam/EndRdx(A), UnbGrd-Rchg/ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-ResDam(13)
Level 10: Taunt -- PrfZng-Dam%(A)
Level 12: Super Jump -- BlsoftheZ-ResKB(A), WntGif-RunSpd/Jump/Fly/Rng(31)
Level 14: Resist Energies -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(15), RctArm-ResDam(15), RctArm-ResDam/EndRdx/Rchg(46)
Level 16: Haymaker -- MghoftheT-Acc/Dmg/Rchg(A), MghoftheT-Rchg/Res%(17), MghoftheT-Dmg/EndRdx/Rchg(23), MghoftheT-Acc/Dmg/EndRdx/Rchg(25), MghoftheT-Acc/Dmg(46), MghoftheT-Dmg/Rchg(48)
Level 18: Invincibility -- Rct-ResDam%(A), ShlWal-Def/EndRdx(19), ShlWal-Def(19), ShlWal-Def/EndRdx/Rchg(34), ShlWal-Def/Rchg(37)
Level 20: Knockout Blow -- Hct-Dam%(A), Hct-Dmg/Rchg(21), Hct-Acc/Dmg/Rchg(21), Hct-Acc/Rchg(23), Hct-Dmg/EndRdx(25), Hct-Dmg(37)
Level 22: Combat Jumping -- ShlWal-ResDam/Re TP(A), ShlWal-Def/EndRdx/Rchg(27), ShlWal-Def(34), ShlWal-Def/Rchg(36)
Level 24: Kick -- FrcFdb-Rechg%(A)
Level 26: Tough Hide -- Srn-Def/EndRdx(A), Srn-Def/Rchg(27), Srn-EndRdx/Rchg(29), Srn-Def/EndRdx/Rchg(34), Srn-Def(48), Srn-EndRdx(48)
Level 28: Rage -- RechRdx-I(A)
Level 30: Tough -- ImpArm-ResPsi(A), ImpArm-ResDam/EndRdx/Rchg(31)
Level 32: Unstoppable -- ImpArm-ResPsi(A), ImpArm-ResDam/Rchg(33), ImpArm-ResDam/EndRdx/Rchg(33), ImpArm-ResDam/EndRdx(33)
Level 35: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def(36), LucoftheG-Def/EndRdx/Rchg(40)
Level 38: Foot Stomp -- Arm-Dam%(A), Arm-Dmg(39), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(42), Arm-Dmg/EndRdx(43)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(42)
Level 44: Hurl -- FarStr-Dmg/Rng(A), FarStr-Dmg/Rchg(45), FarStr-Acc/EndRdx(46)
Level 47: Char -- SprEnt-Acc/Hold/End/Rchg(A), SprEnt-Rchg/AbsorbProc(50)
Level 49: Melt Armor -- ExpVln-DefDeb(A), ExpVln-DefDeb/Rchg(50), ExpVln-DefDeb/Rchg/EndRdx(50)
Level 1: Gauntlet 
Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- Qck-EndRdx/RunSpd(A)
Level 2: Rest -- IntRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(39), Prv-Absorb%(40)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(40)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 50: Mighty Core Final Judgement 
Level 50: Paralytic Core Flawless Interface 
Level 50: Ageless Core Epiphany 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 50: Melee Core Embodiment 
Level 50: Resilient Core Paragon 
Level 50: Longbow Partial Core Improved Ally 


Again, with CJ on but not Unstoppable:



Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM)  Torchbearer - Will Power-Flame (WP/Fire Tank),  Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank)  Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute)  Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank) EverlastingMISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank)                                                                                                                   

Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present

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Yeah, there's no avoiding being knocked back by his Power Push.  Only my Electric Armor characters can withstand Nova Stomp thanks to slotting at least an additional eleven points of knockback protection in addition to Grounded.

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