Maehix Posted June 12, 2021 Posted June 12, 2021 (edited) Exported my in game build and was curious if this is alright or if there is room for improvement, this was a build made through some idea's back when the server was still pretty new, just looking for advice. This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! HD-209: Level 50 Technology MastermindPrimary Power Set: RoboticsSecondary Power Set: Force FieldPower Pool: FlightPower Pool: LeadershipPower Pool: TeleportationAncillary Pool: Chill Mastery Villain Profile:Level 1: Battle Drones -- BldMnd-Acc/Dmg(A), BldMnd-Dmg/EndRdx(3), BldMnd-Acc/EndRdx(3), BldMnd-Acc/Dmg/EndRdx(5), BldMnd-Acc(5), BldMnd-Dmg(7)Level 1: Force Bolt -- Acc-I(A)Level 2: Deflection Shield -- DefBuff-I(A), DefBuff-I(7), Srn-Def/EndRdx(9)Level 4: Insulation Shield -- DefBuff-I(A), DefBuff-I(11), Srn-Def/EndRdx(13)Level 6: Equip Robot -- EndRdx-I(A)Level 8: Fly -- Flight-I(A)Level 10: Maneuvers -- Srn-Def/EndRdx(A), Krm-ResKB(13)Level 12: Protector Bots -- BldMnd-Acc/Dmg(A), BldMnd-Dmg/EndRdx(15), BldMnd-Acc/EndRdx(15), BldMnd-Acc/Dmg/EndRdx(17), BldMnd-Dmg(17), EdcoftheM-PetDef(19)Level 14: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(19), GssSynFr--ToHit/Rchg/EndRdx(21), GssSynFr--Rchg/EndRdx(21), GssSynFr--ToHit/EndRdx(23), GssSynFr--Build%(23)Level 16: Personal Force Field -- RechRdx-I(A)Level 18: Repair -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)Level 20: Dispersion Bubble -- RedFrt-Def/EndRdx(A), RedFrt-Def/EndRdx/Rchg(27), RedFrt-Def(27), RedFrt-Def/Rchg(29), RedFrt-EndRdx(29), RedFrt-EndRdx/Rchg(31)Level 22: Assault -- EndRdx-I(A)Level 24: Teleport Target -- EndRdx-I(A)Level 26: Assault Bot -- BldMnd-Acc/Dmg(A), BldMnd-Dmg/EndRdx(31), BldMnd-Acc/EndRdx(31), BldMnd-Acc/Dmg/EndRdx(33), BldMnd-Dmg(33), SvrRgh-PetResDam(33)Level 28: Photon Grenade -- RzzDzz-Acc/EndRdx(A), RzzDzz-EndRdx/Stun(34), RopADop-Acc/Stun(34), RopADop-Acc/EndRdx(34), RopADop-EndRdx/Stun(36), Dsrnt-I(36)Level 30: Vengeance -- RedFrt-Def/Rchg(A), LucoftheG-Def/Rchg(36), Srn-Def/Rchg(37), AdjTrg-ToHit/Rchg(37), AdjTrg-ToHit(37), ToHit-I(39)Level 32: Upgrade Robot -- EndRdx-I(A)Level 35: Repulsion Bomb -- RopADop-Acc/Rchg(A), RopADop-EndRdx/Stun(39), RopADop-Acc/EndRdx(39), Stp-EndRdx/Stun(40), KBDist-I(40), RzzDzz-EndRdx/Stun(40)Level 38: Force Bubble -- EndRdx-I(A), EndRdx-I(42), EndRdx-I(42)Level 41: Ice Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(42), Thn-Dmg/Rchg(43), Thn-Acc/Dmg/Rchg(43), Thn-Acc/Dmg/EndRdx(43), Thn-Dmg/EndRdx/Rchg(45)Level 44: Frozen Armor -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(45), RedFrt-EndRdx/Rchg(45), RedFrt-Def/EndRdx/Rchg(46), RedFrt-Def(46), RedFrt-EndRdx(46)Level 47: Hoarfrost -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(48), NmnCnv-Heal/Rchg(48), NmnCnv-Heal/EndRdx/Rchg(48), NmnCnv-Heal(50), NmnCnv-Regen/Rcvry+(50)Level 49: Hibernate -- RechRdx-I(A), RechRdx-I(50)Level 1: Battle Drone Level 1: Brawl -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 1: Supremacy Level 2: Rest -- RechRdx-I(A)Level 2: Swift -- Run-I(A)Level 2: Health -- Heal-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- EndMod-I(A), EndMod-I(9), EndMod-I(11)Level 12: Protector Bot Level 26: Assault Bot ------------------------Set Bonus Totals: 8.5% DamageBuff(Smashing) 8.5% DamageBuff(Lethal) 8.5% DamageBuff(Fire) 8.5% DamageBuff(Cold) 8.5% DamageBuff(Energy) 8.5% DamageBuff(Negative) 8.5% DamageBuff(Toxic) 8.5% DamageBuff(Psionic) 5% Defense 1.25% Defense(Smashing) 1.25% Defense(Lethal) 12.5% Defense(Fire) 12.5% Defense(Cold) 11.25% Defense(Energy) 11.25% Defense(Negative) 2.5% Defense(Melee) 18.75% Defense(Ranged) 16.56% Defense(AoE) 7% Enhancement(Accuracy) 6% Enhancement(Heal) 10% Enhancement(RechargeTime) 13.5% SpeedFlying 30.12 HP (3.75%) HitPoints 13.5% JumpHeight 13.5% SpeedJumping Knockback (Mag -4) Knockup (Mag -4) MezResist(Confused) 32.5% MezResist(Held) 32.5% MezResist(Immobilized) 32.5% MezResist(Sleep) 32.5% MezResist(Stunned) 32.5% MezResist(Terrorized) 32.5% 11% (0.18 End/sec) Recovery 24% (0.8 HP/sec) Regeneration 16.75% Resistance(Smashing) 16.75% Resistance(Lethal) 22.75% Resistance(Fire) 22.75% Resistance(Cold) 10% Resistance(Energy) 10% Resistance(Negative) 10% Resistance(Toxic) 10% Resistance(Psionic) 13.5% SpeedRunning Edited June 12, 2021 by Maehix
Psylenz0511 Posted June 12, 2021 Posted June 12, 2021 You haven't slotted for knockdown in your pets, but I would consider the value of Heat Mastery: Bonfire slotted for knockdown, to collect foes in the assault bot's burn patches
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