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Best AE Farming build?


Tinker

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Farm Fresh

 

And best isn't always the best, just the most optimal.  I prefer savage melee, just flows faster compared to radiation melee.  Had Psi melee, some how ground 250 vet levels before switching to savage melee.

"Farming is just more fun in my opinion, beating up hordes of angry cosplayers...."  - Coyotedancer

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On 7/3/2021 at 8:59 AM, Jim Talon said:

psy/ and what else?

 

 

This is my latest Psi/Fire for farming, but I haven't built into it.  Its similar in style to my other fire brutes with a different primary.  Note that everything is +5 boosted, but in reality just the defense IO to put you over 45% soft cap and the plain recharge reduction IO like in Hasten.  So maybe a total of 20 million in boosters.

Spoiler

This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Mindless: Level 50 Technology Brute
Primary Power Set: Psionic Melee
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Psi Blade -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7)
Level 1: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-EndRdx/Rchg(7), Ags-ResDam/EndRdx/Rchg(9), GldArm-3defTpProc(25), StdPrt-ResDam/Def+(27)
Level 2: Blazing Aura -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(9), ScrDrv-Dmg/Rchg(11), ScrDrv-Acc/Rchg(11), ScrDrv-Acc/Dmg/EndRdx(13)
Level 4: Healing Flames -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(13), Pnc-Heal/Rchg(15), Pnc-Heal/EndRedux/Rchg(15), Pnc-Heal(17)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(19)
Level 8: Psi Blade Sweep -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(19), SprAvl-Acc/Dmg/EndRdx(21), SprAvl-Acc/Dmg/Rchg(21), SprAvl-Acc/Dmg/EndRdx/Rchg(23), SprAvl-Rchg/KDProc(23)
Level 10: Temperature Protection -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(17), Ags-EndRdx/Rchg(25)
Level 12: Concentration -- GssSynFr--Build%(A), RechRdx-I(29), RechRdx-I(29)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 16: Plasma Shield -- Ags-ResDam/EndRdx(A), Ags-EndRdx/Rchg(31), Ags-ResDam/EndRdx/Rchg(31)
Level 18: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(31)
Level 20: Consume -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(33), MckBrt-Taunt/Rchg/Rng(33), MckBrt-Acc/Rchg(33), MckBrt-Taunt/Rng(34), MckBrt-Rchg(34)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Ags-ResDam/EndRdx(A), Ags-EndRdx/Rchg(34), Ags-ResDam(36)
Level 26: Greater Psi Blade -- Hct-Acc/Rchg(A), Hct-Dmg/Rchg(36), Hct-Acc/Dmg/Rchg(36), Hct-Dmg/EndRdx(37), Hct-Dam%(37)
Level 28: Burn -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(37), SprBrtFur-Acc/Dmg/Rchg(39), SprBrtFur-Dmg/EndRdx/Rchg(39), SprBrtFur-Rech/Fury%(39), FuroftheG-ResDeb%(40)
Level 30: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(40), LucoftheG-Def/EndRdx(50)
Level 32: Mass Levitate -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(42), Arm-Dmg/EndRdx(42), Arm-Dam%(42), FrcFdb-Rechg%(43)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(43)
Level 38: Gloom -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(46), Apc-Dmg/EndRdx(46), Apc-Dam%(46)
Level 41: Telekinetic Blow -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/Rchg(43), CrsImp-Acc/Dmg/Rchg(45), CrsImp-Acc/Dmg/EndRdx(45), CrsImp-Dmg/EndRdx/Rchg(50)
Level 44: Dark Obliteration -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(47), Rgn-Acc/Rchg(47), Rgn-Dmg/EndRdx(48), Rgn-Knock%(48), Ann-ResDeb%(48)
Level 47: Tactics -- AdjTrg-ToHit/EndRdx(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Fury 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 50: Banished Pantheon Core Superior Ally 
Level 50: Ageless Core Epiphany 
Level 50: Ion Core Final Judgement 
Level 50: Musculature Total Core Revamp 
Level 50: Degenerative Core Flawless Interface 
Level 50: Assault Total Radial Graft 
------------

The only downside is the Psi Melee effect Insight, it almost never triggers except with Mass Levitate.  So you don't get the full run of the effect, can get a few ML in the process but it would be nice if it went off before the power does.  Savage Melee has a better trigger, its combo can be triggered in the BU power and it lasts for 15 seconds with the +DMG effect after its consumed.

"Farming is just more fun in my opinion, beating up hordes of angry cosplayers...."  - Coyotedancer

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The first farming brute I ever made was a dm/fire. If my memory serves me right, he worked really well. 

 

Years later, here on Homecoming, I first made a spines/fire. I like him a lot and think he was the fastest - for me. For some stupid reason I deleted him.

 

I then built an ss/fire which I did not like - at all. Did not like dealing with the rage crash in a farming scenario, and I love footstomp, but hearing it a bagillion times in a row got annoying.

 

Currently farming with a rad/fire. Seems pretty good, but I've only got him lightly kitted out - nothing real fancy. Might re-roll a spines/fire or something else and seriously pimp it out since I know I'm not maximizing my farming speed with the limited io investment atm.

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