KaizenSoze Posted July 13, 2021 Posted July 13, 2021 (edited) If you frequent the VEAT forum, you would have noticed I have a slight obsession with pure mace Banes. For the moment, I have squeezed all the blood I could get out of that rock. So, this is my experiment in making a Bane like scrapper. It exists on the beta server only for now. Pros: Good positional defense No endurance issues with regular end heal power Cons: Very expensive Compared to my bane, this one of course hits harder and leagues better AOE. As long as the attacks are positional she is much more sturdy than my bane. Once, non-positional attacks start, she can be very squishy. The bane of course brings much better team buffs and debuffs decently. Thoughts? Spoiler This Hero build was built using Mids Reborn 3.0.5.6https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic ScrapperPrimary Power Set: War MaceSecondary Power Set: NinjitsuPower Pool: LeapingPower Pool: SpeedPower Pool: LeadershipPower Pool: FightingAncillary Pool: Mace Mastery Hero Profile:Level 1: Pulverize -- Acc-I(A)Level 1: Ninja Reflexes -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(3), LucoftheG-Def(3)Level 2: Danger Sense -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(7)Level 4: Jawbreaker -- Hct-Dmg(A), Hct-Dam%(9), Hct-Acc/Dmg/Rchg(9), Hct-Acc/Rchg(11), Hct-Dmg/EndRdx(11)Level 6: Shinobi-Iri -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(13), LucoftheG-Def/EndRdx(13)Level 8: Build Up -- RechRdx-I(A), GssSynFr--Build%(15)Level 10: Kuji-In Rin -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(15), StdPrt-ResKB(17), ImpArm-ResDam(17), ImpArm-ResDam/Rchg(19)Level 12: Clobber -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(19), SprScrStr-Acc/Dmg/Rchg(21), SprScrStr-Dmg/EndRdx/Rchg(21), SprScrStr-Acc/Dmg/EndRdx/Rchg(23), SprScrStr-Rchg/+Crit(23)Level 14: Super Jump -- WntGif-ResSlow(A)Level 16: Seishinteki Kyoyo -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(25), PreOptmz-EndMod/Rech(25), PreOptmz-EndMod/Acc/End(27), PreOptmz-EndMod/Acc/Rech(27), PreOptmz-EndMod/End/Rech(29)Level 18: Whirling Mace -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(29), SprAvl-Acc/Dmg/EndRdx(31), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(31), SprAvl-Rchg/KDProc(33)Level 20: Kuji-In Sha -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal/Rchg(33), NmnCnv-EndRdx/Rchg(33), NmnCnv-Heal/EndRdx/Rchg(34), NmnCnv-Regen/Rcvry+(34), NmnCnv-Heal(34)Level 22: Hasten -- RechRdx-I(A), RechRdx-I(36)Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(36)Level 26: Shatter -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(37), SprCrtStr-Acc/Dmg/Rchg(37), SprCrtStr-Dmg/EndRdx/Rchg(37), SprCrtStr-Acc/Dmg/EndRdx/Rchg(39), SprCrtStr-Rchg/+50% Crit(50)Level 28: Bo Ryaku -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-Max HP%(39), UnbGrd-Rchg/ResDam(40), UnbGrd-ResDam/EndRdx/Rchg(40)Level 30: Combat Jumping -- ShlWal-ResDam/Re TP(A)Level 32: Crowd Control -- Arm-Dmg(A), Arm-Dmg/Rchg(40), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(42), Arm-Dmg/EndRdx(42), Arm-Dam%(43)Level 35: Mace Beam -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(43), SprWntBit-Acc/Dmg/EndRdx(43), SprWntBit-Acc/Dmg/Rchg(45), SprWntBit-Dmg/EndRdx/Acc/Rchg(45)Level 38: Kick -- Acc-I(A)Level 41: Disruptor Blast -- SprFrzBls-Dmg/EndRdx(A), SprFrzBls-Acc/Dmg(45), SprFrzBls-Acc/Dmg/EndRdx(46), SprFrzBls-Acc/Dmg/Rchg(46), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), SprFrzBls-Rchg/ImmobProc(48)Level 44: Tough -- Ags-Psi/Status(A), Ags-ResDam/EndRdx(48), Ags-ResDam(48)Level 47: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50)Level 49: Tactics -- RctRtc-Pcptn(A)Level 1: Critical HitLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- EndMod-I(A)Level 1: Swift -- Run-I(A)Level 1: Hurdle -- Jump-I(A)Level 1: Health -- Prv-Absorb%(A), Mrc-Rcvry+(5)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5)Level 49: Quick FormLevel 41: Double Jump------------ Edited July 13, 2021 by KaizenSoze Night Pixie on Excelsior Introduction to Arachnos Widows - Night/Blood/Fortunata
Yomo Kimyata Posted July 13, 2021 Posted July 13, 2021 I've got a War Mace/Ninjitsu scrapper in his 30s. My intention was to create a Stalker that could use a War Mace. Mission accomplished. 1 1 Who run Bartertown?
Yomo Kimyata Posted July 14, 2021 Posted July 14, 2021 I figured I should probably give some more concrete information, so I took him out for a spin. Throttlebottom is an evil leprechaun who hits hard from stealth. I currently play him at +3/x5, which might just be a bit higher than his true fighting weight at lvl 35. Currently running at about 45% melee def and 35% ranged. I'm far more knowledgeable with war mace than ninjitsu, but some of my takeaways from my play so far (and this is far from ideally slotted right now): - I don't like having Hasten with an armor set that requires a click for mez defense. So in my build I'm getting recharge from lots of FF +recharge, amongst other places. - I need to do a better job of slotting my heal and my endurance clickie, but I still need some help with the blue bar, so I'm going with Body Mastery for now for my epic. - Totally agree with putting Critical Strikes in Shatter. - I would much rather put a different proc in the 6th slot of Crowd Control. FF +recharge would be my top choice, but Fury of the Glad -res is also in the running. Who run Bartertown?
KaizenSoze Posted July 14, 2021 Author Posted July 14, 2021 16 minutes ago, Yomo Kimyata said: - I don't like having Hasten with an armor set that requires a click for mez defense. So in my build I'm getting recharge from lots of FF +recharge, amongst other places. If I go forward with this buld. I will use the dominator bind trick to toggle the auto fire between hasten and mezz proctection. Night Pixie on Excelsior Introduction to Arachnos Widows - Night/Blood/Fortunata
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