Vorlonagent Posted July 29, 2021 Posted July 29, 2021 I and friends were attacked at the Hero base almost at the helicopter landing zone by a villain blaster. I don't mind having to fight. It's the point of a PvP zone, but I kinda thought the Hero and villain bases were intended as safe havens. The attached pic is looking south from the helicopter landing. Please disregard the name of the villain. I'm not trying to cause him trouble. I'm just using his position to show where the flaw in the hero base defense is. He was also capable of standing safely on the walkway at about the same spot. He could also strafe from the air. If these actions aren't intended, some additional defenses should be added to prevent the ones that shouldn't be allowed from happening. In farness, the villain base should be analyzed for similar weakenesses. 1
ZorkNemesis Posted July 30, 2021 Posted July 30, 2021 Theoretically simply being in a PvP zone makes you liable to being attacked by other players no matter where you are so this technically wouldn't be a bug but likely just an oversight in securing the entrance. Steps were taken to make the faction's safe areas safer back in the day (more than half of the police/arbiter drones dotting the entrances weren't there before, and the villain hospitals in BB and SC were open air allowing players with enough range to snipe players as they revived, plus the countdown to PvP only applied upon entering the zone and not revivals. Drones also did not used to provide Perception and Teleport Protection auras) though but it's entirely possible a spot like this one was missed. Still, he's dangerously close to the drones, and likely vulnerable to Teleport Target... Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.
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