Jump to content

Castellum Quarter map has no objective markers in test mode.


Take One
 Share

Recommended Posts

I'm testing an AE mission set on the Castellum Quarter map.

There are no objective markers on the map, which there usually is.

 

image.png.0652fcfc2b3adafb0605ebab7a6e870f.png

  • Thanks 1

Check out my stories in the Mission Architect. Just search for "@Take One" or "SFMA". Here are some enticing titles:

  • Praetoria-related: Earth Revolution Red, Earth Revolution Blue
  • Mercenary Action: West Libertalia: Born And Raised, West Libertalia: Global Empire, West Libertalia: Love And Rockets
  • Soldier of Arachnos Arcs: The Tangled Weave, A Taste For Evil, Faultline By Night, Fear And Loathing On Striga, The Warburg Connection,
  • Various: Project Dragon, Evolve Or Die, The Murders in the RWZ Morgue, The Last Crystal Out Of Cimerora

These are just a few, and more to come...

Link to comment
Share on other sites

  • Developer

This appears to be common for outdoor maps; both City 01 and City 01 Council had no icons when I tested the problem. If you have an example of an outdoors only map that shows those icons, I can take a look and see what's different.

  • Like 1
Link to comment
Share on other sites

 Share

×
×
  • Create New...